Call_2_Glory Posted January 28, 2007 Share Posted January 28, 2007 very informative, and just a little confusing.. But, good job Click here to visit my BlogGWD Drops:: Sara Sword(2); Bandos Boots(2); Steam Staff Split(4)Dragon:: Boots (16); Whips (2); Dragon (Skirt(2), Helmet(2), Left Half(3))Dagganoth:: Axes(3) Berserker(3) Mud Staff(2) Seers(1) No Barrows Drops99's:: Fletching, Cooking, Attack, Firemaking, Defence,Hitpoints, Magic Link to comment Share on other sites More sharing options...
Kama Posted February 6, 2007 Share Posted February 6, 2007 for mage training *training only* you should wear rune armour or whatever lowers your mage attack the lowest, thats so your monster wil live longer. a.k.a more spells per monster :roll: I hope you are aware that this is terrible advice for a number of reasons. 1. It increases the cost per xp significantly. Less xp per cast 2. You get a great deal of mage xp from the damage you do. you get 2 xp per damage point. 3. This is slow training. More kills per hour is more xp per hour. Aside from that this guide is not about spells in the first place. ***steps off pedistal*** I have a few things to add: Mirror shield: This has the best def of any shield that does not have a mage/range penalty. I use it whenever I need a bit of a boost and can`t afford any more penalties. Here are the def stats (att are zero, it is a shield): Stab 10 Slash 15 Crush 5 Magic 5 Range 5 When pking in wildy, this is a great item to bring along becazuse it is cheap at 5,000gp from any slayer master, and the added def might just get you through the fight. Gold Helmet: This is another armour item that has no mage/range penalties with the following stats: Stab 0 Slash 10 Crush 20 Magic 0 Range 10 It is a bit heavy though, but if you need more def with no penalties, than this is a great item, and another part of my `nearly free, decent def PK outfit`. Check out the Runescape Investor blog Link to comment Share on other sites More sharing options...
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