November 30, 200619 yr I fancy having a go at pking, never really done it much before and will probally get killed a few times at first, but my question is::: Which spell should I use in conjuction with melle. God or Ancients??? I aim to raise my Mage to at least 80 for the God spell recharge... Another question: If I die whilst uncrossed will I lose all my runes except 1 of each or do you keep them all... If you are carying only 3/4 items including runes??? :-k I fancy having a go at defensive pking first (they attack me first), cuz I will probally suck at it at first... :ohnoes:
November 30, 200619 yr You will keep 1 Rune, not all. To your first question: Where you wanna pk? Under lvl 30: Ancients. I know, you can't teleport behind lvl 20, but on lvl 22, it's easy to run to lvl 20. Just keep on freezing and casting and killing. Below: Normal. God Spells, Charge, Teleblock and Entangle. Bad thing: Runes take a lot Inv-Space. "A man's gotta do what a man's gotta do"[Currently playing: K1ll L1f3]
November 30, 200619 yr I would suggest Ancients all the way. It may be more expensive, but at your level, you need to hit as often and as hard as you can. Plus it helps not having to be bothered by binding and casting your spell.. Ancients does it at the same time : Retired Tip.It Mod || Admin and Founder of Caesar 3 Mod Squad! All are welcome!
November 30, 200619 yr The only thing normal spells really have on ancients is tb. If you can find someone with tb to team with you, ancients all the way. Otherwise, I agree with kill life. Just have a snare/entangle waiting for when they escape your previous one. (keep in mind they have immunity for a few seconds...) 7 months ago, shoulen m0nk lured me for everything. If you know anything about him, pm me.lol that was a good story but his eyesight must be poor... it's a well known fact that mods only drop garages on players. :lol:
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