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Michael

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Everything posted by Michael

  1. Oh my, you found idiots in world 117 Daemonheim. Colour me surprised.
  2. Yeah, last I worked out it was 350m ish for all the buyables. I was gonna start mh'ing or something after I get 99 agility.
  3. It's sad that you always have more money than me.
  4. [/hide] No....just....no.... Someone is bad at keying, so you sell a hood drop they need? That's just being a total [bleep]. God forbid they're trying to improve their keying (which surprisingly happens when you....KEY!!! *gasp* the horror!!@!!@) Showing your true colours.... 999 is just mad that his stats are bad for dungeoneering. I'm showing my colors, or he is? If it's me, I'd like to know what makes you say that, what colors were I showing before? Pink and Purple.
  5. You need all music, can't get all music without a champ scroll.
  6. Patch Notes: The following small fixes and adjustments have now been made to the game. If you spot any further bugs in-game, please use the Bug Report feature ('Submit a Bug Report' under the 'Help' drop-down menu of the website). Graphical The animation for the Plank Make spell has been made less bright and flashes less. Sir Renitee's sitting animation has been updated. Sigmund's head no longer stretches when idle. Ranging Stomp no longer leaves arrows floating above him. The statue base in Enahkra's Lament no longer has flickering issues. A tile outside Varrock Museum no longer hides dropped items. Several flag animations have been updated. Quests and Tasks Some dialogue at the beginning of Troll Stronghold has been altered to stop repeating certain phrases. Killing a highwayman south of Falador now correctly completes the Task. A typo on the examine information on the draining machine in Elemental Workshop IV has been fixed. Activities and Distractions Vecna skulls are now allowed inside Soul Wars and Castle Wars. It is now possible to cure a jade vine plant using the Cure Plant and Remote Farming spells. Tears of Guthix will no longer ask players for more than 100k XP before returning. Miscellaneous The Disruption Shield effect no longer carries over onto free worlds. Dungeoneerings Home teleport and Vengeance spells are now sortable by category on the magic spellbook interface. The Cure Me and Cure Group spells no longer state the need for law runes inside Daemonheim. The Adventurer's Log will now state the Dungeoneering boss monster names killed more accurately when more than one of the same boss are killed in one session. Trying to walk around the leprechaun in Lumbridge no longer causes the player to stand still for a couple of seconds. A typo when using the brine sabre underwater has been fixed. Two typos on some clan job titles have been fixed. Player character names will now appear correctly on login. It is no longer possible to chop a tree over a fence north of the Draynor Village jail. The leaf-bladed sword no longer states Smoking Kills as a requirement in the skill advance guide. Two Temple Trekking characters had their voices the wrong way round. Fyiona Fray now sounds female; the adventurer now sounds male. Familiars can no longer attack Slayer creatures if the player's Slayer level has been drained. Minotaurs are no longer grouped together on the Summoning pouch creation interface. Cave bugs will no longer be assigned as a Slayer task to players with very low combat stats, and their regeneration rate has been lowered.
  7. Still no Clan Chat list sorting, better be in patch notes.
  8. Varrock plate is a bigger boost in experience.
  9. Looks like a boring month. However will have to wait and actually see specific details before I call end of the world.
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