nicrune007 Posted March 28, 2006 Share Posted March 28, 2006 Ok all these are made but i thought through it so i dun think there is any unbalance point. new spell: Heal others Magic lvl : 50-75? runes:2 nats 2 law 2 water Required item:any food(cooked) Effect: basically it is like healing.. but this spell can only be cast in multi-combat areas. For example:i cast my spell on my salmon and i target my fren in lvl 1 wildy. However, my fren wears d-hide armour thus mage def high... so the spells fail..... but if it works , the salmon disappears and my fren gets heal for 9. ---------------------------------------------------------------------------------- Bind/entagle strike Magic lvl:10 lvl after each trapping spell. runes:normal runes plus 3 chaos effect:same as trapping but deals minimal damage every seconds the target is being trapped. For example:i cast entangle strike on an enemy, i trap him for 15 sec , and while trapping i deal "0,1,1,1,1,2,0,0,1,0,1,0,2,1,0". ----------------------------------------------------------- New prayer: Ampify att/str/def prayer lvl :Very high drain rate:verii slow Effect:cause ppl of 10 square radius to gain 1% att/str/def. stackable until +10% att/str/def. only work in multi-combat areas. can activate other prayers at the same time also. FOr example: me and 11 frens go wildy . all of us use ampify str, so we get +10% str . then some of us use ultimate str and all that... ------------------------------------------------------- greasy legs prayer lvl : 50? drain rate:normal effect: player get immunity to binding effects. ------------------------------------------- New monster name: lvl:very very very high attack:A mixture of range and melee togeter - A sudden charge stab towards a target. A mixture of melee magic- Enchanted attacks. Entangling ranged attack. Power skill: use swords as arrows to be enchanted with magic and then fire by a bow. Deals fatal damage.If you wear fire cape then you will not die but have all prayer drained and hp to 1. drops:gooooood items This monster will only appear like a random event... when you are doing trawler with a team of friends..... [he appears, you can choose to 'confront' monster] The only way out is choosing not to fight him. If many other teams are doing trawler too they can help out the fight. ------------------------------------------------------------- ok im done.....TEAMWORK MAN.......... Hey Nicrune007 , Whats Your Username? 99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/ Link to comment Share on other sites More sharing options...
Striker6 Posted March 28, 2006 Share Posted March 28, 2006 Effect:cause ppl of 10 square radius to gain 1% att/str/def. You'd end up giving your enemies advantages. Nobody wants that in the wild. FOr example: me and 11 frens go wildy . all of us use ampify str, so we get +10% str . then some of us use ultimate str and all that What about prayer pots? just keep drinking prayer pots, you'll end up with 99 strength in a couple of minutes. effect: player get immunity to binding effects. They wouldnever be used. Link to comment Share on other sites More sharing options...
jackalope14 Posted March 28, 2006 Share Posted March 28, 2006 Heal others Magic lvl : 50-75? runes:2 nats 2 law 2 water Required item:any food(cooked) Effect: basically it is like healing.. but this spell can only be cast in multi-combat areas. For example:i cast my spell on my salmon and i target my fren in lvl 1 wildy. However, my fren wears d-hide armour thus mage def high... so the spells fail..... but if it works , the salmon disappears and my fren gets heal for 9. I would hate to think of what the Rants section would be like if this spell existed. It would get extremely annoying in the wildy. For example, if two people are double teaming one person then whoever that one person is not attacking will be healing the other person. I think it would just give too much of an advantage to some people. Link to comment Share on other sites More sharing options...
nicrune007 Posted March 31, 2006 Author Share Posted March 31, 2006 Heal others Magic lvl : 50-75? runes:2 nats 2 law 2 water Required item:any food(cooked) Effect: basically it is like healing.. but this spell can only be cast in multi-combat areas. For example:i cast my spell on my salmon and i target my fren in lvl 1 wildy. However, my fren wears d-hide armour thus mage def high... so the spells fail..... but if it works , the salmon disappears and my fren gets heal for 9. I would hate to think of what the Rants section would be like if this spell existed. It would get extremely annoying in the wildy. For example, if two people are double teaming one person then whoever that one person is not attacking will be healing the other person. I think it would just give too much of an advantage to some people. then the guy can also get another guy to heal him Hey Nicrune007 , Whats Your Username? 99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/ Link to comment Share on other sites More sharing options...
highlanders Posted April 1, 2006 Share Posted April 1, 2006 Sorry, but why do you write 'frens' instead of friends? You're losing credibility... 2480+ total Link to comment Share on other sites More sharing options...
nicrune007 Posted April 2, 2006 Author Share Posted April 2, 2006 im just lazy lol Hey Nicrune007 , Whats Your Username? 99 Ranged on 2/6/07 99 Hit Points on 9/5/08 99 Defense on 26/4/08 99 Attack on 14/2/09 99 Strength on 25/2/09 99 Slayer on 13/9/09\:D/ Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now