Qazer Posted November 10, 2004 Share Posted November 10, 2004 my new model, i like it :o **with stock peice *withought Link to comment Share on other sites More sharing options...
Webster Posted November 10, 2004 Share Posted November 10, 2004 Give it some lighting; I had to raise the brightness to see it okay. The handle shape is a bit akward, but maybe it's supposed to have that shape, I've never studied firearms. Link to comment Share on other sites More sharing options...
Nadril Posted November 11, 2004 Share Posted November 11, 2004 they still arn't loading too good, but from what you showed me on msn i like :D The texture is nice, and the modeling of the gun is too. but yeah, make it brighter :shock: Link to comment Share on other sites More sharing options...
Qazer Posted November 11, 2004 Author Share Posted November 11, 2004 the top1 is lighter, im still working on it a lil, but then im going to do a barret m82a1, them probly a mp hp5k, so ive got some work cut out, anyone els have nething to say? :S Link to comment Share on other sites More sharing options...
Keiphus Posted November 11, 2004 Share Posted November 11, 2004 Program? Could use some better lighting... I can't tell if it's fully 3d or what... some parts look like fake 2d addons... Link to comment Share on other sites More sharing options...
venomai Posted November 11, 2004 Share Posted November 11, 2004 Looks like you poorly UV mapped a stock photo onto a poorly made gun :roll: Wireframes or clays, please? Right now the gun looks pretty simple. For example, the top handle thing, it looks like 3 rectangles... Try editing it in poly form so it looks more realistic. And polycount? Link to comment Share on other sites More sharing options...
trigger000 Posted November 11, 2004 Share Posted November 11, 2004 Very nice, and realistic. Next time go for a G36 :wink: Link to comment Share on other sites More sharing options...
Qazer Posted November 11, 2004 Author Share Posted November 11, 2004 ...i just reformated 1 of my **ing hardrives, ima redo it and ill show you the clays and polycount k? Link to comment Share on other sites More sharing options...
Kane Posted November 11, 2004 Share Posted November 11, 2004 dont listen to these pixel sig poeple they dont know anything. the lighting is ok if u hav a decent tft monitor and not a bad crt ;) also the back seems a bit bent so it could be better but very good indeed better than almost anyone on this forum could do Link to comment Share on other sites More sharing options...
Keiphus Posted November 11, 2004 Share Posted November 11, 2004 Kane, I saw this on a broadcast quality monitor and the lighting sucks. Your brightness/contrast must be unrealistically [bleep]ed. The lighting sucks plain and simple. I don't even think it is lit, it's probably just the basic light that came with the scene when he created it. That was a [developmentally delayed]ed comment. Link to comment Share on other sites More sharing options...
Kane Posted November 11, 2004 Share Posted November 11, 2004 i pretty much fine tuned my monitor for movies and games ;) Link to comment Share on other sites More sharing options...
venomai Posted November 11, 2004 Share Posted November 11, 2004 dont listen to these pixel sig poeple they dont know anything. the lighting is ok if u hav a decent tft monitor and not a bad crt ;) Lol.. I know how to model and render in 3dsmax, and i know how to UV map (and texture without stocks), what else do you want me to know on this matter? :lol: And i don't do pixels. Don't judge a book by its cover :P Link to comment Share on other sites More sharing options...
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