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SOME SUGGESTIONS


nicrune007

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Ok all these are made but i thought through it so i dun think there is any unbalance point.

 

 

 

 

 

 

 

new spell:

 

 

 

Heal others

 

 

 

Magic lvl : 50-75?

 

runes:2 nats 2 law 2 water

 

Required item:any food(cooked)

 

 

 

Effect: basically it is like healing.. but this spell can only be cast in multi-combat areas.

 

For example:i cast my spell on my salmon and i target my fren in lvl 1 wildy.

 

However, my fren wears d-hide armour thus mage def high... so the spells fail.....

 

but if it works , the salmon disappears and my fren gets heal for 9.

 

----------------------------------------------------------------------------------

 

 

 

Bind/entagle strike

 

 

 

Magic lvl:10 lvl after each trapping spell.

 

runes:normal runes plus 3 chaos

 

effect:same as trapping but deals minimal damage every seconds the target is being trapped.

 

 

 

For example:i cast entangle strike on an enemy,

 

i trap him for 15 sec , and while trapping i deal

 

"0,1,1,1,1,2,0,0,1,0,1,0,2,1,0".

 

-----------------------------------------------------------

 

 

 

New prayer:

 

 

 

Ampify att/str/def

 

 

 

prayer lvl :Very high

 

drain rate:verii slow

 

Effect:cause ppl of 10 square radius to gain 1% att/str/def.

 

stackable until +10% att/str/def.

 

only work in multi-combat areas.

 

can activate other prayers at the same time also.

 

 

 

FOr example: me and 11 frens go wildy .

 

all of us use ampify str, so we get +10% str .

 

then some of us use ultimate str and all that...

 

 

 

-------------------------------------------------------

 

 

 

 

 

greasy legs

 

 

 

prayer lvl : 50?

 

drain rate:normal

 

effect: player get immunity to binding effects.

 

 

 

 

 

 

 

-------------------------------------------

 

 

 

 

 

New monster

 

 

name:

 

 

 

lvl:very very very high

 

 

 

attack:A mixture of range and melee togeter - A sudden charge stab towards a target.

 

A mixture of melee magic- Enchanted attacks.

 

Entangling ranged attack.

 

 

 

Power skill: use swords as arrows to be enchanted with magic and then fire by a bow. Deals fatal damage.If you wear fire cape then you will not die but have all prayer drained and hp to 1.

 

 

 

drops:gooooood items

 

 

 

This monster will only appear like a random event...

 

when you are doing trawler with a team of friends.....

 

 

 

[he appears, you can choose to 'confront' monster]

 

 

 

The only way out is choosing not to fight him.

 

If many other teams are doing trawler too they can help out the fight.

 

-------------------------------------------------------------

 

ok im done.....TEAMWORK MAN..........

Hey Nicrune007 , Whats Your Username?

twss.jpg

99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/

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Effect:cause ppl of 10 square radius to gain 1% att/str/def.

 

 

 

You'd end up giving your enemies advantages. Nobody wants that in the wild.

 

 

 

FOr example: me and 11 frens go wildy .

 

all of us use ampify str, so we get +10% str .

 

then some of us use ultimate str and all that

 

 

 

What about prayer pots? just keep drinking prayer pots, you'll end up with 99 strength in a couple of minutes.

 

 

 

effect: player get immunity to binding effects.

 

 

 

They wouldnever be used.

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Heal others

 

 

 

Magic lvl : 50-75?

 

runes:2 nats 2 law 2 water

 

Required item:any food(cooked)

 

 

 

Effect: basically it is like healing.. but this spell can only be cast in multi-combat areas.

 

For example:i cast my spell on my salmon and i target my fren in lvl 1 wildy.

 

However, my fren wears d-hide armour thus mage def high... so the spells fail.....

 

but if it works , the salmon disappears and my fren gets heal for 9.

 

 

 

I would hate to think of what the Rants section would be like if this spell existed. It would get extremely annoying in the wildy. For example, if two people are double teaming one person then whoever that one person is not attacking will be healing the other person. I think it would just give too much of an advantage to some people.

lope6jw0.jpg
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Heal others

 

 

 

Magic lvl : 50-75?

 

runes:2 nats 2 law 2 water

 

Required item:any food(cooked)

 

 

 

Effect: basically it is like healing.. but this spell can only be cast in multi-combat areas.

 

For example:i cast my spell on my salmon and i target my fren in lvl 1 wildy.

 

However, my fren wears d-hide armour thus mage def high... so the spells fail.....

 

but if it works , the salmon disappears and my fren gets heal for 9.

 

 

 

I would hate to think of what the Rants section would be like if this spell existed. It would get extremely annoying in the wildy. For example, if two people are double teaming one person then whoever that one person is not attacking will be healing the other person. I think it would just give too much of an advantage to some people.

 

 

 

 

 

then the guy can also get another guy to heal him

Hey Nicrune007 , Whats Your Username?

twss.jpg

99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/

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