Jump to content

Runescape Versus WoW


Guest skater789

Recommended Posts

I'll list the things you said that I think are a murder for a just truth:

 

 

 

WoW is technically a better game for the following reasons:

 

 

 

It's made by a much larger company,

 

It has the advantage of having a large community,

 

The interface is very customisable

 

Compared to runescape, there isn't any grind,

 

 

 

 

1. How large a company is, is irrelevant. Many large corporations make totally buggy and crappy games (a good example would be EA Games, though they've improved as of late)

 

 

 

2. In practice it can be even annoying and the server will lag when there is an overlarge community. It doesn't make it even technically better because all players don't play on the same realm.

 

 

 

3. True, but it doesn't really add anything to the gameplay other than 'coolness'

 

 

 

4. This one I disagree the most with. Especially after hitting level 60, the game is all about grinding dungeons for finding good items. Most of the time you will spend even 20 raids (countless and countless hours) just to get 1 rare item, and it goes to the person on the top of the raid list. You're on the bottom with 27 other people. Have fun getting the WHOLE set of 8 pieces... And remaining mentally sane.

 

 

 

 

 

But, for the other points..

 

 

 

you can change realm on World of Warcraft but it's quite expensive

 

 

 

Unless things have dramatically changed since I quit, changing realms costs nothing (but your character will not remain- except in very special circumstances if announced earlier)

 

 

 

everquest is lame and has too much grind.

 

 

 

"Lame" is probably the best word that would fit 'Everquest', in my opinion. The amount of grinding is really unbelieveable and if you even think that as a new character you can get all the top gear, GOOD LUCK is what you need.. No, supernatural...

 

 

 

i realised that I should be having fun with my monthly payment to jagex, so i swiftly cancelled and looked for a new game.

 

 

 

Quote of the day 8-)

Link to comment
Share on other sites

  • Replies 66
  • Created
  • Last Reply

Top Posters In This Topic

I'll list the things you said that I think are a murder for a just truth:

 

 

 

WoW is technically a better game for the following reasons:

 

 

 

It's made by a much larger company,

 

It has the advantage of having a large community,

 

The interface is very customisable

 

Compared to runescape, there isn't any grind,

 

 

 

 

1. How large a company is, is irrelevant. Many large corporations make totally buggy and crappy games (a good example would be EA Games, though they've improved as of late)

 

 

 

2. In practice it can be even annoying and the server will lag when there is an overlarge community. It doesn't make it even technically better because all players don't play on the same realm.

 

 

 

3. True, but it doesn't really add anything to the gameplay other than 'coolness'

 

 

 

4. This one I disagree the most with. Especially after hitting level 60, the game is all about grinding dungeons for finding good items. Most of the time you will spend even 20 raids (countless and countless hours) just to get 1 rare item, and it goes to the person on the top of the raid list. You're on the bottom with 27 other people. Have fun getting the WHOLE set of 8 pieces... And remaining mentally sane.

 

 

 

 

 

But, for the other points..

 

 

 

you can change realm on World of Warcraft but it's quite expensive

 

 

 

Unless things have dramatically changed since I quit, changing realms costs nothing (but your character will not remain- except in very special circumstances if announced earlier)

 

 

 

everquest is lame and has too much grind.

 

 

 

"Lame" is probably the best word that would fit 'Everquest', in my opinion. The amount of grinding is really unbelieveable and if you even think that as a new character you can get all the top gear, GOOD LUCK is what you need.. No, supernatural...

 

 

 

i realised that I should be having fun with my monthly payment to jagex, so i swiftly cancelled and looked for a new game.

 

 

 

Quote of the day 8-)

 

 

 

1. The size of a company has everything to do with games, usually, the larger the company, the more innovative and creative they can be because they know that they have a bed of money which they can fall on. EA just bought the rights to Crytek's Crysis (Far Cry sequel).

 

 

 

2. When one refers to the community of a game, they mean all the players that play the game, not the players of a particular realm. All realms are the same content except for small rules such as PvP, PvE, RPPvP and RPPvE.

 

Lag has nothing to do with the size of the community of a game, it has something to do with the population of a realm.

 

 

 

3. A customisable interface allows players to setup the game to their liking, it might partly have to do with coolness / internet penis but apart from that, it's total comfort control.

 

 

 

4. Doing MC over and over again is fun, i'd compare it to playing the same Counter Strike map over and over again. The only grind in WoW is grinding rep, and forcing yourself to Raid numerous times a week (if you don't like that, /gquit). Even if some people find WoW to be grinding, it is no where near as bad as runescapes (shouldn't even be in the same sentence tbh).

 

 

 

5. I meant changing a character's realm sorry

 

 

 

6. I agree

 

 

 

7. I agree

Link to comment
Share on other sites

I bought WoW early August, I got about 5 hours in and haven't touched it sincel. In that time I've put A LOT of times into Runescape.

 

 

 

I might resubscribe to WoW when I get a job, but I'd rather play Runescape than WoW

 

 

 

hehe i had that problem too i finaally bought it and then i played it a bit and then just whent back to runescape :lol:

Link to comment
Share on other sites

 

4. This one I disagree the most with. Especially after hitting level 60, the game is all about grinding dungeons for finding good items. Most of the time you will spend even 20 raids (countless and countless hours) just to get 1 rare item, and it goes to the person on the top of the raid list. You're on the bottom with 27 other people. Have fun getting the WHOLE set of 8 pieces... And remaining mentally sane.

 

 

 

 

Define a rare item? Obviously, if you want the Bindings of the Windseeker chances are you'll never see them, but class specific items are quite common. I mean, Molten Core has what, how many bosses? 10? Random drops aside, we're talking like 30 epics a run, to a 40 a man raid. Yeah, if you want a specific item expect to haul around for quite a while, but if you're willing to settle for general upgrades compared to non-raiding gear, they're to be had a plenty

 

 

 

(Obviously not taking weird DKP system or the possibility that the God of Statistics hate your [wagon] - may I never, ever, EVER see another pair of stupid Judgement Gauntlets)

-This message was deviously brought to you by: mischief1at.gif

Link to comment
Share on other sites

Wow is obviously better then runescape..

 

 

 

but i wasn't really enthusiast after playing wow, it was fun the first 3/4 weeks but after then, to me it just got a bit boring and well it was a bit of a let down.

 

 

 

WoW is more populair then it's good (it is still good however, just a little over-rated)

signature_1.gif
Link to comment
Share on other sites

 

4. This one I disagree the most with. Especially after hitting level 60, the game is all about grinding dungeons for finding good items. Most of the time you will spend even 20 raids (countless and countless hours) just to get 1 rare item, and it goes to the person on the top of the raid list. You're on the bottom with 27 other people. Have fun getting the WHOLE set of 8 pieces... And remaining mentally sane.

 

 

 

 

Define a rare item? Obviously, if you want the Bindings of the Windseeker chances are you'll never see them, but class specific items are quite common. I mean, Molten Core has what, how many bosses? 10? Random drops aside, we're talking like 30 epics a run, to a 40 a man raid. Yeah, if you want a specific item expect to haul around for quite a while, but if you're willing to settle for general upgrades compared to non-raiding gear, they're to be had a plenty

 

 

 

(Obviously not taking weird DKP system or the possibility that the God of Statistics hate your wagon - may I never, ever, EVER see another pair of stupid Judgement Gauntlets)

 

 

 

Now that you mention it, especially Hand of Ragnaros comes to my mind. You need what, 200 arcanite bars just to produce the first stage of the weapon spell?

 

 

 

Along with tons of other items, including killing Ragnaros. Getting the bars alone is going to be a pain in your butt, no matter if you buy or mine them (the first option being more likely). The price per arcanite bar was about 100g when I played but I don't even want to think about the current price should it have risen.

 

 

 

If you want a specific item expect to haul around for quite a while

 

 

 

Yeah, that's what I was talking about. But you're right about the otherwise large quantity of epic items in instances like MC, I was just focusing on getting the best equip though... (And as blizzard updates the content, even Legendary or Artefact items which I expect only a few people will have)

 

 

 

1. The size of a company has everything to do with games, usually, the larger the company, the more innovative and creative they can be because they know that they have a bed of money which they can fall on. EA just bought the rights to Crytek's Crysis (Far Cry sequel).

 

 

 

Far Cry is really an exception for a company that has most of it's array consisting of sport license games and movie-based borefests, I must once again disagree since EA is really one of the biggest gaming companies (though, as I said, they have been improving lately like the example you mentioned, buying rights to a good sequel)

 

 

 

Let's think, Rockstar games. They started out as a de facto gaming mudhut. Still their games became enormously popular and beat sales records.

 

 

 

Blizzard entertainment (the very mastermind behind WoW) did not start on a big bed of money to fall on. Only after the initial huge success of the Diablo, Starcraft and WC series did they start developing such a grand project as World of Warcraft, and even before that, not being a huge gaming house, were a giant success.

 

 

 

Microsoft, I think this one is pretty self-explanatory. Microsoft Gaming Studios have produced so many (commercial) flops it is beyond belief.

 

 

 

The best example would be the game "Grabbed by the Ghoulies", which still remains a title not known by many gamers. Microsoft had paid $377 million dollars to acquire Rare gaming corporation and release the game under the Microsoft banner, and eventually the game became one of the worst selling games in history.

 

(more info http://en.wikipedia.org/wiki/Grabbed_by_the_Ghoulies )

Link to comment
Share on other sites

Ive heard the biggest thing that makes WoW popular is the fact its easy to level. Theres only three reasons i have no intrest in touching the game, and if it wasn't for these problems i have with it i would play it.

 

 

 

1:easy: if theres not alot of work behind a level it means nothing to me

 

 

 

2:money: its exspensive and i dont got enough money to pay that much a month

 

 

 

3:Graphics: There just a little cartoony to me, akin to a mmo and disney movie mix,with alot of rainbow colors and having armour the size of a skyscraper

vilnn2.png

 

Some people are like slinkies, normally they are dull, but they always give you a smile

when you push them down a flight of stairs.

Link to comment
Share on other sites

The biggest difference between WoW and RS is this (as I see it): Combat based/skill based.

 

 

 

RS: not a very combat based game, you can do many things without a noticeably high combat level, although you will need to train combat if you want to do many quests, go pking, do certain minigames, use the best gear etc. However, you could, if you wanted, max out every skill except the combat skills while being combat level 3.

 

Also, no predefined classes. You make a standard character, all skills at 1, and can develop them into anything you want.

 

 

 

WoW: A game based entirely around combat. Even the trade skills need combat levels e.g. You must be level 5+ to start a trade skill (apprentice, 0-75) level 10+ to get any higher (journeyman, 50-150), then I believe it's 20+ to get expert (125-225) and 35+ to become artisan (200-300)

 

Also, you can only learn two trade/gathering skills, although everyone can learn cooking, first aid and fishing as well.

 

9 Predefined classes (Warrior, Hunter, Paladin (Alliance only ATM), Shaman (Horde only ATM), Mage, Warlock, Rogue, Priest and Druid)

 

All classes come with set skills that can be learned as you level up for a fee from your class trainers in every city. The only customiseable parts are the skills you learn, what equipment you prefer (e.g. sword or mace) and Talent points (every level from 10-60 you gain one point which can be used to gain a bonus (sometimes several times) in many different class abilities, sometimes even giving you new abilities. But you only get 51 points and you would need closer to 150 points to max out every talent you can learn.)

The Devil's Hour...

Minuit+666.png

Link to comment
Share on other sites

 

Now that you mention it, especially Hand of Ragnaros comes to my mind. You need what, 200 arcanite bars just to produce the first stage of the weapon spell?

 

 

 

Along with tons of other items, including killing Ragnaros. Getting the bars alone is going to be a pain in your butt, no matter if you buy or mine them (the first option being more likely). The price per arcanite bar was about 100g when I played but I don't even want to think about the current price should it have risen.

 

 

 

So in your opinion, one out of, what, four legendary items in the entire game makes a typical example of the grinding involved in getting, quoting your first post, "good gear"?

-This message was deviously brought to you by: mischief1at.gif

Link to comment
Share on other sites

 

So in your opinion, one out of, what, four legendary items in the entire game makes a typical example of the grinding involved in getting, quoting your first post, "good gear"?

 

 

 

I can only speak for my class, warrior.

 

 

 

Good PVP set: Marshal to field marshal. What is it but grind to get this "good gear" with your guild, PVP arena battle after another?

 

 

 

Good... Other set? Dreadnaught or if you're willing to settle for less, wrath (tier 2) set.

Link to comment
Share on other sites

 

So in your opinion, one out of, what, four legendary items in the entire game makes a typical example of the grinding involved in getting, quoting your first post, "good gear"?

 

 

 

I can only speak for my class, warrior.

 

 

 

Good PVP set: Marshal to field marshal. What is it but grind to get this "good gear" with your guild, PVP arena battle after another?

 

 

 

Good... Other set? Dreadnaught or if you're willing to settle for less, wrath (tier 2) set.

 

 

 

Atleast Warriors actually get a proper armour set, what do Druids get?

 

 

 

Tier 0: Rubbish

 

Tier0.5: Expensive and still rubbish

 

Tier 1: Healbot set

 

Tier 2: Healbot Set

 

Tier 3: Healbot Set

 

PvP Rare: alright hybrid gear

 

PvP Epic: very good hybrid gear

 

 

 

The problem? to be effective in PvP, a druid needs to have such good epic gear which most guilds won't let you bid DKP on because they're for others classes. Once you hit 60, it's almost impossible to get the PvP sets unless you're in a really good guild that lets you bid on whatever you want.

 

Also of notice, the fact that none of the sets are decent for a Feral Druid or Balance druid (which is a ridiculously gear dependent build, to even be effective, you need atleast 300 +spell dmg on your armour and even then, being able to do 1k dmg with a 3 second cast time is rubbish).

 

It's also a problem for priests who only have their PvP armour sets to compliment Shadow spec, but atleast they get a speciliast set, druids only have healbot sets for specialisation.

Link to comment
Share on other sites

 

So in your opinion, one out of, what, four legendary items in the entire game makes a typical example of the grinding involved in getting, quoting your first post, "good gear"?

 

 

 

I can only speak for my class, warrior.

 

 

 

Good PVP set: Marshal to field marshal. What is it but grind to get this "good gear" with your guild, PVP arena battle after another?

 

 

 

Good... Other set? Dreadnaught or if you're willing to settle for less, wrath (tier 2) set.

 

 

 

Atleast Warriors actually get a proper armour set, what do Druids get?

 

 

 

Tier 0: Rubbish

 

Tier0.5: Expensive and still rubbish

 

Tier 1: Healbot set

 

Tier 2: Healbot Set

 

Tier 3: Healbot Set

 

PvP Rare: alright hybrid gear

 

PvP Epic: very good hybrid gear

 

 

 

The problem? to be effective in PvP, a druid needs to have such good epic gear which most guilds won't let you bid DKP on because they're for others classes. Once you hit 60, it's almost impossible to get the PvP sets unless you're in a really good guild that lets you bid on whatever you want.

 

Also of notice, the fact that none of the sets are decent for a Feral Druid or Balance druid (which is a ridiculously gear dependent build, to even be effective, you need atleast 300 +spell dmg on your armour and even then, being able to do 1k dmg with a 3 second cast time is rubbish).

 

It's also a problem for priests who only have their PvP armour sets to compliment Shadow spec, but atleast they get a speciliast set, druids only have healbot sets for specialisation.

 

 

 

But then again, (sorry if it sounds discriminating) I thought druids and priest are by 'natural choice' healbots. Warriors keep the aggro and mages/warlocks blast the monster, while "other" classes usually have to settle with buffing and healing. Hence I didn't pick a class like Paladin or Priest (though making a "Shadow Priest" sounded tempting but I never got to it)

Link to comment
Share on other sites

 

So in your opinion, one out of, what, four legendary items in the entire game makes a typical example of the grinding involved in getting, quoting your first post, "good gear"?

 

 

 

I can only speak for my class, warrior.

 

 

 

Good PVP set: Marshal to field marshal. What is it but grind to get this "good gear" with your guild, PVP arena battle after another?

 

 

 

Good... Other set? Dreadnaught or if you're willing to settle for less, wrath (tier 2) set.

 

 

 

Atleast Warriors actually get a proper armour set, what do Druids get?

 

 

 

Tier 0: Rubbish

 

Tier0.5: Expensive and still rubbish

 

Tier 1: Healbot set

 

Tier 2: Healbot Set

 

Tier 3: Healbot Set

 

PvP Rare: alright hybrid gear

 

PvP Epic: very good hybrid gear

 

 

 

The problem? to be effective in PvP, a druid needs to have such good epic gear which most guilds won't let you bid DKP on because they're for others classes. Once you hit 60, it's almost impossible to get the PvP sets unless you're in a really good guild that lets you bid on whatever you want.

 

Also of notice, the fact that none of the sets are decent for a Feral Druid or Balance druid (which is a ridiculously gear dependent build, to even be effective, you need atleast 300 +spell dmg on your armour and even then, being able to do 1k dmg with a 3 second cast time is rubbish).

 

It's also a problem for priests who only have their PvP armour sets to compliment Shadow spec, but atleast they get a speciliast set, druids only have healbot sets for specialisation.

 

 

 

But then again, (sorry if it sounds discriminating) I thought druids and priest are by 'natural choice' healbots. Warriors keep the aggro and mages/warlocks blast the monster, while "other" classes usually have to settle with buffing and healing. Hence I didn't pick a class like Paladin or Priest (though making a "Shadow Priest" sounded tempting but I never got to it)

 

 

 

they are natural choice for healbots, Druids and Priests are the best healers in the game, but it doesn't mean that every single armour set should improve their healing considering a large portion of the game is PvP, having armour that boosts the combat ability is crucial for these two classes and sadly Blizzard have failed for end game itemization for both classes.

 

The only problem is that shadowpriests are actually very good PvPers, druids on the other hand are incredibly difficult to PvP with (most people consider them a free HK), and having poor itemization for a class which is supposed to be a "hybrid" is one of the reasons why druids are the most unpopular class in the game.

Link to comment
Share on other sites

LOL are you guys serious? WoW is better. period. People are just saying runscape is better because they play it. I mean seriously, I've heard all my friends say, "Runescape sucks! Why do you waste your time on that crap?" Don't get me wrong though i totally LOVE runescape and i try to defend it. However i've also experienced wow and i gotta tell you guys...it OWNS. Skill lvl cap there is 300 and the combat lvl cap is 60 (just to clear that up, people were getting confused) Also, there's great pvping there, better friends interaction, and a WAY better environment. I mean if you give somebody all the materials for an expensive piece of armor you want them to make you, you can give it to them without worrying and they'll give the finished product back, (with you tipping them of course). I'll still continute to play runescape once in a while, pking, but WoW will be my main game for now. Runescape still owns hella bad, but wow owns harder.

 

 

 

PS: I'm a lvl 60 troll hunter on the zul'jin server if anybody wants to play, and my user name on it is Bowandarrow. (oh yeah hunters get pets that attack and tank and all that jazz; couldn't leave that out)

Link to comment
Share on other sites

 

So in your opinion, one out of, what, four legendary items in the entire game makes a typical example of the grinding involved in getting, quoting your first post, "good gear"?

 

 

 

I can only speak for my class, warrior.

 

 

 

Good PVP set: Marshal to field marshal. What is it but grind to get this "good gear" with your guild, PVP arena battle after another?

 

 

 

Good... Other set? Dreadnaught or if you're willing to settle for less, wrath (tier 2) set.

 

 

 

Atleast Warriors actually get a proper armour set, what do Druids get?

 

 

 

Tier 0: Rubbish

 

Tier0.5: Expensive and still rubbish

 

Tier 1: Healbot set

 

Tier 2: Healbot Set

 

Tier 3: Healbot Set

 

PvP Rare: alright hybrid gear

 

PvP Epic: very good hybrid gear

 

 

 

The problem? to be effective in PvP, a druid needs to have such good epic gear which most guilds won't let you bid DKP on because they're for others classes. Once you hit 60, it's almost impossible to get the PvP sets unless you're in a really good guild that lets you bid on whatever you want.

 

Also of notice, the fact that none of the sets are decent for a Feral Druid or Balance druid (which is a ridiculously gear dependent build, to even be effective, you need atleast 300 +spell dmg on your armour and even then, being able to do 1k dmg with a 3 second cast time is rubbish).

 

It's also a problem for priests who only have their PvP armour sets to compliment Shadow spec, but atleast they get a speciliast set, druids only have healbot sets for specialisation.

 

 

 

But then again, (sorry if it sounds discriminating) I thought druids and priest are by 'natural choice' healbots. Warriors keep the aggro and mages/warlocks blast the monster, while "other" classes usually have to settle with buffing and healing. Hence I didn't pick a class like Paladin or Priest (though making a "Shadow Priest" sounded tempting but I never got to it)

 

 

 

they are natural choice for healbots, Druids and Priests are the best healers in the game, but it doesn't mean that every single armour set should improve their healing considering a large portion of the game is PvP, having armour that boosts the combat ability is crucial for these two classes and sadly Blizzard have failed for end game itemization for both classes.

 

The only problem is that shadowpriests are actually very good PvPers, druids on the other hand are incredibly difficult to PvP with (most people consider them a free HK), and having poor itemization for a class which is supposed to be a "hybrid" is one of the reasons why druids are the most unpopular class in the game.

 

 

 

You guys also forgot that shamans and paladins heal too. Except pallys are friggin cheap as hell, they're basically priests with plate armor on. And what else do they get? Divine Intervention....They friggin just go up to you, bubble up, and consecrate. I hate pallys. And the alliance. Anyway, shadowspriests are useless for everything cept pvping. Druids are a really fun class to play with because you can spec balance and get moonkin! but nobody usually plays that :( But if you spec feral then you own in pvp, unless you suck. Have u seen the druids that go bear form then when they get low on hp transform back and heal then back to feral again? Man they own... BTW, from the sound of it you guys are probably alliance....So all i gotta say that alliance are cheap and turtle up in thier base during wsg and horde owns :) too bad we suck at AV tho cuz people dont listen to each other...ill give you that...

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.