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Blonde (and I am not just saying that for views! ) New v ers


tttia

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I posted this earlier as an early stages wip.

 

 

 

 

 

 

 

It has its flaws, but overall I like it. Glad to be done though. My next project will probably be something less taxing, something with no definite reference, and hopefully a larger scene.

 

 

 

 

 

 

 

 

 

 

 

portfinalres4ld.jpg(reference)portreference8ph.jpg

 

 

 

 

 

 

 

port10res5uz.jpgportfinalres2cf.jpg

 

 

 

 

 

 

 

port3res0lo.jpgport7res2jj.jpg

 

 

 

 

 

 

 

port0hs.jpgport3progress8gb.jpg

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wide in shape? placement?

 

 

 

 

 

 

 

You mean actual width or height?

 

 

 

 

 

 

 

Everything is in a seperate layer so fixable :) (except the nose...I accidentally merged it).

 

 

 

 

 

 

 

Thanks for the feedback :)

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tried to fix the eye issue and got down to work on the shading. Firmed up the lips, the jaw line, nose, etc. Next are the eyes and all the highlights...then....the hair....that will be tough. Hair is a weak area for me.

 

 

 

 

 

 

 

Hm, I think her left eye is still too far over...

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Looks veryyyyyyy good, only issue is the size of the head, it looks almost too long (height-wise) But if you lower down the top hairline it should look fine, good work!

Lowgravity, I want to be just like you. But...I never will be as 1337 as you. :(
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hm, yeah I wondered about that too with the head thing...but I am going to try to get the hair first then see. I am not sure if it is really that way, or just the fact that the reference and the work itself are different sizes here, so hard to tell. Since the neck and head and hair are all seperate layers I can compress them seperately, or simply compress the whole thing height-wise when I am done if needed.

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:o

 

 

 

 

 

 

 

Impressively similar to the original

sig16xk.jpg

 

Superknight/Blademaster: Level 150; Hps: 132

Theoretical damage per round: 234

Highest recorded damage in one round: 104

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