February 16, 200719 yr Just a quick question about attacking styles. If you are using the attack style, will you hit more than using defence? Likewise, does using defence make your enemy hit you less?
February 16, 200719 yr I've used them both, and while it's minute, it's like this. Attack - Hits more, hits slightly less hard. Strength - Hits harder, less accurate Defense - Hit less often and not quite as hard as often, but get hit less. I won't swear to this, as I didn't exactly do math, or watch the numbers, but I'd supposed that it be around that. A man who doesn't read, is no smarter than a man who can't read.
February 16, 200719 yr Looking at your melee skills, I think you should try it out. Imo, it all depends on which stat I want to raise.
February 16, 200719 yr I found training defence i did get hit less, but it did take longer to kill each foe. Strength you hit, maybe one damage more, but its less consistant. Attack is consistant hits, but i think you'll be more prone to getting hit.
February 16, 200719 yr Wouldn't it be more logical that you would check your attackstyle for the 'other' description, like slash, stab, crush, etc..and would check your attackbonus for those different styles? Assume you know that the highest attackbonus will give the highest rate of hits..
February 16, 200719 yr Wouldn't it be more logical that you would check your attackstyle for the 'other' description, like slash, stab, crush, etc..and would check your attackbonus for those different styles? Assume you know that the highest attackbonus will give the highest rate of hits.. His question was, does he hit more often, and get hit less, depending on the attack style. Logically thinking, training in defence would make you less likely to get hit... Training in attack would make you prone to getting hit, but make you more accurate. He said nothing about the bonuses.
February 16, 200719 yr Possibly I didnt make myself clear.. You will hit more often with the attackstyle with the highest attackbonus.. This was part of his question, wasnt 'it? As far what you state, quote: "Logically thinking, training in defence would make you less likely to get hit... Training in attack would make you prone to getting hit, but make you more accurate" Could be logical thinking for you and me, but it's nothing more than a wild assumption regarding rs-combatstyles.. Forum should be somuch better if people kept to the facts... :wink: Or did you find something in RS-knowledge base that I dont know about, in which case my apologies...
February 16, 200719 yr I think this requires a query if i cant find it in the knowledge based ;) Edit: Ok, i've send a query, so we'll see if i get a response. I'd like to take this time to also apologise in advance if im wrong, but i couldn't find anything on the knowledge base.
February 16, 200719 yr In screenshots of Classic, it is shown as +3 to Attack, Strength or Defence, , or +1 to all 3 from Controlled. The effect of training a particular skill far outweighs the the small effect of using the style. As for stab / slash / crush, that relates more to the characteristics of the weapon used, for the common weapons, the main style of the weapon is usually available in accurate, aggressive and defensive modes, while the secondary style tends to be in aggressive or controlled.
February 16, 200719 yr ~Using Attack will be more accurate. Strength will be less accurate, but it will hit harder. Defence will hit less hard, but i believe you get hit less as well.~
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