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ANOTHER quest suggestion from me! Yay!


asassin917

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ELEMENTAL WORKSHOP PART 2

 

 

 

Difficulty: Master

 

 

 

Length: Long

 

 

 

Requirements:

 

 

 

Quests:

 

Mourner's End Part 1

 

Monkey Madness

 

Heroes Quest

 

Elemental Workshop

 

Recipe for Disaster ( Mogre one must be done )

 

200 Quest points

 

 

 

Skills:

 

52 Agility

 

60 Thieving

 

33 Firemaking

 

50 Woodcutting

 

42 Fletching

 

60 Ranged

 

30 Construction

 

43 Prayer is HIGHLY RECOMENDED

 

Ability to kill loads of VERY tough enemies

 

 

 

Items:

 

Teleport crystals, any monkey greegree, m'speak amulet, hatchet, knife, hammer, about 100 feathers, full mourner, magic bow, 16 stews, 5 cakes, 2 curry, vial of water, 13 pieces of silk, about 100 nature and earth runes, 5100gp, 2 ropes, lockpick, ice gloves, amulet of glory to teleport to karamja, leather boots, 50 water runes, LOTS of food, bronze axe, 13 buckets of water, spade, hammer, 18 swamp paste, 55 planks, 288 nails, 5 pots, 5 buckets, 6 tinderboxes, 5 knives, 5 bronze axes, 5 chisels, 3 limestone bricks, 4 iron bars, 4 steel bars, 5 coal, molten glass, battered key, diving equipment, ruby amulet and fire wave/blast runes are highly recomended.

 

 

 

 

 

1. Head to the workshop in seers village and examine the new gate.

 

 

 

2. You will see some holes for Icons and this should start the quest.

 

 

 

Mourner Diplomacy

 

 

 

1. Teleport to Llyeta and head to Eluned at one of the two camps.

 

 

 

2. After speaking to Eluned, you will be asked to bring some rare fae leaves from ape atoll.

 

 

 

3. Head to the grand tree and fly to ape atoll by talking to Daero.

 

 

 

4. Once on the Atoll, transform into a monkey and head to Marim.

 

 

 

5. Go to where the monkey aunt is and wait until she is gone, then remove

 

the greegree and shake the banana trees until you get 2 pieces of fae leaves.

 

 

 

6. Bring these back to Eluned for her experiment and she will ask you to speak

 

to Jehar for some elven essence.

 

 

 

7. Head to west Ardougne, wear your mourner and find Jehar near the church.

 

 

 

8. He will ask you to do some favours for him.

 

 

 

9. Jehar will ask for food to aid the mourners, bring him 6 stews, 2 curry and 5 cakes.

 

 

 

10. Jehar will ask for a healing potion to calm his patients.

 

 

 

11. Talk to the apotheracy in Varrock and buy a basic potion kit for 100gp.

 

 

 

12. Open the kit and use all 3 medicines on a vial of water for a healing potion.

 

 

 

13. Jehar will need a bronze axe for woodcutting, bring him one.

 

 

 

14. Take the essence back to Eluned and she will ask you to meet her in Llyeta.

 

 

 

15. Talk to her again in Llyeta and she will ask you to bring some powerful wizards

 

over to summon a portal to the new elf land.

 

 

 

16. Bring:

 

 

 

Aubury from Varrock

 

Wise Old Man from Draynor

 

Wizard from Lumbridge swamp

 

 

 

NOTE: You must bring each of them to Llyeta

 

WITHOUT TELEPORTING so you must go

 

through Arandar.

 

 

 

17. After they summon the portal, Eluned will thank you and

 

ask you to bring some materials for her to make some elf clothing.

 

 

 

18. Bring 8 silk and 2 elven silk for the top and 5 silk and 2 elven silk

 

for the trousers.

 

 

 

19. Kill the elves in Tyras camp for elven silk and bring her the materials,

 

you will get elven top and trousers.

 

 

 

20. She will now ask for runes necessary for enchanting her rod so it can

 

aid you.

 

 

 

21. You will have to use earth and nature runes on her, using either type

 

on her uses up 5 earth and nature runes, use them on her when the arrow

 

points at green on the enchanting bar.

 

 

 

22. You should only use about 60 of each runes, when the rod glows

 

green, talk to her for the earth rod.

 

 

 

23. Prepare food and enter the portal, you will be engaged by 3 level 105

 

elves in a multi-combat area.

 

 

 

24. Protect from range and hit them with your earth rod.

 

 

 

25. Go through the forest path, occasionaly, a level 107 elf will appear and

 

range you, kill him and continue the path.

 

 

 

26. Wear your elf clothing and enter Trelgar, the new elven town.

 

 

 

27. Talk to the elf next to the mourners and ask him to make an elf

 

bow for you.

 

 

 

28. Show him a magic bow and he will take it. Come back 2 minutes

 

later and he will hand you an elf bow.

 

 

 

29. Cut the nearby trees for some fae logs and fletch them into 50 arrow

 

shafts.

 

 

 

30. Add feathers, 2 feathers go into one arrow.

 

 

 

31. Take a pickaxe from near the river and mine 6 fae rocks.

 

 

 

32. leave and use the fae ores on the furnace in Tyras camp.

 

 

 

33. The first one will be too impure, but the others will make 5 fae bars.

 

 

 

34. Hammer 50 fae arrowheads by using the bars on an anvil and add

 

them to your headless arrows.

 

 

 

35. Head back to Trelgar and talk to elf again.

 

 

 

36. He will ask you to kill the wood spirit that has been poisoning the

 

woods.

 

 

 

37. Make about 300 more fae arrows and prepare for battle.

 

 

 

38. Prepare food, ranging armour, fae arrows with the elf bow, the

 

rod of earth and a rope.

 

 

 

39. Go through the woodland north of Trelgar and climb the

 

cliffs using a rope.

 

 

 

40. You will see a cutscene of 4 mourners fighting the

 

wood spirit.

 

 

 

41. Start ranging the spirit ( level 197 ) and use protect from

 

mage, the mourners will lower its attack and defence.

 

 

 

42. Once the spirit has 1hp, use the rod of earth to defeat it.

 

 

 

43. Take the Dryad icon.

 

 

 

 

 

Heated Matters

 

 

 

1. Head to the Karamja volcano and examine the temple door.

 

 

 

2. Use a rope on the tree next to the door.

 

 

 

3. Prepare ice gloves, lockpick and your best food.

 

 

 

4. Enter the temple, here, you will take 5 damage every minute,

 

walking on lava does 7 damage and if a fire wave lands on you,

 

you take 12 damage!

 

 

 

5. Picklock the gate and run across the corridor, jump up the ledges and climb

 

all the fallen pillars.

 

 

 

6. Go into the next chamber.

 

 

 

7. Volcano effects are now over, search the rubble for a fire rod ( unenchanted )

 

 

 

8. Teleport out and head into TokTz city.

 

 

 

9. Talk to the weapon seller and ask how to make a weapon against fire.

 

 

 

10. He will say he recently made one but he lost it in the temple.

 

 

 

11. Bring 10 buckets of water, food, lockpick and a spade.

 

 

 

12. Head back to the temple, this time, use a bucket of water on the

 

fire door to the west.

 

 

 

13. Continue down the corridor and use a bucket of water on all the fire doors. ( 9 in total )

 

 

 

14. After the corridor, use a spade on the earth mound for a dull blade.

 

 

 

15. Teleport out and head back to the TokTz weapon seller.

 

 

 

16. He will enchant your blade into an ice blade and then give him 50 water runes

 

and leather boots for ice boots. ( pay 5k )

 

 

 

17. Equip both and go back to the temple, bring tinderbox, 3 buckets of water and your fire rod.

 

 

 

18. Go east from the entrance use water on all the fire doors.

 

 

 

19. Follow the long path and into the next chamber.

 

 

 

20. Light the torches with your tinderbox and use your fire rod on them for

 

an enchanted fire rod.

 

 

 

21. Dig the ground and you will fall into another room.

 

 

 

22. Use your fire rod on the golem to wake it and it will start shooting lava

 

at you which can hit up to 58! Use protect from mage and hit it with your

 

ice blade.

 

 

 

23. Take the Phoenix Icon.

 

 

 

 

 

Fixing the skies

 

 

 

1. Go to the forest area west of lumbridge and you will see a man called Cedric

 

next to an airship.

 

 

 

2. Ask him if you can fly on the airship and he will say it is under repair, offer to fix the

 

airship for him.

 

 

 

3. Use 12 swamp paste, 20 planks and 100 nails on his airship to fix it.

 

 

 

4. Cedric will pay you 5000gp and offer you to fly on it.

 

 

 

5. Ride the airship and you will be taken to a hidden city in the clouds... SkyHaven.

 

 

 

6. Talk to the sky people and you will notice that the city has been attacked and

 

in great damage, you will need to repair all the buildings.

 

 

 

7. You will need 1 swamp paste, 3 planks and 20 nails for each house, there are

 

6 houses in total, so you need 6 swamp paste, 18 planks and 120 nails.

 

 

 

8. Talk to the shopkeeper in the general store and he will need some items to open

 

his shop, bring him 5 pots, 5 buckets, 5 tinderboxes, 5 knives, 5 bronze axes, 5 chisels

 

and 10 stews.

 

 

 

9. Repair his ceiling with 3 limestone bricks.

 

 

 

10. Use 4 iron bars, 4 steel bars and 5 heaps of coal on the furnace to repair it.

 

 

 

11. Use molten glass, 2 planks and 8 nails on the bank booth to fix that.

 

 

 

12. Talk to sky people and they will take you to the mayor's office.

 

 

 

13. The mayor will reward you with a air rod and asks you to fix his office.

 

 

 

14. Use 15 planks and 60 nails on all the holes in the wall.

 

 

 

15. The mayor will pay you 5000gp and asks you to kill the evil hurricane that

 

is currently in the temple.

 

 

 

16. Enter the holy temple and climb over the pillars and jump over the holes.

 

 

 

17. Use your air rod on the evil hurricane and then hit it with melee to kill it,

 

it is very easy and is no threat to you whatsoever.

 

 

 

18. Take the Zephyr Icon.

 

 

 

 

 

Sunken Temple

 

 

 

1. Head towards catherby and talk to the sea watcher there, he will give you a lighthouse

 

key and asks you to investigate the old lighthouse.

 

 

 

2. Head southwest until you see the lighthouse and enter it.

 

 

 

3. You will see a cutscene of a merman disappearing.

 

 

 

4. Head up to the top floor and search the desk for a lighthouse diary.

 

 

 

5. Read it and then leave the lighthouse,

 

 

 

6, Talk to the sea watcher and he will give you an old rod.

 

 

 

7. Bring diving equipment and jump into the sea.

 

 

 

8. You will encounter some sea enemies like level 81 squids

 

and level 102 sharks, follow the path and swim into the merman

 

village.

 

 

 

9. Go to the sunken temple to the north and your old rod

 

will become a water rod, run to the right and kill the level

 

100 temple ghost.

 

 

 

10. Take the weathered key and east into the curved corridor.

 

 

 

11. Search the gold chest for a merman script, use this on a

 

ruby amulet for a merspeak amulet.

 

 

 

12. As you can now speak mermish, head back to the merman

 

village and bank there.

 

 

 

13. Bring food, about 4 prayer potions and fire wave/blast runes.

 

 

 

14. Head back to the temple and use your water rod on the huge gate

 

to open it.

 

 

 

15. Enter and be prepared to fight the Kraken, you will have to fight 8

 

tentacles first which are all level 97, and have huge amount of HP, fire

 

wave does up to 24 damage so you can use that to your advantage, use

 

protect from melee and heal often, after all 8 tentacles are dead, you will

 

fight Kraken himself who is level 269, use protect from mage as it uses

 

water wave and an ink move which lowers your attack, defence AND

 

strength by 20 and it drains your prayer like hell, hit him with fire wave and

 

after a while, he should be dead.

 

 

 

16. Take the Undine Icon.

 

 

 

 

 

GATE OPENING AND THE FINAL BATTLE

 

 

 

1. Head back to the workshop with all rods and all icons, use the icons on the gate

 

to open it and enter the grand elemental chamber.

 

 

 

2. You will see the elemental beast ( level 512 ) who doesn't attack until you do, bring

 

all 4 rods as they are the only thing that hurt him, bring about 4 prayer potions,

 

no armour and sharks/monkfish/swordfishes.

 

 

 

El.png

 

 

 

3. You can use the safe spots behind the low walls to attack him safely using your rods.

 

 

 

4. Upon defeating him, take the crystal he drops.

 

 

 

QUEST COMPLETE!

 

 

 

You are awarded:

 

 

 

3 Quest Points

 

10000 Agility exp

 

10000 Thieving exp

 

10000 Firemaking exp

 

10000 Woodcutting exp

 

10000 Fletching exp

 

10000 Ranged exp

 

10000 Construction exp

 

Elemental rods

 

 

 

You can remove the icons from the gate and equip them to enhance your magic power. ( neck slot )

 

Example: Equipping Dryad Icon increases your earth magic by 50%

 

 

 

The elemental rods can be used a weak mage weapon dealing elemental damage, each rod can be used 1000 times before you must recharge it at the workshop

 

 

 

The crystal the beast dropped can be broken and gives 20k exp to any skill.

Said Zamorak, Thoust shall bring chaos and spread destruction across the land.

Said Guthix, Thoust shall bring balance between all.

Said Saradomin, Thoust shall bring peace and spread holyness across the land.

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Are you psychic? Elemental Worshop II came out today! Except it's different from your suggestion, but oh well...

doublesmileyface1.png

Cenin pân nîd, istan pân nîd, dan nin ú-cenich, nin ú-istach.

Ithil luin eria vi menel caran...Tîn dan delu.

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Rofl, thats very weird!

Said Zamorak, Thoust shall bring chaos and spread destruction across the land.

Said Guthix, Thoust shall bring balance between all.

Said Saradomin, Thoust shall bring peace and spread holyness across the land.

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