BlackStorm Posted June 7, 2006 Share Posted June 7, 2006 Many people have regreted that they didn't plan out what their house layout was gonna be (like me, and I dont want to spend more millions sorting it out), so now they are stuck with what they have. Too rearrange your house, it would cost 100's of K's So here is my little idea that I drew because I had nothing to do because i'm sick atm: Players can access this at house options while in building mode. Sorry its not detailed, jsut a crude layout) Features: * BIN - a bin for all of your rooms that have not been placed down on the lot * Lot overview - Available slots for your rooms to put in * Rotate - Allows you rotate rooms in slots so doors (the red lines) match up the way you want them too * All to BIN - wipes out your entire lot into the bin (confirmation) * Select Button - By Clicking on a Room and pressing select, you can choose a slot to put the room in. * Floors - View the differnet floors * Done - Save Floorplan (confirmation) * Delete Button - Delete a room in the bin (confirmation) 2nd suggestion Player Owned Shop Things that a player no longer needs but is in no hurry to sell can put those items into his own shop, when managing the store, there could be a right click option in his inv that says: Add to : Shop THen it would ask him for the selling price, example, rune plate, 60000 There players can buy whatever is there if they want, only the house owner can take and add to the shop So what do you think? 1600+ Total. 18.3m/25m - DFS (or maybe a BGS) Link to comment Share on other sites More sharing options...
Dalcyte Posted June 7, 2006 Share Posted June 7, 2006 great idea, i support. Click for mah Blog!- I'm not sure why you would though because i never update it Achieved 99 Thieving 3/10/07-992nd to it Link to comment Share on other sites More sharing options...
ApplePieMan Posted June 8, 2006 Share Posted June 8, 2006 I support, even though the only thing that I know about Construction is that it is a really expensive skill. I anything could be done to lessen the costs of it, it should be done. Add a supporters list. rsn:Legolas x0x ~~ApplePieMan Link to comment Share on other sites More sharing options...
xyrapha Posted June 8, 2006 Share Posted June 8, 2006 WOW, I am so impressed!!! Those are great ideas. I also didn't understand the importance of layout and my house is very awkward. Please add that we can make our own supplies (planks, cloth etc) so we don't go house poor and I think you have the perfect solution! Link to comment Share on other sites More sharing options...
mmm11105 Posted June 8, 2006 Share Posted June 8, 2006 I'm an F2P and becoming P2P soon I support Should send to jagex Link to comment Share on other sites More sharing options...
Ice252525 Posted June 8, 2006 Share Posted June 8, 2006 lol me and my friends thought of the same thing awile ago....never posted it though....i bet the pic took awile lol.its a great idea torags= lame...verac=owns...dharok= owe...gunthans= 0o0o that felt good Link to comment Share on other sites More sharing options...
BlackStorm Posted June 8, 2006 Author Share Posted June 8, 2006 Pic took me like 15mins, only jagex style borders was time consuming, with paint this would of been a long time, but when u got like photoshop or paint shop pro it saves a ton of time. Honestly, this skill would be way too easy if you didnt have to pay for logs to planks, but i would recommend lower the prices of certain costs. But I highly doubt this will be done because players would be upset if they would spend all that money and then it becomes reduced. But 1.5k per mahogany is a bit much. 325k per marble block, 130k per gold leaf, those r a bit high for the average player. 1600+ Total. 18.3m/25m - DFS (or maybe a BGS) Link to comment Share on other sites More sharing options...
zaquierming Posted June 9, 2006 Share Posted June 9, 2006 Good idea. :) I support. Two roads diverged in a wood, and I-I took the one less traveled by,And that has made all the difference. Link to comment Share on other sites More sharing options...
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