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D. V. Devnull

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Everything posted by D. V. Devnull

  1. 24532 ~D. V. Devnull
  2. 24536 ~D. V. Devnull
  3. 24540 I don't think @Gang Sabre has caught up with this thread yet. I'm still waiting to hear their impression. :huh: ~D. V. "Not even an 'Ow'?" Devnull
  4. D. V. Devnull replied to Matt258's topic in Forum Games
    213 <*walks over to a chair quietly and sits down*> *yawn* ZZZzzz... -.- ~D. V. "Half-Asleep" Devnull
  5. 2*52*(2*5*72+1) = 24550 :ugeek: ~D. V. "4th from the left, row 10? Not stopping me this time!" Devnull
  6. 24554 I was referencing :arrow: http://primes.utm.edu/lists/small/10000.txt again, due to how useful a listing it is. In particular, I was referencing the largest prime, post-breakdown, out of what makes up the larger number, primarily via multiplication/division. For some strange reason, I get annoyed when the final prime I can't break down is more than 100. :-k ~D. V. "Oversize primes annoy me... I dunno why. At least I can find a reference in regard to it." Devnull
  7. 22*7*877 = 24556 :| ~D. V. "1st of 16th row" Devnull
  8. 24562 <*Mr. DVD hears the nearby static cling dissipate, as well as the sound of @Gang Sabre finally respawning. He decides to walk over and close the door down anyway, just in case he ever has to fire another burst of overkill again.*> Normality is finally restoring itself. It's about damn time it did. :| ~D. V. "Gee whiz..." Devnull
  9. D. V. Devnull replied to Matt258's topic in Forum Games
    211 <*Mr. DVD pulls @Gang Sabre out of the barrel by the collar, and sets them down in a nearby chair.*> The phrase "blasted you to ashes" should give you a good idea. You're lucky the forums have "Person Instance Respawners", or you'd be seriously [bleep]ed. :twisted: ~D. V. "And that doesn't even begin to describe the overkill." Devnull
  10. 2*71*173 = 24566 ~D. V. "Doing more math..." Devnull
  11. 24568 Okay, I know you're probably teasing me, but I honestly am not that kind of naturally mischievous. Offline, I actually take offense to that kind of behavior from people, and basically hold myself to the same standard as well both offline and online. The only reason I posted that crazy sight joke here was simply for relief on a tense moment, as well as to unload a section of my mind due to an anime one of my parents picked to watch. However, even with the note that I've been stuck watching as well due to timing, things like the above aren't something I would even normally post because of. I just happen to be particularly mentally overloaded this time, was just trying to provide some extra entertainment and laughs, and I wouldn't be at all surprised if your mind has experienced similar moments. :huh: I'll just have to remember to gently close the room's door next time, should it happen to be open like this time. At least that way, I'll be able to keep that issue from happening again. -.- ~D. V. "sure I haven't been the only one to have this internal reaction" Devnull
  12. 24574 I don't think we'll have to worry about my face. They don't know who did it, and it happened by accident. Also... <*puts his personal shielding in 'Brick Wall' mode*> ...I can do that, which makes it so anything impacting on me won't do anything to me. O:) ~D. V. "I can see them wrecking their hands, though." Devnull
  13. 24576 <*DVD looks out the door and down the hall, only to see something he totally didn't expect.*> Oh, oops... :? <*DVD ducks back in quickly, thankfully having not been noticed, as the loud, half-annoyed squeals of several of Tip.It's female forum users are heard. Apparently, the shot he fired flipped up several of the ladies' skirts due to a transient passive breeze his shot generated, resulting in the ladies underclothing being left open for view. Unfortunately, this breeze also carried so much static energy that the skirts won't fall back down, and those ladies' attempts to push their skirts back down keep on failing.*> That's gonna take an extra 24 hours to fix itself. Damn... and that normally never happens either! #-o ~D. V. "I had no idea that was coming." Devnull (p.s.: Sure, I could have thrown in several displayed usernames for dramatic flare on this 'sight joke'. But then again, I wouldn't want to get walked all over either! As it stands, I might be stepping over a barrier by accident. Hey, @Arceus, if I have, could you please either tell me, or perhaps throw a wrapper tag on it to hide unless clicked with an appropriate descriptor?)
  14. D. V. Devnull replied to Matt258's topic in Forum Games
    209 Damnit... -.- <*Mr. DVD throws @Gang Sabre into a barrel and locks it shut.*> After what I just did to you in the other thread, this is more than enough punishment. You're gonna be stuck in there for as long as it takes the instance of you in the other thread to respawn. A good 24 hours should be suitable anyway. :twisted: ~D. V. "My brain's now overloaded. You don't want to see my version of 'worse overkill'. I'm serious." Devnull
  15. 24580 You have got to be... <*facepalms*> #-o <*Mr. DVD suddenly starts moving about 300 times faster than normal, affecting the local space around himself both temporally and dimensionally. He promptly pulls out a sword handle & hilt from one of his pockets, shakes it out to the side, and causes 6 giant swords to show up at once. They form together quickly into a rather powerful bladed bow that he thought would never be used here, and he can't remember at the moment if he's used such a weapon here before. The firing system for his weapon appears entirely on its' own, without him even having to think about calling for it. He draws back on the firing system, pulling the firing collar up along his arm, charging this crazy mix of a melee and range weapon to its' absolute excessive maximum. Just for the excessive flare, he even goes so far as to jump high into the air as he takes aim upon @Gang Sabre. With the release of his grip, Mr. DVD fires the entire powerful beam of energy and the firing collar slings back down to its' original firing position. Before @Gang Sabre can even realize what's been fired, they're insta-nuked by the blast of the beam's impact on them in the entire single second or two that this took to occur. A mere pile of ash is now left where @Gang Sabre was sitting, and a small respawning unit floats in and over to where the pile is. It sounds off an automated voice, which quietly states, "Respawning your deceased player in 24 hours. Please be patient.", and then begins charging up in order to do its' job.*> *sigh* ... You simply don't insult the inverse count. :shame: <*Mr. DVD releases his grip on his weapon, and it simply vanishes as if it hadn't appeared until it is called again. He returns to normal speed, and gently floats back down to the floor below, a slight distortion beneath him until his shoes touch the floor to prevent him accelerating and coming down harder than he would like.*> ~D. V. "That weapon's usually a 'Widespread Devastation'-class item. Focusing it and controlling the blast takes some work." Devnull
  16. 24594 Hmm... <*notes the video camera*> ...interesting. No pummelings waiting to happen, though. :| ~D. V. "Oh well... Better luck next time." Devnull
  17. D. V. Devnull replied to Matt258's topic in Forum Games
    I assume that's a hilarious fake, right? :P 204 ~D. V. " :XD: " Devnull
  18. No, sorry. :( I hope Ms. '' catches back up with this thread soon. :huh: ~D. V. "Trying again..." Devnull
  19. D. V. Devnull replied to Matt258's topic in Forum Games
    198 Is there a notification for telling someone when someone else comes online on these forums? ~D. V. "I'm just curious." Devnull
  20. 24603 ~D. V. Devnull
  21. Sorry, I think they're out having lunch. :anxious: Well, we can't have that happening forever, now can we? :( Ms. , I Choose You! :D ~D. V. "Pokemon Pun Not Exactly Intended!" Devnull
  22. D. V. Devnull replied to Matt258's topic in Forum Games
    196 ~D. V. Devnull
  23. 24605 ~D. V. Devnull
  24. 24607 ~D. V. Devnull
  25. 24609 ~D. V. Devnull

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