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Sig in Progress


Spec-Hunter

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he has spirals because armor must have joints or else the wearer cannot move

 

 

 

 

 

 

 

armor in the middle ages was very rigid and was not optimal for combat however it accomplished its goal in protecting its wearer from harm

 

 

 

which is kind of ironish if u look at the sig

 

 

 

 

 

 

 

anwayz the lines are supposed to represent the joints in the arm and leg where u can move the armor as far as i can see

 

 

 

 

 

 

 

i would work on the pixeling because it is disproportioned and there is very little shading on the deceased knight

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good shading so far, the [bleep]es are too big and you won't be able to use that sig here buddy :roll:

 

 

 

 

 

 

 

i know the blood.... but it's for someone else he ordered it at my free sig shop and he sayd he wanted lots and lots of blood ( adding alot of blood later :twisted:

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he has spirals because armor must have joints or else the wearer cannot move

 

 

 

 

 

 

 

armor in the middle ages was very rigid and was not optimal for combat however it accomplished its goal in protecting its wearer from harm

 

 

 

which is kind of ironish if u look at the sig

 

 

 

 

 

 

 

anwayz the lines are supposed to represent the joints in the arm and leg where u can move the armor as far as i can see

 

 

 

 

 

 

i would work on the pixeling because it is disproportioned and there is very little shading on the deceased knight

 

 

 

 

 

 

 

 

 

 

 

there is no shading on the knight yet.... :roll:

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Man you should do realistic shading instead of outline shading. The light will be coming from the lava, yes? So make it lighter that side, darker other, and also that blend colour(the one inbetween the shading + normal) Varys too much and also his arm turns into a dragon long?? Nice linework though

 

 

 

 

 

 

 

(Sorry if I sound harsh, but I can't give C&C in a nice way really :o )

Lowgravity, I want to be just like you. But...I never will be as 1337 as you. :(
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Man you should do realistic shading instead of outline shading. The light will be coming from the lava, yes? So make it lighter that side, darker other, and also that blend colour(the one inbetween the shading + normal) Varys too much and also his arm turns into a dragon long?? Nice linework though

 

 

 

 

 

 

 

(Sorry if I sound harsh, but I can't give C&C in a nice way really :o )

 

 

 

 

 

 

 

 

 

 

 

thanks for suggestions ,

 

 

 

 

 

 

 

if you look under his wrist you can see a green handle (the handle of the dragon long ( should have highlighted it more )

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Pretty good but it's a bit big for this forum and there's too much blood. It is a rule, it'll just get removed by a mod.

 

 

 

 

 

 

 

a guy ordered it at my free pixel shop and he say'd he wanted lots of blood( as you can see there isn't that much blood :)so... i could have drawn lots more :) ) and that is was for an other forum

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