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Desert treasure and merchanting and magic


seto2005

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There is a bump feature here. It goes like this:

 

 

 

Bump

 

 

 

And there ya go.

 

 

 

Raising mage. You could make your own yew longs and buy nats and high alch. Various figures here:

 

 

 

Spinning your flax:

 

Buy flax for 100 each or less

 

Buy yew logs for 300 each or less

 

Buy nats for 300 each or less

 

High alch for 768 gp each

 

net gain/loss: you make at least 68 gp per yew long( depending on whether or not you bought anything for less than mentioned)

 

 

 

Buying bowstring:

 

Buy bs for 168 gp or less

 

Buy yew logs for 300 each or less

 

Buy nats for 300 each or less

 

net gain/loss: break even( unless you bought something for less than mentioned in which case you make small profit per bow)

 

 

 

And there ya go. I don't know if you have high enough fletching to do this or not, but whatever.

he is ture..its kinda the only way to make profit or not lose money on getting ur magic lvl
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There is a bump feature here. It goes like this:

 

 

 

Bump

 

 

 

And there ya go.

 

 

 

Raising mage. You could make your own yew longs and buy nats and high alch. Various figures here:

 

 

 

Spinning your flax:

 

Buy flax for 100 each or less

 

Buy yew logs for 300 each or less

 

Buy nats for 300 each or less

 

High alch for 768 gp each

 

net gain/loss: you make at least 68 gp per yew long( depending on whether or not you bought anything for less than mentioned)

 

 

 

Buying bowstring:

 

Buy bs for 168 gp or less

 

Buy yew logs for 300 each or less

 

Buy nats for 300 each or less

 

net gain/loss: break even( unless you bought something for less than mentioned in which case you make small profit per bow)

 

 

 

And there ya go. I don't know if you have high enough fletching to do this or not, but whatever.

he is ture..its kinda the only way to make profit or not lose money on getting ur magic lvl
Link to comment
Share on other sites

There is a bump feature here. It goes like this:

 

 

 

Bump

 

 

 

And there ya go.

 

 

 

Raising mage. You could make your own yew longs and buy nats and high alch. Various figures here:

 

 

 

Spinning your flax:

 

Buy flax for 100 each or less

 

Buy yew logs for 300 each or less

 

Buy nats for 300 each or less

 

High alch for 768 gp each

 

net gain/loss: you make at least 68 gp per yew long( depending on whether or not you bought anything for less than mentioned)

 

 

 

Buying bowstring:

 

Buy bs for 168 gp or less

 

Buy yew logs for 300 each or less

 

Buy nats for 300 each or less

 

net gain/loss: break even( unless you bought something for less than mentioned in which case you make small profit per bow)

 

 

 

And there ya go. I don't know if you have high enough fletching to do this or not, but whatever.

he is ture..its kinda the only way to make profit or not lose money on getting ur magic lvl
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you cant beat deasert treasure

 

 

 

actually look at guide the second monster you have to kill attks with range and melee. Even if you Snare/Entangle and use protect from range he will tele right next to you.

Americans love to fight. All real Americans love the sting of battle.

George S. Patton

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