insane Posted August 27, 2005 Share Posted August 27, 2005 Not sure if this has been mentioned before - but I'd sure rather walk around as an archer, if I were an elven character (or dwarves, goblins, etc), rather than a human... maybe a makeover mage feature? Or maybe it'd be too confusing being able to change your race whenever you wanted :P Although, they could implement it like the old pking system (like in the first year of the game) - you can change from pk to non-pk, or you can change race twice, and then you're stuck! Any ideas, improvements, flames? Link to comment Share on other sites More sharing options...
Triplets_KGB Posted August 27, 2005 Share Posted August 27, 2005 It would be nice to have races, when we start off, and starting bonuses, like for Elves, +5 ranged, for Dwarfs, +5 mining and smithing, and also for the pure players, just a pure cosmetic look without the bonuses. I remember when there was only RS classic, there were "classes" like cook, miner, warrior, mage... lol. They took it off.. dunno why. (They, referring to JageX.) Link to comment Share on other sites More sharing options...
ShadowSam19 Posted August 28, 2005 Share Posted August 28, 2005 yes, this had been mentioned before...and I like this idea. It would make the game that much more enjoyable, but it would also cause problems. Link to comment Share on other sites More sharing options...
cardsfan Posted August 28, 2005 Share Posted August 28, 2005 id rather have like a timer for how long until u can switch races, like 2 days or something like that, cuz ppl change their minds a lot and id rather not be stuck as one class forever, as i may change my mind. it would also be better if the classes had a bonus, as well as a drawback, as to implement the whole mage>meleer>ranger>mage etc. R.I.P. Shiva Link to comment Share on other sites More sharing options...
insane Posted August 28, 2005 Author Share Posted August 28, 2005 id rather have like a timer for how long until u can switch races, like 2 days or something like that, cuz ppl change their minds a lot and id rather not be stuck as one class forever, as i may change my mind. it would also be better if the classes had a bonus, as well as a drawback, as to implement the whole mage>meleer>ranger>mage etc. Heh, it was worse when pking worked that way - you could attack anyone within 5 combat levels of you (though combat levels weren't shown), as long as you weren't in lumbridge, and as long as there were no guards present. I had no idea what the 'pk/non-pk' button was... I didn't even know what player killing was at the time, so I just clicked it twice in a row, and I was stuck as a pker for the rest of the time :P so mining coal... oh! I'm dead. ;) Link to comment Share on other sites More sharing options...
mgras Posted August 28, 2005 Share Posted August 28, 2005 id rather have like a timer for how long until u can switch races, like 2 days or something like that, cuz ppl change their minds a lot and id rather not be stuck as one class forever, as i may change my mind. it would also be better if the classes had a bonus, as well as a drawback, as to implement the whole mage>meleer>ranger>mage etc. Heh, it was worse when pking worked that way - you could attack anyone within 5 combat levels of you (though combat levels weren't shown), as long as you weren't in lumbridge, and as long as there were no guards present. I had no idea what the 'pk/non-pk' button was... I didn't even know what player killing was at the time, so I just clicked it twice in a row, and I was stuck as a pker for the rest of the time :P so mining coal... oh! I'm dead. ;) Those days were great! I lost addy legs once back then, to a PK, in Al Kharid, I was devestated :P. Link to comment Share on other sites More sharing options...
archimage_a Posted August 28, 2005 Share Posted August 28, 2005 Race changeing should be a one time thing beacause: It would screw up quests. It would make places off limits to some people(goblin in the gnome stronghold) It would introduce an unstale element to the game as everyone would end up huddled in small fellowships(denfenders, miners and attackers) There would end up being huge clans of one race(a Race to rule all Races- sounds slightly like genoside) The concept would be better once houses came out beacause: guild halls location it would be cooler So a one time choice is good but that should be it. http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
insane Posted August 28, 2005 Author Share Posted August 28, 2005 Race changeing should be a one time thing beacause: It would screw up quests. It would make places off limits to some people(goblin in the gnome stronghold) It would introduce an unstale element to the game as everyone would end up huddled in small fellowships(denfenders, miners and attackers) There would end up being huge clans of one race(a Race to rule all Races- sounds slightly like genoside) The concept would be better once houses came out beacause: guild halls location it would be cooler So a one time choice is good but that should be it. Good point. The clan and quest ideas, forbidden locations, all sound like awesome tie-ons to the races :D Link to comment Share on other sites More sharing options...
archimage_a Posted August 28, 2005 Share Posted August 28, 2005 Yay now I one ahead of my avrage daily for having good feed back Could you check my sums 0+1 is better than 0 isn't it?? workalthough jagex will most likely us this idea So most logically what should happen now is we deside which races would be included: Human dwarf elf some kind of animal maybe give me feedback people http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Guest smily Posted August 30, 2005 Share Posted August 30, 2005 i m realy sorry but i think that is a bad idea.......... :( Link to comment Share on other sites More sharing options...
lpinkus Posted August 30, 2005 Share Posted August 30, 2005 I agree. It's not a bad idea in theory, but it's too late to add the classes now. I wouldn't like how it changed the bonuses to my character. Maybe if it were optional? lpinkus Link to comment Share on other sites More sharing options...
ivan_the_hun Posted August 30, 2005 Share Posted August 30, 2005 I agree. It's not a bad idea in theory, but it's too late to add the classes now. I wouldn't like how it changed the bonuses to my character. Maybe if it were optional? lpinkus You can always choose to be human :roll: Link to comment Share on other sites More sharing options...
archimage_a Posted August 30, 2005 Share Posted August 30, 2005 We have a brain cell in the building.(I no being mean to you just everone else Classes would sort of screw it up but would sort of end up happing when guildhalls/houses became normal. We should wait until then to do this kind of thing http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
lpinkus Posted August 31, 2005 Share Posted August 31, 2005 I agree. It's not a bad idea in theory, but it's too late to add the classes now. I wouldn't like how it changed the bonuses to my character. Maybe if it were optional? lpinkus You can always choose to be human :roll: Well, as long as human means balanced (like it is now), then I'd choose human. And, I'd have no problem with choosing races in this case. lpinkus Link to comment Share on other sites More sharing options...
archimage_a Posted August 31, 2005 Share Posted August 31, 2005 It would really depend on if any of the other races helped you in anyway. Like the city of kelgrim most people would have sold everything they had to get back there... to be a dwarf http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
cubegenius Posted August 31, 2005 Share Posted August 31, 2005 oh great idea lets make this game like every other game out there oh and while ur at it lets make zezima a kalphite queen Link to comment Share on other sites More sharing options...
archimage_a Posted August 31, 2005 Share Posted August 31, 2005 How would it be like everyother game.(All games trun out pretty much the same in the end) http://www.uzzisoft..../archimage.jpegWell I knew you wouldn't agree. I know how you hate facing facts. Link to comment Share on other sites More sharing options...
Defender102 Posted September 4, 2005 Share Posted September 4, 2005 umm just think if you were of the goblin race a lot of people whould mistske you as a monster Link to comment Share on other sites More sharing options...
Triplets_KGB Posted September 4, 2005 Share Posted September 4, 2005 it's too late to add the classes now. nothing is ever too late! :D It's a good idea.. Link to comment Share on other sites More sharing options...
lpinkus Posted September 4, 2005 Share Posted September 4, 2005 it's too late to add the classes now. nothing is ever too late! :D It's a good idea.. I *suppose* that may be true, and I don't mind the idea. But I'm still on the fence. I will say this. Notice how you can do anything you want in RS, no matter which skill you trained first. You become a mage, you work it up to level 75, you get tired of it. Now, you can become a ranger, warrior, miner, etc., and there's no disadvantage because you started with mage. My point is that you can do one thing or everything, no matter when. So, I would have to assume with this race thing that you could change back and forth whenever you wanted, similar to changing your sex/clothing with the makeover mage. lpinkus Link to comment Share on other sites More sharing options...
insane Posted September 4, 2005 Author Share Posted September 4, 2005 it's too late to add the classes now. nothing is ever too late! :D It's a good idea.. I *suppose* that may be true, and I don't mind the idea. But I'm still on the fence. I will say this. Notice how you can do anything you want in RS, no matter which skill you trained first. You become a mage, you work it up to level 75, you get tired of it. Now, you can become a ranger, warrior, miner, etc., and there's no disadvantage because you started with mage. My point is that you can do one thing or everything, no matter when. So, I would have to assume with this race thing that you could change back and forth whenever you wanted, similar to changing your sex/clothing with the makeover mage. lpinkus I would hope it would be *alot* of money to change your race more than once... and increase in cost every time :P Link to comment Share on other sites More sharing options...
cardsfan Posted September 4, 2005 Share Posted September 4, 2005 it's too late to add the classes now. nothing is ever too late! :D It's a good idea.. I *suppose* that may be true, and I don't mind the idea. But I'm still on the fence. I will say this. Notice how you can do anything you want in RS, no matter which skill you trained first. You become a mage, you work it up to level 75, you get tired of it. Now, you can become a ranger, warrior, miner, etc., and there's no disadvantage because you started with mage. My point is that you can do one thing or everything, no matter when. So, I would have to assume with this race thing that you could change back and forth whenever you wanted, similar to changing your sex/clothing with the makeover mage. lpinkus I would hope it would be *alot* of money to change your race more than once... and increase in cost every time :Pone thing i tend to like about rs is that it is soooooo open ended. i like the fact that i can switch from ranged to melee to mage so that i can have some variety. i like the fact that i dont have to make a choice about how i fight that could possibly affect the whole future of my account. R.I.P. Shiva Link to comment Share on other sites More sharing options...
Adeluz Posted September 4, 2005 Share Posted September 4, 2005 I think they should probably (at first if they do) have human-like races. For quests so they don't get messed up and stuff, if you're "human born" characters would still call you human. I don't think there should be any special advantages for it, it could just be a change in your look, that way miners or ranger or whatever wouldn't have an advantage because they were a certain race, that way it would still seem like the old system you'd just have more ways to look. And if not races, new hairstyles! *brandishes fist at Morgan le Faye and the Lady of the Lake* Darn you people with cool hair ;) Link to comment Share on other sites More sharing options...
lpinkus Posted September 5, 2005 Share Posted September 5, 2005 one thing i tend to like about rs is that it is soooooo open ended. i like the fact that i can switch from ranged to melee to mage so that i can have some variety. i like the fact that i dont have to make a choice about how i fight that could possibly affect the whole future of my account. Yay! He agrees with my point. Thank you for your support :) Just about any choice you ever make in RS is somehow reversible. This is an extremely important aspect to the game. It seems very open ended, but when you consider the amount of players and all the different skills they may want to work on, it makes sense. The exceptions, however, are that you can neither "undo" a quests, nor decrease (permanantly) your levels/xp. lpinkus Link to comment Share on other sites More sharing options...
insane Posted September 5, 2005 Author Share Posted September 5, 2005 one thing i tend to like about rs is that it is soooooo open ended. i like the fact that i can switch from ranged to melee to mage so that i can have some variety. i like the fact that i dont have to make a choice about how i fight that could possibly affect the whole future of my account. Yay! He agrees with my point. Thank you for your support :) Just about any choice you ever make in RS is somehow reversible. This is an extremely important aspect to the game. It seems very open ended, but when you consider the amount of players and all the different skills they may want to work on, it makes sense. The exceptions, however, are that you can neither "undo" a quests, nor decrease (permanantly) your levels/xp. lpinkus My problem with this is that it takes skill/difficulty out of the game. Take the family crest quest, for instance. It used to be a challenge, picking which gauntlets would be best for you. Now it doesn't even matter anymore. Don't want to burn some lobsters? Oh, I can just go change my gauntlets! Want more experience for gold smelting? No problem! Give the old gauntlets a change... Link to comment Share on other sites More sharing options...
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