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Area Cursors!!!


scarface1379

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hey i just had a brilliant flash(prolly the only one ill have all day)

 

 

 

wat if jagex introduced area cursors to the game

 

 

 

such as say if u were in the mining guild the cursor would be a little pickaxe?

 

 

 

or if u were clicking on a tree to cut it down it would be a little axe?

 

 

 

in the wildy it would be a sword...

 

 

 

all the guilds could have there own repsective cursor

 

 

 

or it could work like i sed above about the axe the command could be the cursor.

 

 

 

for instance if i was mining and i went to click mine rock it would show up as a pickaxe

 

 

 

just an idea

 

 

 

if u have any ideas to build onto this plz post no flames tho

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

peace

 

 

 

scarface

98% Of teenagers surround their minds with rap music, if you're part of the 2% that stayed with rock, put this in your signature, ROCK IS BETTER!

untitled6kv7.gif

cmbt=72/80

mining=65/70

smithing=46/50

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or maybe, u get camo cursor, in otherwords u cant see it and ur screwed, lol

 

 

 

 

 

 

 

funky idea, but ya, cuase a bit too much trouble

 

 

 

 

 

 

 

lil kids mite be like, where da cursor go! ooo, this axe is moving with my mouse..

ironmdefault,demon%20x%20lord.gif

pure:demon_x_king

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you can't do that, you can only do that on a cd game i think or download it onto you're computer. That'd take up a lot of space also for a very unnecessary thing. i'm going to have to agree with linov, get a milkshake instead :-s

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you can't do that, you can only do that on a cd game i think or download it onto you're computer. That'd take up a lot of space also for a very unnecessary thing. i'm going to have to agree with linov, get a milkshake instead :-s

 

 

 

 

 

 

 

setCursor(new java.awt.Cursor(java.awt.Cursor.WAIT_CURSOR));

 

 

 

 

 

 

 

^would set the cursor to the hourglass while the mouse is over a Component type Object in Java. It would not be hard to add their own cursor constants into a custom IDE and it would be very small, if it was a pixel-based image at 10x10 pixels it would be at most 10 kb, but if vector based it would almost be negligible.

You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.

riptide_mage.png

riptide_mage.png

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