Nanosauromo Posted May 15, 2006 Share Posted May 15, 2006 Isn't it odd how the landscape just stops abruptly a few hundred yards from you, dissapearing into blackness? In many video games, there is a "distance fog." Basically there is a layer of fog on the edge of what is visible, obscuring the line "edge of the world." This might be hard to impliment in Java, but it would make the game look better. You only have to type four extra keys for me to not think "ur" an idiot.solardeathray.teensupergenius.com Link to comment Share on other sites More sharing options...
thompsonkool Posted May 15, 2006 Share Posted May 15, 2006 yes this would be better but i like just looking then blackness lol thompsonkool-click for blog Link to comment Share on other sites More sharing options...
jwrm22 Posted May 15, 2006 Share Posted May 15, 2006 we cant see more then on the minimap... ^^ click my sig for my lesser ranging guide ^^jwrm22: 4816th > 99 cooking 100% f2p !1172 total! + 140mil in items.i dont play anymore... i think rs is ruined Link to comment Share on other sites More sharing options...
bjbj1991 Posted May 15, 2006 Share Posted May 15, 2006 Give up on doing that with java in the next 4 years for Moore's Law. I dont think runescape even has alpha blending so it is inposible. If jagex releases a download client, I think they could add it. Link to comment Share on other sites More sharing options...
shade_bandyt Posted May 15, 2006 Share Posted May 15, 2006 Give up on doing that with java in the next 4 years for Moore's Law. I dont think runescape even has alpha blending so it is inposible. If jagex releases a download client, I think they could add it. it does. barrows brothers, ghosts and ghost robes, as well as some magice effects like ice barrage, use that same alpha blend effect (or at least a pretty good imitation) to make a semi-transparent effect. for the fog effect it would be the same thing. the edge of the minimap would fade to white, with mybe 2-3 layers of fog gradient. it already exists in the game, its certainly not impossible Are you a member with a full bank and cancelling your subscription? Are you an F2P player that wants more bank space? Check out my guide on Going to F2P with a full bank Link to comment Share on other sites More sharing options...
Umega Posted May 15, 2006 Share Posted May 15, 2006 I don't think RS can do fog graphics very well... :? No longer playing Runescape, I caught the WoW bug. Link to comment Share on other sites More sharing options...
Bubsa Posted May 15, 2006 Share Posted May 15, 2006 Isn't it odd how the landscape just stops abruptly a few hundred yards from you, dissapearing into blackness? In many video games, there is a "distance fog." Basically there is a layer of fog on the edge of what is visible, obscuring the line "edge of the world." This might be hard to impliment in Java, but it would make the game look better. The blackness practically is a fog of war. Well, there was a fog of war on RSC, I'm pretty sure there is on RS2. This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
bjbj1991 Posted May 16, 2006 Share Posted May 16, 2006 Give up on doing that with java in the next 4 years for Moore's Law. I dont think runescape even has alpha blending so it is inposible. If jagex releases a download client, I think they could add it. it does. barrows brothers, ghosts and ghost robes, as well as some magice effects like ice barrage, use that same alpha blend effect (or at least a pretty good imitation) to make a semi-transparent effect. for the fog effect it would be the same thing. the edge of the minimap would fade to white, with mybe 2-3 layers of fog gradient. it already exists in the game, its certainly not impossible I never noticed this, can I call short term memory loss for 200? Well since they do have alpha blending, it is posible. But I would want it for the highdeph version only. The client would also have to request more terrain when viewing the world because if I mesured it right, your view is less than 150 feet (each tile is 3feet^2 or 1meter^2 and you can only see a 50X50 area and the player is 5-6 feet tall) I have never seen fog THAT bad. Link to comment Share on other sites More sharing options...
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