I agree with the part of the grinding, some skills should get revamped so they're actually fun to train, although I know that some people like the grinding repetitive skills, perhaps alternative methods for skills should be released, just like the Artisan's Workshop (Many say it sucked, but in my own opinion it made Smithing fun, I'm currently lv 95 Smithing and I've done Adamant Ceremonial Swords ever since 90, sometimes I even went there just for fun and XP was just a bonus), the truth is that there will always be people who want to get the best items with no effort at all, which is why gold farmers exist, and for gold farmers to get their cash, they use a major amount of bots. A real solution for this problem would be, add a lot of extra content to every skill that is currently in a state of endless grinding, being that way they can attract more people to the game, and have fun training the skills (Although sometimes I enjoy the grind of RuneCrafting, most of the time I simply hate it, I know that there are people out there who love these skills, but the big majority of people don't like the grind, also, having a grindy game doesn't attract new players; they look for something new, something entertaining, something not-so grindy). And I said this once and will say it again; we have to wait at least one week to see the real result of the bot nuke, because only after a good amount of time has passed, we'll actually see if the bots break their way in again or if they'll be left out for good, leaving legitimate players have their achievements be worth something once again. On note the Author: It was a good read, good article my friend, keep it up.