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Some Pixel Signatures...

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I need some opinions about these signatures I made or am working on.

 

 

 

 

 

 

 

1. Here's one that I'm currently working on. It's not done yet, but I like the character a lot so far.

 

 

 

runegwork21tt.png

 

 

 

Do you think this is coming along well? If I continue with the same quality of shading, how much do you think it will be worth?

 

 

 

 

 

 

 

2. This was a quick 45 minute job. I just want to see if the shape of the character looks good.

 

 

 

zammysample23ul.png

 

 

 

So....does the shape look decent? If you'd like to buy, check out my Media Market topics.

 

 

 

 

 

 

 

3. I began this for my first competition, but I got bored / lazy and stopped working on it. One day, I decided to finish it, so I want to see how good you think this is.

 

 

 

sample9xx.png

 

 

 

So, do you think it looks good? If you'd like to buy, check out my Media Market topics.

 

 

 

 

 

 

 

Yeah...sorry for all these questions, but I need a new non-RuneScape, computer-related hobby (this used to be buddy-making, but that got boring)

1 and 3rd are good, 2nds a little plain

 

 

 

 

 

 

 

And some problems:

 

 

 

the long is oddly shaped in the 1st one, shold look like this: sdad4yt.png

 

 

 

 

 

 

 

And theres too much brown trim on the 3rd kite...

  • Author

Okay, I'm f2p so I didn't know. I just figured that members would be willing to pay more, so i made it with members items. I'll fix that next time I work on it. And I only planned to sell 2 for 50k, so I didn't want to spend more than 1 hour on it.

 

 

 

 

 

 

 

I remade it. Does it look more like a dragon long now?

kites need to be bigger at their size they'd be practically serving as gloves...

The 1st one

 

 

 

is great, but the foot looks a little wierd and the legs are mishapen. Is he lifting his leg to pee? :lol:

 

 

 

The 2nd one

 

 

 

looks like you traced it from a rs char, and the lines need to be cleaned. His knee caps are also facing basically the oposite way, which isn't really a comfy position. (try keeping your legs together with the kneecaps facing oposite direction :? ) The view on the character is basicaly directly staring at him, and the ground takes the entire scene. Theres no sky, which makes it look like hes standing on a hill.

 

 

 

The 3rd one

 

 

 

Looks 2d, the ground is lumpy and the sky is shaded. :? You need to add shadows cast by the characters. ;)

 

 

 

 

 

 

 

http://spriteart.com/pixeltutorial.html -- This is an extremly good tutorial, you should look through some of the lessons in there. It explains shading and light directions.

loldruidym0.jpg

Hmm.

 

 

 

 

 

 

 

In the first one, you should keep the white splots. And make it snowing..

 

 

 

 

 

 

 

I could see that working with it. ;P

thesip2.jpg

It really has

kites are bigger than a 1x1 ft grid lol :)

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