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Zonorhc

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Everything posted by Zonorhc

  1. Awesome! *Slaps the sticker onto his forehead*
  2. Still, any object that would block enough light to cause a shadow would splash it on the opposite wall, wouldn't it? Or is this some technique with pixel art that I'm not aware of? Pardon my ignorance.
  3. Just a thought... Why is there a shadow on only one side of the corner? It makes it look as if the wall rolls into itself.
  4. Zonorhc

    Redacted

    About deleting the next character when you try to edit something, you probably pressed the insert key. Much the same criticism as Magey, try not to use names that are too similar to in-game names, because it does have a profound effect in destroying the suspension of disbelief. I honestly hated it when a fellow D&D player made a character he named "Doom Tupac." He had that Disintegrate ray aimed at him before he even joined the party. Running along the same vein, try not to give anyone a title that would be more commonplace in-game. Also, try to cut back on clicḫ̩̉̉s, and try to give your writing a more active voice, instead of a passive one. Instead of saying "When he went to , he saw and did ," you would do better writing "He made his way to , and looked around. He caught sight of , and did ."
  5. It's nice to see some hand-made artwork on this board for a change.
  6. The transitions between the images is disgusting. Couldn't you at least attempt to blend it? As said before, this is just a collection of screenshots with the barest attempt at photoshopping. Overall, it's an eyesore, and more proof that popular culture shouldn't be followed by everyone.
  7. Uuhhh... Who says he suck? well give us a rap? or show us the 500 billions u make on music every year... NICE SIG! the colors are brilliant, but as he said its "encore"... Rapping and money don't mean talent. Hell, rapping isn't even music. He's really just another of the mass-produced abortions of talent that plague popular culture.
  8. "Hold!" Marcus shouted at the dwarves, ignoring the mute Earth Warriors and raising his crossbow to his shoulder. None responded. Not good. He hurriedly took aim and shot a dwarf, bringing it to the ground but not killing it, though taking it out of the fight. "Mark that one!" he called to his companions. "Interrogate him later!" "I mark twelve dwarves and three Earth Warriors," called Armaneth as he brought down two dwarves, "don't let the darkness cause you to overestimate!" Marcus had barely finished reloading his crossbow when a dwarf was upon him, swinging his hammer wildly until an arrow from Aleksander lodged itself in the space between his upper lip and nose, dropping him. Marcus made a note to thank the archer later as he struck a dwarf in the leg, dropped his crossbow and drew his rapier, preparing to join Armaneth at the front. He executed combinations of feints and thrusts with lightning speed, bringing down another dwarf as Armaneth and Aming each destroyed an Earth Warrior. He darted through the mel̮̩̉̉e, flanking any enemy Armaneth engaged for greater effectiveness as Aming and Aleksander rained arrows and magic on four more dwarves. He and Armaneth brought down another dwarf, and as they both moved to a new target, Marcus caught sight of something large and brown out of the corner of his eye. He ducked to the side just in time to avoid being brained, but his head still took the majority of the blow. His vision faded to black as he sailed through the air and struck a wall, falling unconscious to the floor. *** "... Surprised he's still alive..." "That blow sounded painful." "Good thing he saw it just in time... Wait, what's that on his cloak?" Marcus awoke to the sight of his three companions tending to his injuries. Aleksander took a close watch on the newly-blown tunnel whilst Armaneth and Aming pressed ice to his head and back. The floor around him was littered with the shattered remains of Earth Warriors, bits of brick and mortar from the wall and red-skinned dwarven corpses. One dwarf lay still in the corner, bound by ropes. Aming smiled as he opened his eyes. "Hello, descendant of Zonorhc, captain of the Royal Misthalin Lancers, wielder of the double-bladed spear Aeglos-Corsin, original bearer of this cloak and brooch and adventuring companion of mine. I think you have some explaining to do."
  9. It's only over the limit because of the big SAMPLE written all over it in red :wink:. @Nuin_Elite: Do you want the first or the second? And do you want the names written by hand?
  10. Well, I did a minor variation on the same theme, mainly because I can't make any significant changes to the first one without erasing a lot of pencilwork.
  11. Well, it's raining outside and I was looking at the pocketknife on my desk, so... This came out of my pencil and a bit of photoshop blurring. Any ratings, suggestions, etc. are welcome. Any monetary offers are similarly welcome!
  12. I don't know what you're on about... My sig wasn't made with a program, just slightly edited to lighten the effects of the scanner... Look, it even has my signature in it!
  13. Agreed. You only really need patience because it takes so long to render... Oh well, back to pencil and paper...
  14. I think I could have added a bit more colour to that little isle...
  15. Very nice. I will file a report to the White Knights' council immediately so they can have that lamp fixed.
  16. Here's what I think the main composition of the defending army should be (note that this is NOT the entire army, just an example): That's a five-minute job for you. :wink: Anyway, I think you've got the attacking force on a suicide mission. Charging a castle head-on like that with no artillery, scaling ladders, battering rams, ranged attackers or supply lines would result in those two archers being able to pick them off one by one. And that's a lot of armour left on the battlefield as salvage.
  17. At the moment the armour doesn't look all that protective on the standing person. Try for a smoother, more solid shape to it, as plate mail doesn't really follow the contours of someone's skin. The shoulder protectors should appear to protect more from above than from in front, and, as a rule, the armour in general should have a lot more emphasis on the left (traditionally the side which is more likely to be struck). If realism isn't your thing, that's fine. I'm just a bit of a stickler for realism as far as armour is concerned. Oh, and try to remove the bit at the top of the helmet. Helmets are designed to make blows glance off, and the decoration above would be more likely to catch hits than anything else.
  18. I don't exactly know how I figure out how to do those clouds. I started off with really dark pencil shading, and thought I could make a better effect with a bit of eraser work. I guess it turned out OK, so I tried it on a bit of a hazy rain effect. Oh, and for reference, the dragon is the same type as the one in my sig, to the left.
  19. I may have made the shield plate on the face and the neck/ear frill a little too pronounced this time... :?
  20. Here's another sketch I did, about twenty minutes' work. Again, pencil on paper with a little photoshopping to lighten the effects of the scanner and shrink the image a little. The wing joint membrane looks a little odd, but it just has to stay.
  21. Reference. I don't think I brought out the Silver Dragon's shield plate enough, and the crest on the Bronze should be wider. :? The horn on the Silver seems a little short as well, and it should be tipped with black as said in the Draconomicon, along with the frills.
  22. Pencil on paper. :D Thanks for that, blazer.
  23. It's too big for a sig, and I can't find a way to reduce the file size...
  24. How's this? Should I do anything with them?
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