TheAncient Posted January 15, 2007 Share Posted January 15, 2007 I. Introduction. a. Basic Introduction. Armor is an integral part of Runescape. This is obvious. Our use of armor, however, is not nearly as intuitive. Based on my understanding of the combat system and my combat values, I see many mistakes regarding armor use. Thus I have written this guide intending to dispel these armor myths. b. Runescape Combat System. i. Attack: Attack helps a person hit more often and through higher defense values. ii. Defense: Defense prevents an opponent from hitting often (it does not reduce your opponent̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s maximum hit, however). iii. Strength: Higher strength values let you hit higher. Magic and Range do not have Strength values; the maximum damage is determined by your ammunition. c. Performance v. Training Gear. i. Performance: Performance gear is highly effective armor, used for fighting high-leveled monsters, PvP, or otherwise epic battles. Performance gear demands different things from your armor. ii. Training: Training is for everyday use, for leveling. Yet again, you look for different bonuses in your armor while training. d. The Roles in Performance i. Attack: Attack is very important in performance gear. While fighting demanding battles, your opponent often has high defense. Attack values in gross excess of 100 melee/125 range should not be a surprise, especially when going against level 300+s. ii. Defense: Defense is second to attack in performance gear. While in some cases where your opponent has obscenely high attack (Jad), rendering high defense essentially useless, blocking otherwise lethal attacks is definitely a plus. iii. Strength: Strength is not nearly as important as defense or attack in performance battles. While the ability to deal damage is good, often the issue is hitting at all. e. The Roles in Training i. Attack: You should typically be training melee against level 30-80 NPCs. Any attack values over 100 melee/125 range/50 magic should allow you to hit 90% of the time, making additional attack useless. ii. Defense: Defense is usually important for high efficiency. Efficiency can be drastically reduced if you must use lots of food and therefore restock. Therefore it makes sense to use melee armors while training magic and range. iii. Strength: Strength is usually key in training. It̢̢̮ââ¬Å¡Ã¬Ã¢ââ¬Å¾Ã¢s what makes 60K an hour possible in P2P, while 30K an hour in F2P. For range/mage, I usually use expensive ammo, even when the increased efficiency is not proportional to the extra cost. f. The Gross Excess Rule ̢̢̮ââ¬Å¡Ã¬Ãâ¦Ã¢â¬ÅGER̢̢̮ââ¬Å¡Ã¬Ãâà Ever wanted to find street prices of RS items? Check out the SPOLI Index Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top Link to comment Share on other sites More sharing options...
sevival Posted January 15, 2007 Share Posted January 15, 2007 Good guide,but some parts hardly to understand,they can be explained some more.Also good idea to add pic's. Keep on going like this!Useful guide! Link to comment Share on other sites More sharing options...
ewan Posted January 15, 2007 Share Posted January 15, 2007 Very confusing..you have too add some pictures. Also when talking about PVP armour talk about the defender, zammy book ect. You missed out many good items that re more commonly used. I AM SURELY GOING TO WIN THE AWARD OF THE MOST LOVED TIP.IT'ER EVER, SURELY? Link to comment Share on other sites More sharing options...
TheAncient Posted January 15, 2007 Author Share Posted January 15, 2007 Very confusing..you have too add some pictures. Also when talking about PVP armour talk about the defender, zammy book ect. You missed out many good items that re more commonly used. Because they are commonly used. If you're more insightful you'd realize the main point of this guide is for alternatives to the more popularly used items. Ever wanted to find street prices of RS items? Check out the SPOLI Index Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top Link to comment Share on other sites More sharing options...
Owned_Nex Posted January 15, 2007 Share Posted January 15, 2007 Good guide, but WAY to confusing and messy Dungeoneering isn't a skill. I'm faster than bots at Sorceress Garden. PM me if you want to chat. My PM is always off. My keyboard is on fire. Want some? Link to comment Share on other sites More sharing options...
aznmidget448 Posted January 15, 2007 Share Posted January 15, 2007 Good guide, but WAY to confusing and messy Mhmm... Just make it a little easier to understand. In the melee part, you forgot to add what kind of platebody should be used. Link to comment Share on other sites More sharing options...
jondea0 Posted January 15, 2007 Share Posted January 15, 2007 very good guide that got me thinking but maybe a little too complicated, im not sure you could make it more simple, maybe you could add picures of all the sets and the bonuses discuss a combat reformation Link to comment Share on other sites More sharing options...
Wachtwoord Posted January 15, 2007 Share Posted January 15, 2007 I don't know why people are complaining. But I found it easy to read. I only wonder how can this be usefull. Can you give some examples where you can use this guide? (Besides barrows, I figured that one out myself.) When everything's been said and done, more has been said than done.All skills 80+ Link to comment Share on other sites More sharing options...
Nathaninch Posted January 15, 2007 Share Posted January 15, 2007 Great read. The reason I still hit this board is for guides like this. Not pictures. Well done. :) Link to comment Share on other sites More sharing options...
Zaaps1 Posted January 16, 2007 Share Posted January 16, 2007 Bold titles and space out each item, otherwise good. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
simon_Fang95 Posted January 16, 2007 Share Posted January 16, 2007 good guide, but a bit confusin. Take the Magic: The Gathering 'What Color Are You?' Quiz. Link to comment Share on other sites More sharing options...
O_Qp Posted January 16, 2007 Share Posted January 16, 2007 Nice guide. Did Jagex change the regular rock cakes to act like the rock cake from RFD? I thought the Gu'Tanoth rock cakes were one use, but my friend told me recently that you can only obtain one of them at a time. 228/228 Qp Link to comment Share on other sites More sharing options...
Adamfostas Posted January 16, 2007 Share Posted January 16, 2007 Great guide, and very clear. I'm a little bewildered by the people who think it's confusing, when its aim is obvious. I do have one criticism though. Your discussion of range gear misses out two important factors: safe spots and mage defence. If you're training using a safe spot (which most people do, in fact I can't think of anyone who will just stand in front of a monster and fire arrows into it), melee defence is irrelevant, and you should ideally have the highest range bonus you can. Food isn't a factor if you're not going to get hit. A similar point could be made for your discussion of mage training using combat spells. For performance, in many cases (e.g. Ahrim, the Sea Troll Queen) the reason you're ranging is because the big bad guy uses a magic-based attack. Thus, your suggestion of a Torag Helm, while appropriate for some monsters, is worse than a simple Mind Helm for most. "Join me next week on 'Let's Make No Freaking Sense', when I shall be waxing an owl." - Green Wing Barrows Drops: 1x Verac's Flail, 2x Karil's Crossbow, 1x Torag's Hammers, 1x Karil's Leatherskirt, 1x Karil's Coif Link to comment Share on other sites More sharing options...
idunedain Posted January 16, 2007 Share Posted January 16, 2007 Great read. The reason I still hit this board is for guides like this. Not pictures. Well done. :) I totally agree! Good job! =D> 103 combat | 1M+ xp in each skill (lvl73) | 1800+ skill total | quest capeLevel 86 herblore, 85 farming Link to comment Share on other sites More sharing options...
Death_Dude74 Posted January 24, 2007 Share Posted January 24, 2007 Great guide, I learned alot. I didn't find it messy at all. Why would anyone but a complete noob need pics? I mean seriously: This is the Kalphite Queen. You want to use performance gear on her. The only place I can possibly see pictures are for the rock cakes/perhaps jangerberry locations, as those aren't as blatantly obvious. Those however, are more than gravy, and as long as the meat is there I'm good. Another thing to consider is giving some examples for performance monsters, such as special cases, etc. Yet another item to consider is the wilderness: Many players, in my opinion, would appreciate a 'don't bring this' because the wilderness, while not always steady, is a difficult area to gamble in efficiently. This is a big issue when using barrows, etc. because some players want to risk more/less. Another thing to consider is a 'scale' for the GER/price&risk. This would be of good use in the wilderness, etc. where you are not always sure how much to risk in order to gain. Overall, a very good guide. I don't find anything more needed ,but it might be nice to buff your guide. Link to comment Share on other sites More sharing options...
PHOsho Posted January 24, 2007 Share Posted January 24, 2007 nice guide; too bad i'm f2p. FTL. :cry: RSN:P H OshoProgress: Out of Tutorial! Link to comment Share on other sites More sharing options...
Runicskin Posted January 26, 2007 Share Posted January 26, 2007 I like it. Shame I didnt read it last week before I died doing Troll Stronghold. Link to comment Share on other sites More sharing options...
Ltje Posted January 26, 2007 Share Posted January 26, 2007 Great read. The reason I still hit this board is for guides like this. Not pictures. Well done. :) Like he said. Awesome guide. This is what a real guide is supposed to be in my opinion. But one point is that the redemption/jangerberries trick is not totally clear for me. But that could be me. Besides it's not really likely I'm going to use that trick for the next few months. :P Retired. Link to comment Share on other sites More sharing options...
Doomster Posted January 26, 2007 Share Posted January 26, 2007 nice guide; too bad i'm f2p. FTL. :cry: There are a few F2P items that can be switched around as well: Amulets: Power (max attack, mixed str/def), Strength (max strength), defence (max defence), Magic (max attack magic). Chainbody for extra melee defence on a ranger or mage. If you have an excess of one stat, you can afford to compromise it with equipment that favours another, the classic mixed setup being ranged armour if you melee against magic. The main point is that the "best" kit for your current combat style, may not be the most effective in a situation. Link to comment Share on other sites More sharing options...
pureprayer Posted January 26, 2007 Share Posted January 26, 2007 add the crystal shield and anti dragonfire shield 10/10 Pureprayer, you're awesome. Link to comment Share on other sites More sharing options...
blue_star67 Posted January 26, 2007 Share Posted January 26, 2007 Okay, you mention restock time. What if we are protecting ourselves from attack in whatever way possible? Praying at elves with the altar, safespotting behind a fence, attacking caged monsters. What armour do you suggest for that sort of training? Just maximum range/mage/melee+strength bonus? ~Blue Trying to get a new sig... Idea's anyone? Link to comment Share on other sites More sharing options...
Saint69Jake Posted January 26, 2007 Share Posted January 26, 2007 for mage training *training only* you should wear rune armour or whatever lowers your mage attack the lowest, thats so your monster wil live longer. a.k.a more spells per monster :roll: ~~~~~~~~~~~99 fletching~~~~~~~~~~~~~~~~~~~~~~99 cooking~~~~~~~~~~~~~~~~~~~~~~92+ fishing~~~~~~~~~~~Huge fan of the TET crew, Good work guys ~"By the end of this ya'll be wearing gold-plated diapers!" "What does that even mean?"~ Link to comment Share on other sites More sharing options...
Tethys Posted January 27, 2007 Share Posted January 27, 2007 :wall: Is very confusing. Link to comment Share on other sites More sharing options...
aznmidget448 Posted January 27, 2007 Share Posted January 27, 2007 :wall: Is very confusing. Not really, you just have to know what he's talking about :P Link to comment Share on other sites More sharing options...
moose585 Posted January 28, 2007 Share Posted January 28, 2007 Very comprenhensive guide :thumbsup: Nicely done hows the weather up there. where the rich people live. currently, in the poor area its -1. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now