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insane

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Not sure if this has been mentioned before - but I'd sure rather walk around as an archer, if I were an elven character (or dwarves, goblins, etc), rather than a human... maybe a makeover mage feature? Or maybe it'd be too confusing being able to change your race whenever you wanted :P

 

 

 

 

 

 

 

 

 

 

 

Although, they could implement it like the old pking system (like in the first year of the game) - you can change from pk to non-pk, or you can change race twice, and then you're stuck!

 

 

 

 

 

 

 

Any ideas, improvements, flames?

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It would be nice to have races, when we start off, and starting bonuses, like for Elves, +5 ranged, for Dwarfs, +5 mining and smithing, and also for the pure players, just a pure cosmetic look without the bonuses.

 

 

 

 

 

 

 

I remember when there was only RS classic, there were "classes" like cook, miner, warrior, mage... lol. They took it off.. dunno why. (They, referring to JageX.)

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id rather have like a timer for how long until u can switch races, like 2 days or something like that, cuz ppl change their minds a lot and id rather not be stuck as one class forever, as i may change my mind. it would also be better if the classes had a bonus, as well as a drawback, as to implement the whole mage>meleer>ranger>mage etc.

R.I.P. Shiva

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id rather have like a timer for how long until u can switch races, like 2 days or something like that, cuz ppl change their minds a lot and id rather not be stuck as one class forever, as i may change my mind. it would also be better if the classes had a bonus, as well as a drawback, as to implement the whole mage>meleer>ranger>mage etc.

 

 

 

 

 

 

 

Heh, it was worse when pking worked that way - you could attack anyone within 5 combat levels of you (though combat levels weren't shown), as long as you weren't in lumbridge, and as long as there were no guards present. I had no idea what the 'pk/non-pk' button was... I didn't even know what player killing was at the time, so I just clicked it twice in a row, and I was stuck as a pker for the rest of the time :P so mining coal... oh! I'm dead. ;)

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id rather have like a timer for how long until u can switch races, like 2 days or something like that, cuz ppl change their minds a lot and id rather not be stuck as one class forever, as i may change my mind. it would also be better if the classes had a bonus, as well as a drawback, as to implement the whole mage>meleer>ranger>mage etc.

 

 

 

 

 

 

 

Heh, it was worse when pking worked that way - you could attack anyone within 5 combat levels of you (though combat levels weren't shown), as long as you weren't in lumbridge, and as long as there were no guards present. I had no idea what the 'pk/non-pk' button was... I didn't even know what player killing was at the time, so I just clicked it twice in a row, and I was stuck as a pker for the rest of the time :P so mining coal... oh! I'm dead. ;)

 

 

 

 

 

 

 

Those days were great! I lost addy legs once back then, to a PK, in Al Kharid, I was devestated :P.

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Race changeing should be a one time thing beacause:

 

 

 

 

 

 

 

It would screw up quests.

 

 

 

It would make places off limits to some people(goblin in the gnome stronghold)

 

 

 

It would introduce an unstale element to the game as everyone would end up huddled in small fellowships(denfenders, miners and attackers)

 

 

 

There would end up being huge clans of one race(a Race to rule all Races- sounds slightly like genoside)

 

 

 

The concept would be better once houses came out beacause:

 

 

 

guild halls

 

 

 

location

 

 

 

it would be cooler

 

 

 

 

 

 

 

So a one time choice is good but that should be it.

Well I knew you wouldn't agree. I know how you hate facing facts.

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Race changeing should be a one time thing beacause:

 

 

 

 

 

 

 

It would screw up quests.

 

 

 

It would make places off limits to some people(goblin in the gnome stronghold)

 

 

 

It would introduce an unstale element to the game as everyone would end up huddled in small fellowships(denfenders, miners and attackers)

 

 

 

There would end up being huge clans of one race(a Race to rule all Races- sounds slightly like genoside)

 

 

 

The concept would be better once houses came out beacause:

 

 

 

guild halls

 

 

 

location

 

 

 

it would be cooler

 

 

 

 

 

 

 

So a one time choice is good but that should be it.

 

 

 

 

 

 

 

Good point. The clan and quest ideas, forbidden locations, all sound like awesome tie-ons to the races :D

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Yay now I one ahead of my avrage daily for having good feed back

 

 

 

 

 

 

 

Could you check my sums 0+1 is better than 0 isn't it??

 

 

 

 

 

 

 

workalthough jagex will most likely us this idea

 

 

 

So most logically what should happen now is we deside which races would be included:

 

 

 

 

 

 

 

Human

 

 

 

dwarf

 

 

 

elf

 

 

 

some kind of animal maybe

 

 

 

give me feedback people

Well I knew you wouldn't agree. I know how you hate facing facts.

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I agree. It's not a bad idea in theory, but it's too late to add the classes now. I wouldn't like how it changed the bonuses to my character. Maybe if it were optional?

 

 

 

 

 

 

 

lpinkus

 

 

 

 

 

 

 

You can always choose to be human :roll:

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We have a brain cell in the building.(I no being mean to you just everone else

 

 

 

 

 

 

 

Classes would sort of screw it up but would sort of end up happing when guildhalls/houses became normal. We should wait until then to do this kind of thing

Well I knew you wouldn't agree. I know how you hate facing facts.

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I agree. It's not a bad idea in theory, but it's too late to add the classes now. I wouldn't like how it changed the bonuses to my character. Maybe if it were optional?

 

 

 

 

 

 

 

lpinkus

 

 

 

 

 

 

 

You can always choose to be human :roll:

 

 

 

 

 

 

 

Well, as long as human means balanced (like it is now), then I'd choose human. And, I'd have no problem with choosing races in this case.

 

 

 

 

 

 

 

lpinkus

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It would really depend on if any of the other races helped you in anyway. Like the city of kelgrim most people would have sold everything they had to get back there... to be a dwarf

Well I knew you wouldn't agree. I know how you hate facing facts.

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it's too late to add the classes now.

 

 

 

 

 

 

 

nothing is ever too late! :D It's a good idea..

 

 

 

 

 

 

 

I *suppose* that may be true, and I don't mind the idea. But I'm still on the fence.

 

 

 

 

 

 

 

I will say this. Notice how you can do anything you want in RS, no matter which skill you trained first. You become a mage, you work it up to level 75, you get tired of it. Now, you can become a ranger, warrior, miner, etc., and there's no disadvantage because you started with mage.

 

 

 

 

 

 

 

My point is that you can do one thing or everything, no matter when. So, I would have to assume with this race thing that you could change back and forth whenever you wanted, similar to changing your sex/clothing with the makeover mage.

 

 

 

 

 

 

 

lpinkus

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it's too late to add the classes now.

 

 

 

 

 

 

 

nothing is ever too late! :D It's a good idea..

 

 

 

 

 

 

 

I *suppose* that may be true, and I don't mind the idea. But I'm still on the fence.

 

 

 

 

 

 

 

I will say this. Notice how you can do anything you want in RS, no matter which skill you trained first. You become a mage, you work it up to level 75, you get tired of it. Now, you can become a ranger, warrior, miner, etc., and there's no disadvantage because you started with mage.

 

 

 

 

 

 

 

My point is that you can do one thing or everything, no matter when. So, I would have to assume with this race thing that you could change back and forth whenever you wanted, similar to changing your sex/clothing with the makeover mage.

 

 

 

 

 

 

 

lpinkus

 

 

 

 

 

 

 

I would hope it would be *alot* of money to change your race more than once... and increase in cost every time :P

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it's too late to add the classes now.

 

 

 

 

 

 

 

nothing is ever too late! :D It's a good idea..

 

 

 

 

 

 

 

I *suppose* that may be true, and I don't mind the idea. But I'm still on the fence.

 

 

 

 

 

 

 

I will say this. Notice how you can do anything you want in RS, no matter which skill you trained first. You become a mage, you work it up to level 75, you get tired of it. Now, you can become a ranger, warrior, miner, etc., and there's no disadvantage because you started with mage.

 

 

 

 

 

 

 

My point is that you can do one thing or everything, no matter when. So, I would have to assume with this race thing that you could change back and forth whenever you wanted, similar to changing your sex/clothing with the makeover mage.

 

 

 

 

 

 

 

lpinkus

 

 

 

 

 

 

 

I would hope it would be *alot* of money to change your race more than once... and increase in cost every time :P

one thing i tend to like about rs is that it is soooooo open ended. i like the fact that i can switch from ranged to melee to mage so that i can have some variety. i like the fact that i dont have to make a choice about how i fight that could possibly affect the whole future of my account.

R.I.P. Shiva

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I think they should probably (at first if they do) have human-like races. For quests so they don't get messed up and stuff, if you're "human born" characters would still call you human. I don't think there should be any special advantages for it, it could just be a change in your look, that way miners or ranger or whatever wouldn't have an advantage because they were a certain race, that way it would still seem like the old system you'd just have more ways to look. And if not races, new hairstyles! *brandishes fist at Morgan le Faye and the Lady of the Lake* Darn you people with cool hair ;)

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one thing i tend to like about rs is that it is soooooo open ended. i like the fact that i can switch from ranged to melee to mage so that i can have some variety. i like the fact that i dont have to make a choice about how i fight that could possibly affect the whole future of my account.

 

 

 

 

 

 

 

Yay! He agrees with my point. Thank you for your support :)

 

 

 

 

 

 

 

Just about any choice you ever make in RS is somehow reversible. This is an extremely important aspect to the game. It seems very open ended, but when you consider the amount of players and all the different skills they may want to work on, it makes sense. The exceptions, however, are that you can neither "undo" a quests, nor decrease (permanantly) your levels/xp.

 

 

 

 

 

 

 

lpinkus

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one thing i tend to like about rs is that it is soooooo open ended. i like the fact that i can switch from ranged to melee to mage so that i can have some variety. i like the fact that i dont have to make a choice about how i fight that could possibly affect the whole future of my account.

 

 

 

 

 

 

 

Yay! He agrees with my point. Thank you for your support :)

 

 

 

 

 

 

 

Just about any choice you ever make in RS is somehow reversible. This is an extremely important aspect to the game. It seems very open ended, but when you consider the amount of players and all the different skills they may want to work on, it makes sense. The exceptions, however, are that you can neither "undo" a quests, nor decrease (permanantly) your levels/xp.

 

 

 

 

 

 

 

lpinkus

 

 

 

 

 

 

 

My problem with this is that it takes skill/difficulty out of the game. Take the family crest quest, for instance. It used to be a challenge, picking which gauntlets would be best for you. Now it doesn't even matter anymore. Don't want to burn some lobsters? Oh, I can just go change my gauntlets! Want more experience for gold smelting? No problem! Give the old gauntlets a change...

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