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Earth_Poet

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Posts posted by Earth_Poet

  1. Yes, Jagex originally announced on the main page that all 3rd party software was considered illegal to use, and this included SK (at the time known as Swiftswitch). The reasoning then was that SS included a world switcher which Jagex declared was giving players an unfair advantage.

     

     

     

    The devs of SS removed the world switcher, and worked hard to comply with Jagex Rules. A few days later Jagex said SS was ok to use. I think this is where most of you are getting this.

     

     

     

    Then, the next day, Jagex reversed their decision, but decided to post in the forums instead of on the main page. My guess is not to cause such an uproar as they did in the past. They claimed SK was blocking Jagex's ad banners. As far as I know, nothing had been said further on the topic until recently. However, 10s of thousands of players use it every day without hassle from Jagex. I am curious to see what Jagex plans to say about this, BUT I AM NOT WANTING TO START A FLAME WAR. I just wanted people to be aware of what was going on.

     

     

     

    I don't know all the facts, and as some of you pointing out, the mods might not even know either.

  2. Edit: I want make this clear. While I strongly disagree with this, it is not my intention to incite a riot or flame war against Jagex. Rioting didn't work the first time, and it won't work this time. I wanted to post this to make players aware of it, simply because so many players use SK. It is important they know how we feel, but we should be able to do that in a respectful in mature way.

     

     

     

    RSOF QFC:14-15-786-58916870

     

     

     

    Hey all,

     

     

     

    To clear up any confusion, 1dolfinsfan is quoting a post made by Mod Hohbein, they are not actually Mod Hohbein themselves.

     

     

     

    Sorry to disappoint you but Swift Kit is not allowed.

     

     

     

    I realise there has been some confusion over this with some people saying yes its okay to use but Jagex is very firm about this and it is not.

     

     

     

    Don't worry I won't be scouring the thread for those who have admitted having it but I highly recommend you remove it as soon as possible while I go and hide your posts.

     

     

     

    Thanks.

     

     

     

    Now mods are saying they will release an offical statement regarding the issue soon. I know tons of people who use SK and think it's perfectly legal. I guess let anybody you know using it to beware.

     

     

     

    pic courtesy of scouterzach1:

     

    67226074.png

     

     

     

    Update (June 4): Another Jmod has responded in the RSOF:

     

     

     

    74894395.jpg

     

     

     

    A Swifkit developer also responded on page 6:

     

     

     

    Hi everyone, I'm one of the lead developers for SwiftKit, and I will be happy to tell you all that SwiftKit is 100% legal to use, according to the rules Jagex has set out for third party programs. These "Jmods" are obviously unaware and uneducated as to what SwiftKit is or does, which is a shame when they open their mouth without thinking of the consequences.

     

     

     

    SwiftKit uses Internet Explorer, meaning that it's completely undetectable, and downright stupid why it would be illegal. If no "3rd party programs are allowed", then why the hell is there a set of rules governing them? I'm not sure if that RSF thread was posted here, but if you see it it was 31 pages of community members disproving the mods rather harshly.

     

     

     

    It's worth saying that in the event SwiftKit (or SwiftSwitch) ever was not allowed to use, we were always contacted beforehand, and allowed to work with Jagex to rectify the problem. We were never contacted, nor aware of any changes in rules.

     

     

     

    Don't worry folks, not one (1) person has EVER been banned for using SwiftKit, and no will ever be.

  3. Ah, I love a good debate.

     

     

     

    Same here. ;)

     

     

     

    The problems with weapons after 70, is weapons at or below such as godswords and dclaws among whips have set a VERY high standard that anything at this point will either be obscene in terms of damage it deals against other players with 99 HP or just disappointing causing more unreset.

     

     

     

    If weapons are becoming too powerful, then it would make sense to have armor to counter the attacks. Of course, this leads into the problems of defense in my opinion.

     

     

     

    Also, the quality doesn't have to just move in a straight line. Take godswords for example. All of them have the same stats, but the spec is what sets them apart. AGS can be ideal for pking and boss monsters, while SGS is good for slayer tasks or waterfiend hunting, and BGS makes a good economical choice for players on a budget.

     

     

     

    To be fair though, high-level players have been getting more attention lately.

     

     

     

    Yeah, after the first couple of months after the new crossbows were introduced, Jagex was wondering why nobody was using them. Because players saw them as too expensive and about as effective as a magic shortbow.
    Correct, and the shortbow was and still is a great cheap weapon, however even after the changes, many rangers still complained and moaned when they just got a very powerful and useful upgrade.

     

     

     

    Some rangers may have complained, but what they say and what they do are two different things. Crossbows have become the new standard, but only after Jagex tweaked them a little.

     

     

     

    If you have a hard time finding anybody actually playing a mini-game, or actually equipping a new, "junk" item, then what does that mean for Runescape?
    For the mini-game, I believe it needs revamp, not removal like some people want because they feel its useless.

     

     

     

    Agreed.

     

     

     

     

     

    Why should low-level players have a broader choice of equipment?

     

     

     

    They outnumber us, by alot, and low levels are the future of the game.

     

     

     

    Well, geez. You make it sound like we are elderly patients in a nursing home. :lol:

     

     

     

    I would like to think that we are just as much the future of the game as they are. Plus, like I said before, they won't be low-levels for very long. The goal is to progress upwards, so it would seem fair that we should give feedback on what we think works and what we have problems with. Everyone is going to have their side of the argument. Jagex is neutral territory, but at least they can get an idea of what players are thinking. I pay $5 a month to play, so I should have the right to complain, but Jagex has a whooole lot more at stake to lose, so I imagine they'd like to know what's on players minds.

     

     

     

    Are you saying I should be considering the needs and wants of low-level players over my own?

     

    Nope, but I'd say the proportion of lower levels outnumbers the high levels so it's only fair they get a worthy share of the updates.

     

     

     

    Again, they shouldn't be low levels players for very long. It took me less than six months to get all my melee stats to 70, which at the time allowed me to wear the highest level equipment in the game. Level 70, yet that equals less than 10% of the experience needed to get to 99. More low level equipment means players will only be able to hit that "ceiling" even faster. Four years since they released Barrows, and the highest level equipment today is only 75.

     

     

     

    I understand not wanting to release updates that only 1% of your players can enjoy, but there are roughly 300,000 players now who have achieved level 80 in attack, strength, and/or defense. Maxed out combat players are using the same equipment as players with level 75 combat skills. Releasing higher end gear doesn't leave out lower level players. It gives them more to look forward to when they do achieve those levels. Look at what skillcapes did to the game; it motivated players to max out levels they previously thought to be pointless.

     

     

     

    I see a lot of players quit, retire, leave the game, because they feel they've squeezed all the juice out that Runescape has to offer. The only thing they feel they have left is grinding away at skills for more experience. After awhile, it feels like all stick and no carrot.

  4. edit: I just read your response to another poster, and I think I understand a little better. You are targeting those who insist the game be shaped to their whims, not players who simply explain their dissatisfaction?

     

     

     

    New weapons, I see it every time a weapon comes out. This weapon is for low levels, it isnt good for pking, I dont think I will use it! Seriously, do we need something to outhit a godsword or dragon claws? Do people fail to realize we only have 99 hp?

     

     

     

    Why not use the same argument for the mid/low-level weapons introduced? Do we really need more weapons that most people won't use? When Slayer came out, it introduced the whip, and that became the prime choice of weapons at least until GWD was released. Why? Because there were virtually no options for high-level players beyond 70 stats. As far as hitting too hard for ko's, I feel it's more of a flaw in how defense is calculated. I believe armor should affect how hard you're hit while defense level should affect how often you're hit. But why do players want new high-level weapons? Because as far as choices go, they get pretty slim at the top.

     

     

     

    People whined, yet, the power and benefit of crossbows, enchanted bolts, and the power of the dark bow seemed to quickly be forgotten.

     

     

     

    Yeah, after the first couple of months after the new crossbows were introduced, Jagex was wondering why nobody was using them. Because players saw them as too expensive and about as effective as a magic shortbow. So what did Jagex do? They increased the strength and accuracy of the bolts to make them more desirable, and presto! Players started using them.

     

     

     

    With all these high hitting weapons, why not new foods that heal 30-40+ in one click? Why don't we want more updates to skills like Firemaking or Prayer? The player community wants more mini games, but doesnt give second thought about fixing current, good mini-games like Trouble Brewing.

     

     

     

    People have been clamoring for new uses in Firemaking and Prayer, as well as other skills, for years. That's why we got the Beacon Lighting Minigame. Food could be a different story. Remember that we aren't all PKers 100% of the time. 40 healing food means players could last even longer in boss fights, slayer tasks, etc.. That would probably depend on the cost and availability of the new food. I wouldn't mind seeing new food though.

     

     

     

    The players that actually play Trouble Brewing have been asking for improvements. That players that don't play it want something else. It's a bit selfish as you imply, but I want a functional game that I enjoy, not you. Same as everybody else really.

     

     

     

    If you have a hard time finding anybody actually playing a mini-game, or actually equipping a new, "junk" item, then what does that mean for Runescape? Why should low-level players have a broader choice of equipment? Are you saying I should be considering the needs and wants of low-level players over my own? Consider this then, those low-level players are going to be high-level players someday. What then will the future hold for them?

     

     

     

    I do agree that players whine excessively about Jagex updates. It's like a sport to them. It's fun to bash Jagex, and be the snobby, apathetic teen bored out of his mind. Eventually, it becomes the boy who cried wolf, and it makes it difficult for players who feel they have a legitimate complaint to be heard over the dull, throbbing noise in the rants section.

     

     

     

    I believe Jagex wants feedback though after every update. Every company worth their salt does. They want to know how their product is being received by their customers. I would even bet that you, CC, check this thread to see how people responded to your article. We all do it. The point is, it's healthy to tell Jagex what you think, but it needs to be done in a fashion that would actually help Jagex find a solution. Instead of complaining about the volume of whiners in the game, we could show them how to better phrase their complaints to make them constructive and worth reading.

  5. I don't design games for Jagex, so I can't tell you exactly how the system works, but I can try to make a guess based on playing the game.

     

     

     

    The computer AI uses a sort of "random" number generator. Think of it like rolling dice. Let's say the number values are between 1 and 10, 10 means you get the ore as quickly as possible, and 1 means it will be slow. Each time you click on an ore, The computer "rolls the dice" for you and assigns a number. This ultimately determines your luck. Why do it like this? To create a little bit of chance in the game so that it's not determined entirely by your levels.

     

     

     

    However, your levels and equipment do affect the dice you are rolling. The big question would be by how much and I don't know. But a lvl 40 miner wielding a rune pickaxe can one-hit the iron ore just like a lvl 99 miner with a rune pickaxe. This says that any number you roll on the dice (save for the very lowest number you could roll) will produce the same one-hit outcome.

     

     

     

    When it comes to low level ores, the lvl 40 miner's odds are much more even against the lvl 90+, because most rolls for either one will give the same results. This is where you will see more of an outcome such as you describe, where the lower lvl miner's success is being determined more by his timing and luck than what his lvl is giving him. If you the two miners went to a higher level ore, such as gold or higher where you it usually takes more than one-hitting it, you should see the higher lvl miner win out more. Some people may claim different because they've seen one time a miner with lower lvl beat out a higher lvl on gold or mith, but that would be because of a result of lucky rolls. Over the long haul, like say an hour or so, the higher lvl would dominate the higher rocks.

     

     

     

    The real problem with mining is there aren't enough high level ores to go around for miners. The only sensible option is to train on low-level, "junk" ores. The equipment, which I believe can have a greater influence on your results than your levels, stops at lvl 40.

  6. I voted no, but only because the question asked if I would like to see it. I'm not a fan of twitter, so I'm obviously not going to follow Tip.It. On the other hand, I couldn't see a negative impact being made by creating a twitter account. As other people have mentioned, just don't start posting "exclusive" information there. If you are using it to try and draw twitters to Tip.It than it sound like it could be a good idea. If you find yourself using Tip.It to lure people to twitter, than I'm against it. Either way, twitter just ain't my thang.

  7. Over the last couple of days the price of a Bandos Godsword has fallen off the table. Do you think they are being manipulated, or are there other factors involved? How far do you think they will continue to fall, and will the price rebound? Is this a good time to buy or sell?

     

     

     

    If this is being discussed somewhere else, feel free to point me in that direction and lock this thread.

  8. I think alot of people, at least when I used to train fletching, have already gotten their 99 and moved on.

     

     

     

    As you said someone pointed out. The fletching guild was not just a social gathering, but a place to attract high alchers wishing to buy bows or trade for supplies. No need for it now.

  9. For whoever said Jagex wants to avoid lawsuits, I'm pretty sure having an optional censor that is on by default and must be changed by the user (with a warning of some form) makes them immune to any legal trouble.

     

     

     

    Who said that?

     

     

     

    I hate to cite WoW again, but its rated T (meaning if you're a teenager, aka 13, then you can play it). They have an optional censor, and I haven't been able to find a single lawsuit over offensive language.

     

     

     

    I don't think a lawsuit would hold any ground given that runescape has legal terms you must agree to before playing, stating you are over a given age. You can't sue over an underage child getting verbally abused in-game, because they agreed to the legal terms before they started playing, and were in violation of those terms from the beginning.

     

     

     

    I'm trying to figure out whose post you are referring to. If it was mine I wasn't implying law suits, but this is good knowledge.

  10. If enough merchants clans pop up to have all items manipulated, eventually players will lose confidence on the true value of their items and cease to use G.E. for any normal transactions. This may trigger a massive selloff, creating a recession and a market crash. That's a long term effect. The short term effects are what you are feeling right now. Jagex will probably keep tradition and ignore a problem until a crisis ensues.

  11. The second one Merchanting clans do not ruin the economy, as a whole. A merchanting clan works by creating an artificial demand for an item, raising the price, then selling the items back at the inflated price.

     

    This works only in theory rather what probably happens is the leaders of the merchanting clan stock up on a specific item, tell the rest of the clan what that item is, slowly sell back that item at the inflated price, make a tidy profit, and finally watch as their members get screwed and the price of the item plummets as the artificial demand becomes an artificial supply.

     

    Even in theory, merchanting clans dont work. If everyone waits until the peak price, what happens is just a redistribution of wealth, or rather a gamble. The lucky ones will be able to sell at the increased price, the unlucky wont, and will have to sell at the floor, or wait until the item rebounds and either net a loss or no profit.

     

     

     

    This is sort of off topic, however Id like to point out that while merchanting clans can mess up individual markets, they are not numerous enough, or powerful enough to mess up every item.

     

     

     

    You have some points, but I tend to disagree. I believe merchant clans such as the one you describe are currently the biggest threat to the RS economy. This doesn't present an immediate, or sudden threat, but it is slowly building.

     

     

     

    The last paragraph points this out. You can already see the effects merchant clans can have in certain pockets within the market. Merchant clans are in fact a collusion in an attempt to corner the market on certain items. In other words, they use their strength in numbers to buy out a dominant share of any given item on the market in an attempt to dictate the price demand.

     

     

     

    You have roughly half of the clan making out with a profit, (unless the clan is really devious) while making it irritating for a few outside players looking to trade this particular item. Right now, the non-merchant has only one viable option, and that is to wait it out until either the price becomes more desirable, or the clan's shenanigans are over.

     

     

     

    You pointed out that right now there aren't enough merchant clans strong enough to influence the entire market, only individual items. However, the trend as been growing stronger, and more prices are getting manipulated every day. If Jagex decides that price manipulation is fair practice, the trend will only grow.

     

     

     

    Eventually, you will have enough merchant clans to affect every item on the GE. Prices will become so unstable that consumers (non-merchants) will lose confidence of the true value of any items. Several things could happen next.

     

     

     

    The most likely scenario is this will create a massive panic selloff, with all players looking to liquidate their bank to cash. This would crash the market, possibly for an extended period of time with only a select few items retaining some sort of value. Eventually, players may look to disregard the GE for trading purposes, and return to person-to-person trading. The mechanics of the GE will cease as you hypothesized. It could even lead to the value of gp becoming suspect, and players beginning to rely on a barter system, possibly with one item becoming more valuable such as logs or fish.

     

     

     

    Merchant clans can create instant gratification. The players engaged make quick cash and are happy. Many other players feel unaffected by their actions, and so they don't care. I think we need a little more foresight on what effect merchant clans could have on the economy.

  12. People have been talking about an optional censor at least as long as I've been playing. It would be all well and good if everybody ascribed to the "mind-your-own-business" club, but they don't. There are a minority of people who want to enforce their social policies on everybody. Even with their censor on, it will irritate them to no end knowing that curse words are slipping through to someone's screen, somewhere. Ironically, these are the people we try to please. These are the ones we don't want to upset, because these are the ones that take their cases to the Supreme Court (by the way, the case you are referring was about pornography, and they had to go back and add in the word, "serious"). It may be as simple as Jagex wishing to avoid law suits.

     

     

     

    I don't mind cursing. I just don't want to be cursed at by a complete stranger. There should still be a line somewhere on what is offensive. And of course, I do have my ignore button.

  13. People expect high-level players to be mature, respectful, and helpful. Well, shouldn't we expect that from low-level players as well? I think what some of you are suggesting is that high-level players should be setting an example, but we should be applying the same standards across the board.

     

     

     

    In reality, what we get is the same types of people you find in any given community: some good, some bad, and a whole lot in between. High stats doesn't equal good leadership skills, nor is it a good indication of one's personality. Low stats doesn't imply a lack of leadership skills. If a high-level player creates a brand new account today, it's the same exact person with the same knowledge and maturity level behind that new avatar. It doesn't make them any different except in stats.

     

     

     

    Combat levels, total levels, experience points, quest points, wealth...none of this makes devils or saints.

  14.  

     

     

    The world economy is currently nose-diving, and politicians and economists alike are probing for answers and solutions. One of the most well known and often controversial economists, Karl Marx, can provide a basic structure for rebuilding the presently crumbling economy. Karl Marx created a new economic policy and predicted the downfall of modern capitalism after years of studying and gaining the respect and trust of his fellow workingmen. These characteristics lead modern biographers and economists to believe that his compatriots saw him a god-like figure of economic genius, but also an extreme radical; willing to do whatever it takes to overthrow the capitalist economy(<~ very good thesis statement).

     

     

     

    Karl Marx was born in Trier, Prussia, into a middle-class family, but even from a young age Marx often broke rules and ignored his parents authority. After his basic schooling, Karl entered Bonn University at the age of 17 to study law, as his father had hoped. But he devoted little energy to his studies (Bussing-Burks). Marx was not a lazy student, but found little interest in law, and thus, devoted little energy to his studies. It was this lack of interest that eventually ended with, his studies had turned towards philosophy, a subject his father thought impractical (Bussing-Burks). Through his interest in the impractical philosophy he became a member of a group called, the Young Hegelians, which applied a left-wing interpretation to Friedrich Hegels philosophy, that humanity would eventually reach perfection.

     

     

     

    Marx, with his Hegelian philosophy eventually began to gain interest in communism and furthered his studies in economics. Modern economists still, turn to the philosopher father of modern communism, Karl Marx for insight and ideas to keep the economy fluid (Huxley). Why would a group of expert economist turn to look at a rebellious philosopher? Because most agree that Marx was an absolute genius when it came to the structures of a long-standing economic system.(<~ this sounds too opinionated.) During the Soviet rule over Russia, Marx was the sort of godlike figure with a big, white beard (Conan). The Soviets promoted atheism, yet they still esteemed Marx as their godlike figure because of economic system, Marxism.

     

     

     

    There is always two sides to every story, and Karl Marx and his followers didnt just climb up onto the throne as economic royalty, and many people consider him a radical for trying overthrow the capitalist government. Karl Marx ended his Communist Manifesto with, Let the ruling classes tremble at a Communist revolution. The proletarians have nothing to lose but their chains. They have a world to win. WORKING MEN OF ALL COUNTRIES, UNITE! (Marx 198). Marx eggs on (too informal, try prompts) the working middle-class to shake off the chains of capitalism, and do what ever it takes to gain their independence. Many countries would see this as treason of sorts, and because of his extreme radicalism, Marx was exiled to London, where he spent most of his time writing and teaching the Marxist ways. Marx also thought that everything must have a meaning, his motto was de omnibus dubitandum question everything; challenge everything; criticize everything because of this motto, Karl often had many enemies in the elite group of national leaders and politicians (Conan).

     

     

     

    Karl Marx, regardless of the stigma surrounding him and his communist beliefs, has proven to be one of the most influential men in contemporary times. Whether one views this bearded wonder as a radical or an economic genius there is no doubt that he not only predicted the downfall of capitalism but also brought one of the most prosperous eras in the past hundred years, the communist era, to Russia, Cuba, and China.(<~ this can be arguable. i'm not sure about prosperous, but he did leave a big influence in the countries.)

     

     

     

    An intelligent and well-written essay. Is this in MLA or APA? I'm more familiar with MLA. It's hard to evaluate your in-text citations without seeing your references or works cited page, but just remember if your sources came from books to include the page number of your parenthetical cite along with the author.

     

     

     

    Now I will play the antogonist to your argument. I think your introduction and thesis statement is well written. However, I have a problem with your conclusion. This should be able to summarize the points you have made to support your thesis. In your final sentence, you claim the downfall of capitalism. This can be argued, as the current recession hasn't led to capitalism abandoned in place of communism. The second point you make is Marxism brought "one of the most prosperous eras in the past hundred years" to several nations. You did mention how the Soviet Union adopted Marx's philosophy, but you didn't provide evidence within the essay to support this final statement. The Soviet Union collapsed, China had adopted a sort of hybrid between capitalism and communism within the economy, Cuba has suffered poverty for decades under the Castro regime. All three of these nations have seen harsh poverty in a welfare-type system, a stripping of individual liberties, and have imposed censorship on all media.

     

     

     

    Anyways, the point I'm trying to make is you either need more evidence to support your conclusion, or reword it to fit your thesis more clearly. I would like see more information on Marx's theories, and more on how his theories are interpreted and practiced today. I'm not sure how much needs to be biographical, or what your word count is supposed to be, but you could edit down the second paragraph to compensate if you need.

     

     

     

    Although Marx encouraged revolutionary ideas, I think Marx saw communism/socialism as a perfect end to a natural progression in politics. Capitalism became the answer to feudalism, and communism would inevitably become the answer to capitalism.

     

     

     

    I wouldn't really say Marx was an economist. He did base economics around his sociological and political philosophies though. It was more about how economics divided social classes.

  15. My mother is a lesbian, and as a teenager I experimented with bisexuality. However, I consider myself straight and leaning Christian with an open mind and tolerance to people of all backgrounds.

     

     

     

    Logically, it might be a bit too progressive for Jagex to take a stance such as this. Discussing homosexuality means we have to open the door to discussing sexuality in general, and for some of Jagex's audience they might be a little too young for that. This is a topic that should be left up to the parent's discretion, and not something you stumble on in a video game. Video games such as Runescape shouldn't need to inject popular hot topics and politics in the game such as race, religion, political parties, homosexuality, abortion, etc. This is a fantasy world.

     

     

     

    As far as the quest is concerned, I believe it's borrowing story lines from old fairy tales that children grow up on.

  16. Admittedly, that's because the quality of all the articles this week was excellent

     

     

     

    Can't argue with you there. Great job this week! :thumbsup:

     

     

     

    - but when it's not this good, I wish people would still remember that the discussion is about the SUBJECT, not flaming the author's skills.

     

     

     

    Who...mwah? :^o

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