Runit3hunt3r
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The quest cape shattered my hopes.
Runit3hunt3r replied to 123Yourgone's topic in General Discussion
Your analogy doesnt work.. How did those million low lvl people find out about runescape? most likely word of mouth.. Now what happens when all the high lvls start telling every one, dont bother with runescape once you reach a high lvl theres no new content and the game pretty much ceases to be updated for you.. People wont bother playing. If i start an rpg i want it to be fun all the time, not just when i start. Jagex is stupid to ignore a "minority" when that minority includes over FIFTY THOUSAND PEOPLE. Ever heard of 9 degrees of seperation? chances are those 50,000 players between them know almost every other player on the game, what happens when they all quit and tell their friends to not bother playing as its pointless in the end?. Why do you think wow is the most popular game in the mmo industry?, becouse it has end level content. People know that once the grinding is over the game gets BETTER not worse. The morse code analogy is [cabbage], a better one would be, if you wrote a classic series like raymond e fiests serpent war saga, and you wrote a seperate series like harry potter that became instantly popular, would you continue to write for your die hard there from the beginning fans, or move entirely to the new series.. Most authors would write for both and keep the real fans coming back for more. Dont tell 123 what he can or cannot debate, becouse this is a very debatable topic. So you say the 50,000 players know almost every single player of runescape. We assume that all those 50,000 players are members, and they have 200 spaces on friend list, and they do now know each other. Primary school maths: 50,000 * 200 =? answer is 10 million. Jagex website stated "over 130 million accounts created". Lets say 30 million accounts are pures and alternate accounts of other people, you still have 9/10 people that is literally impossible to be in touch with those 50,000 minority. I mean, is it even possible? In my opinion, 10% and "almost every other player" does not equal to each other and thus, your argument does not stand true. "If i start an rpg i want it to be fun all the time, not just when i start." This quote of yours, I agree with. But then, You mentioned why "wow is the most popular game", and your own response was because "once the grinding is over" the game gets better. You forgot one fact: how many people on runescape really got over with grinding? 38 people out of "130 million accounts created". World of Warcraft and Runescape are two completely different genres of online games, although they might look similar. In wow, there is a point where grinding is stopped, but if you look at runescape, no there would not. So basically the theory you are applying on wow does not work across genres. Runescape is basically a never-ending grind game, and how long it takes you to level to max in wow? A reasonable speed would be 4 days powerleveling, not counting many other methods of "2 days max lvl" or so. I leave you this question: is it possible to finish grinding runescape in not 4 days, but lets say 400 days? So basically to some extent, the vast majority of Runescape players have only started playing. Your response to my "Morse Code" theory is comparable of Runescape 2 evolving from Runescape Classic. As we all can see, rather than keep updating RSC, RS2 came out. So basically, lets say out of the 130 million users, 50,000 are those who want high level updates, and 30 are those who we ommit that quits rs or don't know what they are doing, basically Jagex have a decision of either benefitting the 50,000, or 100 million. Give me your honest answer: IF you are the decision maker in Jagex, which path would you take? to invest in 100 million users or to please the 50k? You might say the 50k because of various of reasons, but the economists in Jagex Ltd. analysed the situation and decided that investing in the 100 million appears to be a better choice. You must admit, at some point in life, you will quit Runescape. Maybe because you have stepped into another stage of your life, or maybe you have found other things to do instead. The vast majority of people playing Runescape are aged between 13 to 18. What does this tell you? Vast majority of people quit BEFORE they finishes grinding, purely because of time limit. Since it is impossible to keep someone playing Runescape forever, Jagex might's well just give up adding new contents for them, because they will definitely quit. Why bother trying to catch their attention rather than trying to please a lot more other people? This is the painful truth, and from what Jagex has done in the past years (the chat filter, personal detail protection, etc), this conclusion can be easily derived: Jagex expect the average play time of Runescape to be around three years (not excluding down time). And who could finish grinding Runescape in 3 years without investing large chuncks of time in it every day? There isnt 100 million active rs accounts there isnt even 10 million active runescape accounts, you fail. Sorry i have been away a very long time, just returned, this thread is still relevant. -
Hi this is 123yourgone, my tip it account wont let me on it, no matter how many times i reset pass and use the new one it says pass is wrong.
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The quest cape shattered my hopes.
Runit3hunt3r replied to 123Yourgone's topic in General Discussion
A few quests with high requirements and useful rewards cant hurt anyone.. People are mistaken in saying that high lvl quests dont help lower players.. If a quest comes out tommorow that gives a cape that gives 1.5x the smithing xp per item smithed and requires 70 crafting 75 thieving and 80 cooking to complete the quest, people WILL train for it. End lvl content doesnt just benifit high lvls, lower lvl players are given goals, and the content will be there when they reach it, EVERY one benifits from high lvl content. -
I agree, thats why im still a junkie.
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The quest cape shattered my hopes.
Runit3hunt3r replied to 123Yourgone's topic in General Discussion
Your analogy doesnt work.. How did those million low lvl people find out about runescape? most likely word of mouth.. Now what happens when all the high lvls start telling every one, dont bother with runescape once you reach a high lvl theres no new content and the game pretty much ceases to be updated for you.. People wont bother playing. If i start an rpg i want it to be fun all the time, not just when i start. Jagex is stupid to ignore a "minority" when that minority includes over FIFTY THOUSAND PEOPLE. Ever heard of 9 degrees of seperation? chances are those 50,000 players between them know almost every other player on the game, what happens when they all quit and tell their friends to not bother playing as its pointless in the end?. Why do you think wow is the most popular game in the mmo industry?, becouse it has end level content. People know that once the grinding is over the game gets BETTER not worse. The morse code analogy is [cabbage], a better one would be, if you wrote a classic series like raymond e fiests serpent war saga, and you wrote a seperate series like harry potter that became instantly popular, would you continue to write for your die hard there from the beginning fans, or move entirely to the new series.. Most authors would write for both and keep the real fans coming back for more. Dont tell 123 what he can or cannot debate, becouse this is a very debatable topic. -
Trade Limit? No, Trade Balence! Also posted on ROF
Runit3hunt3r replied to Mavric92's topic in RuneScape Suggestions
An rwt doesnt have the person he is giving the bought gold to on his list for a year and chat to him every day. -
Whats the strongest monster in RSC?
Runit3hunt3r replied to ContourDeto's topic in RuneScape Classic
It was already answered, good job on failed reading skills. King black dragon was the strongest. -
Why lie about when you started? Pk everywhere was removed before teutorial island was even added, and you could be a non pker and have no risk whatsoever. When i started, there was no teutorial at all, every one could pk anywhere and had an option to switch it on or off, armour had no level requirements, the strongest monster in the game was a black knight. I was killed by a very evil pker named wolf who ranged me from the lumbridge cabbage patch.
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Your combat level is not by any means a way of calculating how long you've played. Neither is total level. Besides, do you realize how many pest control products there are? People can get maxed melee stats in just a little under 2-3 months now. It's stupid. Pc is slower then regular training now..
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Runescape turns into Single Player. Could you survive ?
Runit3hunt3r replied to Skyflipper0's topic in General Discussion
Galaxy g played that way her entire runescape career. -
A simple guide to profitable melee training.
Runit3hunt3r replied to 123Yourgone's topic in General Guides
Yes sorry, the best f2p option is hill giants/minotaurs, when your a lot higher ive found ankou drop really good. -
Jesse's Non Existant Guide to Merchanting. (AOW Discussion)
Runit3hunt3r replied to hellbellz's topic in General Guides
He's also telling people what to buy and sell, giving them helpful tips etc. Don't just come on here and spam. His prices will be out of date within a few days unless he updates it constantly. -
A simple guide to profitable melee training.
Runit3hunt3r replied to 123Yourgone's topic in General Guides
Remade guide, still pretty basic though. :-w -
I think it would be better to make it 1 million gp to start a clan, and only 1 clan per person.
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A simple guide to profitable melee training.
Runit3hunt3r replied to 123Yourgone's topic in General Guides
Great guide, i like it, think ill use it to train my new staker. 8-)
