Everything posted by The_Mather1
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Dungeoneering
I'm more curious about Pieis, after all I was searching the golem's "corpse" with him.
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2025
Håkon checks around to find out what exactly was found and if he can help with the gathering of information as well.
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Dungeoneering
Can someone please tell me what has happened since the session at Thursday/Friday night ended?
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The Tip.It hegemony
C'mon, the half year each day was most likely what killed the last semi-successful one, give it the normal pace please.
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2025
Håkon continues helping the ecologists set up the equipment.
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Zombie Plans-Revised
Sorry about being gone, was at my cabin. But also I got an idea there; how about using a modern (sports/not homemade) slingshot? The availabillity and alternatives of ammo are endless, use a BB or a small stone for a penetrating shot, use a medium stone for a long shot, use a handfull of sand to blind someone, use a handfull of fine gravell to make them permanently blind and use a large stone to the head to stun or concuss a human or kill a zombie or human.
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Planeteering
And also, Retech, you gave your jumper to the SGC, where it was fixed and given to... guess who... Earth (not the planet)!
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Planeteering
Jen, the military personell has been sent to help on the ship, not to do your bidding, If the ship belongs to anyone it should be Archi, he went there first. Also how are you supposed to do anything from the jungle planet where the wines are blocking the gate. Also Retech, with your skills that vehicle is a bumpercart with a messed up RPG launcher, with him it is like a fighter with incredibly accurate missiles. Also his sentry automatically shoots plasma at enemies, and he has got a real ship as well.
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Hegemony Argument Thread
Population: **** Avarage income: **** Tax: ***% Other income: **** Total income: =A2*A5*A8+A11 Expendables: =A14/100*7.5 As for population growth I've always just used aproximatly 5% per year, except for the Goa'uld where I had 10%.
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Hegemony Argument Thread
Say the wheel, fire and stone/wooden melee weapons have been developed.
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Dungeoneering
Håkon closely examines the walls and the pidestal.
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Planeteering
Earth: (20) You find a ZPM. I'm gonna stop now, the phone die was more complicated than I had hoped.
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Dungeoneering
Håkon follows Kemios.
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Planeteering
Earth: The airmen can gather materials for you. You can scan any tech (mcKay and Zelenka used it for jumpers (they're there too BTW)), though ZPMs would be impossible, you won't find consentrated subspace foam lying around. Also you're in a ship, with drones, how about using those instead of homemade ones?
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Dungeoneering
Håkon hurries up and searches around. Us two again now Pieis. :wink:
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Planeteering
Earth: You see a heap of airforce personell and random technology. (Guess what you can do.)
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Planeteering
Earth: O'Neill sugguests you work on the city ship, seeing your strong ATA gene is as rare as the chance of breaking a rock and finding iridium in it.
- Planeteering
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Dungeoneering
Håkon jumps in and looks around, flying past any obstacle.
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Planeteering
Earth: You gather the materials but there are no ZPMs on the planet.
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Hegemony Argument Thread
Trol, just use historical pictures and then polygons to make borders, they're both in the small bar.
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Dungeoneering
Håkon attempts to make the golem's head into a wide platform to work as a blocker when the golem has sunk that far.
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Planeteering
Jen: Earth is on another planet and a member of the same thing as you, they wouldn't do so unless o'Neill said it. (Also he has epicly strong ATA genes, I sugguest you treat him well.) Earth: You do so. Armisonus: If they were still somewhere they could be found then they would have been, those could not get back due system limiting, also they didn't really care that those teams are gone.
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Dungeoneering
How did I flood it? I don't even know water magic. Håkon attempts to solidize the mud using geomancy. (Even if I fail it'll help, sand is almost as good as rock, even when wet (there's such thing as quicksand, only moving sand).
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Dungeoneering
Håkon attempts to make the marsh firm. Sorry, network problems.