Jakehh Posted March 1, 2006 Share Posted March 1, 2006 firstly i'd like to see the range stuff expanded, including things for lower rangers such as actulay using the archery targets until your level 5. Like the dummys. There being a metal bow which is made of gregorite which is an extremly flexy metal and it has slightly better stats for the lvl 60 ranger insteal of the magic bow. Also there should be a quest called "The Lost Brother" which you find out the long lost Barrows brother Hhanzi. Who went to Jarakam which we now call Karajma and you stumble upon his tomb when asked to go on an archlogical dig for the digsite. Then you awake him from the tomb and have to kill him. (lvl 150 at low power) With his armour and attacks (Weapon: Hhanzi's War Blades). When he is killed he drops the Pendent of Arachnih Which lets you proceed further into the treasure chamber. you are then attacked by lvl 100 Grave robber ghosts who drop some damaged blades. You then travel to the sword expert in port khazard and he falls into a strange trance when you show them him. you then go to "Peer The Seer" To ask him what happened him and he says after a long and boring conversation he tells you how to awake him this needs 50 Herblaw. (Awakening Draught) you give it to him he says what they are and where to go to have them restored you go there and find the person has been killed by a swarm of Flesh Eating locusts. But theres a note on his desk saying how to restore them from his hopes of finding them. (65 Craft needed and 50 firemaking) you heat them up they catch fire you pour water on them. You then add some drops of awakening potion to the blades and a demon appears from it you kill it and it drops hhanzi's war blades you take them to the digsite (Quest Complete) Reward 15k Strength 20k Craft And Fire and ability to weild all Hhanzi Equipment (Armour got from tomb after more visits - gets harder each time + you don't keep the warblades you got in quest Who likes my suggestion (sorry for punctuation & Sentances) rawr. Link to comment Share on other sites More sharing options...
Indizle Posted March 1, 2006 Share Posted March 1, 2006 firstly i'd like to see the range stuff expanded including things for lower rangers such as actulay using the archery targets until your level 5 like the dummys and there being a metal bow which is made of gregorite which is an extremly flexy metal and it has slightly better stats for the lvl 60 ranger insteal of the magic bow also there should be a quest called "The Lost Brother" which you find out the long lost Barrows brother Hhanzi who went to Jarakam which we now call Karajma and you stumble upon his tomb when asked to go on an archlogical dig for the digsite then you awake him from the tomb and have to kill him (lvl 150 at low power) with his armour and attacks (Weapon: Hhanzi's War Blades) and when he is killed he drops the Pendent of Arachnih Which lets you proceed further into the treasure chamber. you are then attacked by lvl 100 Grave robber gohsts who drop some damaged blades you then travel to the sword expert in port khazard and he faints when you show them him. you then go to make the "Awakening Draught" to awake him this needs 50 Herblaw you give it to him he says what they are and where to go to have them restored you go there and find the person has been killed by a swarm of locusts but theres a note on his desk saying how to restore them (65 Crafted needed and 50 firemaking) you heat them up they catch fire you pour water on them and add some drops of awakening potion and a demon appears from it you kill it and it drops hhanxi's war blades you take them to the digsite (Quest Complete) Reward 15k Strength 20k Craft And Fire and ability to weild all Hhanzi Equipment (Armour got from tomb after more visits - gets harder each time + you don't keep the warblades amazing, that long post is but two sentences! as for the quest...it seems to have potential. If you make it like barrows, with a constant upkeep cost, but also requiring you to fix each item with fire making and crafting, it would really give a boost of usefullness to firemaking, and interest more people in crafting, especially if you have to fix it if given through a trade. But seeing as how barrows armor is strong enough for the playing field right now (save for the weak and useless Karils), it seems unnecessary. I dont even think barrows have hit their one year aniverssary yet, and already you want a set of equal (or more likely greater) power. The archer training to level 5 sounds pretty nice, that i would actually like to see. As for the level 60 bow, It kinds seems useless to me. Link to comment Share on other sites More sharing options...
Jakehh Posted March 1, 2006 Author Share Posted March 1, 2006 Was kinda Bored one day and thought the Quest up :D And the bow was some fun i made up on the spot! And my sentance skills are so cool Ay rawr. Link to comment Share on other sites More sharing options...
Jakehh Posted March 2, 2006 Author Share Posted March 2, 2006 Bump rawr. Link to comment Share on other sites More sharing options...
Al_Garv Posted March 2, 2006 Share Posted March 2, 2006 i got a headache while reading that. please do a little research on punctuation, then post. :wink: , ; . : ? ! Link to comment Share on other sites More sharing options...
Jakehh Posted March 2, 2006 Author Share Posted March 2, 2006 Ill Edit it now Lol rawr. Link to comment Share on other sites More sharing options...
Sp00nLord Posted March 2, 2006 Share Posted March 2, 2006 Great quest idea, but as I see it theres nothing wrong with the melee barrows set as it is and so another new one would be a bit uneeded, a different ranged brother prehaps to make up for the useless Karil, possibly something along the lines of javelins, throwing weapons, or a boomerang =) To make it a little different from Karils, this would also fit in with the Tribal/Karmaja theme of the quest more. The firemaking/crafting upkeep sounds great as they are definatly two of the most unused skills, I'd go so far as to say the MOST unused and this would give them that little bit more usefullness. Definatly the ranger training is a excellent idea, I've seen targets within varrock palace and always thought: 'whats the point?' Link to comment Share on other sites More sharing options...
Jakehh Posted March 2, 2006 Author Share Posted March 2, 2006 Yeah I Have A Ranged Item. Spinning Blade. Razor Sharp Disk Which Spins Or A Mage 1 Which is A Bladed Staff rawr. Link to comment Share on other sites More sharing options...
Sp00nLord Posted March 3, 2006 Share Posted March 3, 2006 Yeah I Have A Ranged Item. Spinning Blade. Razor Sharp Disk Which Spins Or A Mage 1 Which is A Bladed Staff Sounds to similar to Tzhaar ranged weapon to me. Link to comment Share on other sites More sharing options...
Jakehh Posted March 4, 2006 Author Share Posted March 4, 2006 Omg. It Does I Thought I Made it Up Lol. Could Be A Faster Longbow rawr. Link to comment Share on other sites More sharing options...
Jakehh Posted March 8, 2006 Author Share Posted March 8, 2006 Bump rawr. Link to comment Share on other sites More sharing options...
CrabPeople999 Posted March 8, 2006 Share Posted March 8, 2006 idk, as everyone already said, barrows armor is already strong enough, why do we need more? it seems useless to me. Link to comment Share on other sites More sharing options...
Minishcap92 Posted March 9, 2006 Share Posted March 9, 2006 Do you mean that his weapons would be in both hands. Like Warblade (left) and Warblade (right). So if you would like to have only one sword with shield, or dual swords, that would be good idea, but only if the swords would not be so strong. Used to play RS, not anymore. WoW pwns! Link to comment Share on other sites More sharing options...
Jakehh Posted March 18, 2006 Author Share Posted March 18, 2006 Yeah, i mean the cannot be separated there dual there stronger than torags hammers too but there armour is weaker than torags rawr. Link to comment Share on other sites More sharing options...
Dalcyte Posted March 20, 2006 Share Posted March 20, 2006 ok idea, i jsut think that the crafting reward and str reward is a little to much. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
whizkid338 Posted March 21, 2006 Share Posted March 21, 2006 I think that there are enough Barrows stuff already. R.I.P The Old Nite. Heroes get remembered. But Legends never die. You were truly a Runescape Legend Link to comment Share on other sites More sharing options...
Jakehh Posted April 8, 2006 Author Share Posted April 8, 2006 Yeah but don't you think it's unfair on all those mages and rangers that there are 4 mele brothers and only 1 range and mage brother..? rawr. Link to comment Share on other sites More sharing options...
anesthetik Posted April 8, 2006 Share Posted April 8, 2006 great idea seriously. Link to comment Share on other sites More sharing options...
Jakehh Posted April 11, 2006 Author Share Posted April 11, 2006 Woot, I Have altered some of the current barrows to make an image for it rawr. Link to comment Share on other sites More sharing options...
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