October 1, 200619 yr Made this just a few minutes ago. One of my first times combining two stocks. I know towards the bottom where the wall meets the ground, the image gets messed up. I think I went a little too heavy on the effects. Anyway, here are the two stocks that I used: http://img470.imageshack.us/img470/2319/allyyv4.jpg http://img470.imageshack.us/img470/3374/walkwayyy8.jpg C/c, rate, etc.
October 1, 200619 yr Dang, looks like a scene from Resident Evil..... :ohnoes: Writing in colour was fun while it lasted...The Tip.It. Furry! :D
October 1, 200619 yr Author Dang, looks like a scene from Resident Evil..... :ohnoes: I was kind of inspired by a demo for a game called F.E.A.R... I just took it a different route after a while. Anyway, thanks for the comment.
October 1, 200619 yr Oh lord, F.E.A.R is mucho scary. In fact, F.E.A.R scared the crap out of me more than any other movie, game, real life experience. Nothing beat the part where I was climbing a ladder, and turned around and Alma was in my face. I scraemed. On a graphical note, it IS pretty nice, keep it up ;) Known formerly as Ameoba3000. Now known as Vigoss.
October 1, 200619 yr the problem is that the stocks have a different angle of perspective, so i looks wonky where they meet, but the overall effect is looking goodo. F.E.A.R is a great game :) "A disbelief in magic can force some poor souls into believing in authority and business"
October 1, 200619 yr Author Thanks for all the comments. When I look at it now, I probably could've done better with the transition. Also, as Remoteman said, the perspectives were off. I could've fixed that with the perspective tool that I didn't know about until it was pointed out to me. I'm glad everyone liked it anyway.
October 1, 200619 yr Not bad. The stock's are a bit off like others have said. Other than that, dunno if I like the symetry or not.
October 1, 200619 yr Author Not bad. The stock's are a bit off like others have said. Other than that, dunno if I like the symetry or not. Yeah, I don't really care much for the symetry but it was the only way I could fix a problem I originally had. If I had known about the perspective tool, I could've fixed my original problem without having symetry. At least I learned something from this piece.
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