Everything posted by Hedgehog
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What are you listening to right now!?
Glad you prefer the Failure version Throwback to the time Codeine pretended to be Slint
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"I want a girlfriend/boyfriend", and other such relationship advice
It's good that you value other things above sex, but when you're dating someone, they need to know you're attracted to them or it'll just feel like an awkward friendship
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What are you listening to right now!?
I think if Lateralus didn't have that 20 minutes of garbage at the end, it would be hands down the best album. But Aenima holds a special place in my heart because my local alternative rock station loved playing 46&2 when I was driving home from high school. 10,000 days is kind of neglected by a lot of people but it still holds up 13 years later Also Dax if you prefer the APC version of the nurse who loved me, I want a divorce
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What are you listening to right now!?
In light of all the Tool hype lately, can we talk about how good 10,000 Days is from beginning to end? And the only album worth buying a physical copy of
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What are you listening to right now!?
Just listened to it and it's legit. Didn't know they were even still making music
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"I want a girlfriend/boyfriend", and other such relationship advice
Great band
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It definitely panders to millennials
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What are you listening to right now!?
It's really good. Africa got a ton of hype (at least in America, idk how much airtime it got in Aus), but honestly it's one of the weaker tracks cuz everything else on the album is so good. Especially no scrubs
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I hate everything about myself lol
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It's a good point. If your game looks like a clone of RuneScape with different graphics, then you need to be prepared to overcome that prejudice. Looking at the first Google result for ItsyRealm, I think it'd help a lot to just talk about the traits that make your game enjoyable, not what games you drew inspiration from. So talk about the sense of adventure, character progression, world-building, etc. instead of saying "It's basically RuneScape but 2d". Another thing: I know your game is 2d-ish and the engine probably isn't as full-featured as Unity or Unreal, but environmental effects and aesthetics are so important to how a game is perceived. The right ambient lighting, color grading, fog, particle effects, and skybox go a long way in making your game more appealing
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If you're just looking for people to play test your game, literally sit down with them and have them play in front of you. You'll get the most valuable feedback by observing people instead of relying on them giving you notes. That's how our UX testing at work tends to go, we just watch you use the software and fix any issues we see, and ignore most of what you tell us lol
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What are you listening to right now!?
Also I never got into Elbow cuz the albums they had when I first heard of them weren't particularly good (their "build a rocket, boys" album, which was referenced by the oceansize song "build us a rocket then, you rocket-building [bleep]s", which came out at roughly the same time), but their last 2 albums have actually been pretty good. I'd put them roughly on par with Pianos Become the Teeth in that they aren't the most technical band, but they're indescribably cathartic to listen to (they censor "glory be, these [bleep]ers are ignoring me" lol)
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- What are you listening to right now!?
You can tell that Oceansize used to open for Elbow- Today...
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