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Earth_Poet

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Posts posted by Earth_Poet

  1. I think this article made me see something I never thought about before. Now that I think about it I've been training combat lots more this year than before. Good article.

     

     

     

    On the DYK: Fortunato also happened to be a wine expert in Poe's story, and since he's the wine seller in RS I'm thinking that's why he was really named that. Not really an impressive find...this is Freshman English 101 stuff, and how does it help players?

  2. I like this story. It seems appropriate with Halloween coming soon (at least in the US.) I like the description "vitriolic, red-eyed stare."

     

     

     

    "November the 17th" is not a complete sentence.

     

     

     

    This is very creative. I enjoyed reading it. Thank you for sharing! :thumbup:

  3. Interesting article.

     

     

     

    People don't use safespots when ranging or maging because they are cowards. They use them because it makes logical sense within the game. If you wish to train range for a lengthy time it makes sense to find an efficient and safe strategy.

     

     

     

    I didn't even know safespots were disappearing because of graphical updates. It does seem like a big issue because that can alter some players' style and strategy of playing.

     

     

     

    The downside of using safespots is that you really are at the mercy of a limited number of monsters. There's a balance between being courteous and competitive, just like most other aspects of this game. It's not only meleers. I've had other safespot users try to muscle in and take control of the very spot I'm in! If there's room to share I try to stay out of the way. If it's crowded, or if I was there first, I'm defending my turf and it's every player for themselves.

  4. I didn't know this time. In fact, I went and double-checked the stats of dragon boots and bandos boots and did a little :o . I still can't think of a situation where I'd want +2 range defence enough to justify losing that strength/prayer/ranged attack/magic bonus. But, ::'

     

     

     

    Maybe for pures who want to train at dagannoths? I'm reaching a little bit. I don't know :lol:

  5. I appreciate the heck out of it. There was always this argument that Runescape players play for content rather than graphics. That was mainly to answer questions like "why are you playing a game with such horrible graphics?"

     

     

     

    I think HD closed that gap a little bit. It only mildly resembles the game I started playing now. I was impressed. I was thinking if they were ever going to really step it up that they would have to move to a hardware version. I never thought they could get this out of a browser based game.

  6. But hey, Jagex doesn't have to incorporate it. They don't need to do anything they don't want. But they still do sometimes, just to appease us. So, what I'm saying is, Jagex isn't perfect. It has good times and bad times. But all the way through, we need to treat it well. Remember, if there were no Jagex, Runescape wouldn't exist. Treat them as you would want to be treated.

     

     

     

    I know there can be excessive Jagex bashing. It is true that some players live on being unhappy and look for any possible way to pick apart anything new, but there are times I think it serves a point.

     

     

     

    It may seem like a thankless job over at Jagex Towers, but it's not. The players in general do appreciate the game. If they have any doubt all they have to do is check their bank accounts. We help keep them full.

     

     

     

    There are some reasons behind the bashing though. First of all, Jagex has become this big, faceless entity behind the game. There is very rarely any personal interaction between the common player and the developer. A lack of any kind of relationship makes it psychologically easier to negatively attack. In other words, it's easier to beat up on someone that you don't know, especially if you think they are vulnerable. It doesn't make it right, and it's not completely their fault, but that's just how people are. Government never gets it right, Authors never get it right, movie directors never get it right, and Jagex never gets it right (even if they do!)

     

     

     

    At the same time, criticism serves a purpose. You can't expect us to all bow down at the developer's feet and thank them for the privilege of playing their game. The player is a customer that enters into an agreement with the developer. It's not a "mother hen" type of relationship. It's a business (although I do applaud Jagex at times for taking moral attitude to try and help protect its player). As a member, I pay a fee in exchange for a service of entertainment. If I am not happy I stop paying. It is their game, but there is a reason they constantly remind us on the main page that they listen to our suggestions. We have some affect on the outcome of the game.

     

     

     

    I know when you are in a hurry to get somewhere and some noob comes up to you and says "Can you show me the way to varrock?", Most people keep on walking and don't even bother to answer. If you did not see the message fine but if you have seen at the very least you could say is no. Don't ignore the person just because you think he/she is underage,

     

     

     

     

     

    I think most of us have gone through that period of willing to help. I do ignore now if I am busy, and I know this sounds a bit rude, but I've learned that I don't HAVE to stop for anybody in this game. I don't think "Ugh! An underage person! Get away from me!" I think about the experiences I've had trying to help people.

     

     

     

    It starts with a simple question like that, or "can you help me with quest?" Usually what it ends up meaning is "can you hold my hand and walk me through step by step on what I need to do, giving me whatever items I need to accomplish my tasks? then add me so you can help me with all my other future needs?"

     

     

     

    I have fallen into these long adventures with some players. I actually helped walk a player all the way through hero's quest. At the end, he said "Cool." and logged off. Not even a thank you! I've had one stranger come up to me and ask "If I give you my password can you do Monkey Madness for me?" #-o

     

     

     

    If it's something specific I can help with I don't mind saying something like "try ranging them." If it sounds like a vague question that looks like its going to veer me off track then I ignore it, whether you are an underage kid or my 40 year old neighbor. There are way too many maps, in game signs, and guides up now. I learned to keep walking. I know better now.

     

     

     

    I only think that Jagex © should do more to regulate the problem stated above. Instead of following the trends of the prices, they should make, for example, buying a mithril bar, smithing it into bolts, and feathering them, profitable.

     

     

     

    That would kind of defeat the whole purpose of having player to player trade at all. We could just use the general stores then.

     

     

     

    The reason why is because of simple economics. There is a greater demand for raw materials for the experience points. Same reason you want them. The more desire for them then the more expensive they will be. If they implemented your system then you wouldn't be able to sell your finished products at all to any players. Everybody would be training the skills for raw materials so at the very least they could use for themselves.

     

     

     

    The Grand Exchange has its flaws, but this isn't one of them. It isn't the reason why raw materials go up and finished products go down. It's the players own doing, and how they choose to play the game.

  7. what i really like is when i'm asking if anybody else is having lag issues when they shouldn't be and a tipit mod locks me up and shuffles me on this bloated 18 page thread whose discussion has deviated far from what I was talking about.

     

     

     

    But hey, that's ok. i think tipit has been less helpful and useful to me over the last few weeks. the technical problems i've experienced on this site i have no problems with on any other site i use, but it's my fault right?

     

     

     

    The Tip.It Times isn't worth reading anymore, but that's just opinon I guess.

     

     

     

    The biggest update of the year comes out on runescape today and let's shuffle everybody's discussion into one thread to make it....what...easier?

     

     

     

    so i guess now it'll be interesting to see how fast this account can get banned. have fun tip.iters.

  8. Holy cow. I like the graphics and all but I ran into all sorts of problems on the beta. Not a good place to relearn everything when you log in at steel dragons. It kept jumping in and out of full screen mode for me. The world was full so I tried to switch to a British server from America and experienced the worst lag I ever have for the game. I don't really understand as my specs are well beyond the requirements. I've never had problems with runescape before on my comp.

     

     

     

    Graphics look good, but I'll be happy playing the old version until they iron out the problems.

     

     

     

    Off topic: anybody know what a "slight increase" in membership fees is?

  9. I think you've made some valid points, but have tossed in some things that didn't need to be there.

     

     

     

    I own the quest cape, so I know that a lot of the quest items and areas become quite useless after the quest is completed. Giving us the after quest hook, a reason to keep the items and revisit those areas would be nice, but I want to say one thing about that.

     

     

     

    There is already TONS of content in this game. So much so that you can spend years and not do everything there is to do in this game. Constantly playing and raising skills only is at least 3 years of training to all 99s. Three years! You can tack on another year at least to play all the mini games and do all the quests, along with the numerous other content that isn't really related to anything, it's just there. So 4 years of content, plus new stuff being added constantly. Heck, they managed to give us not one, but 2 quests in the same month that they are doing the graphic update.

     

     

     

    You need to stop looking at the new and start reconsidering the golden oldies that have been there forever. You mentioned the fishing trawler in your article. The fishing trawler is a fun mini-game, but very few know it even exists, because there's so much new that it gets buried right away in the heap of things to do.

     

     

     

    So, to recap, I'll give you a 50-50 split in my agreement with this article. I do think they need to give us a reason to stick around after the quest and not totally ignore it, but there's only so much content you can cram into a game before there's no possible way you can do it all. There's more than enough to do while we wait for the graphic update, and if all the new is boring to you, grab your friends and head out to an unknown town or lost and forgotten mini-game and try it out.

     

     

     

    The content is there, you just need to explore it.

     

     

     

     

     

    Actually, Gameboy, I think that was the point of the article. Why not revisit and improve existing content, and maybe rekindle interest in the game rather than keep pumping out places and items that nobody ever uses execept to get through a quest or minigame? Quality over quantity would be nice. It's nice that they can churn out 2 quests a month, but what if just one really big quest a month, or every other month?

  10. Great article! I find this an interesting topic.

     

     

     

    Some graphical updates, though pretty, have made life in RS just a little more of a pain in the butt.

     

     

     

    You have already pointed out the new ores that are difficult to see, especially if you aren't right next to them.

     

    The mining animation was really annoying and even though Jagex claims that it didn't make mining slower it sure as heck feels like that to a lot of players. There were big petitions pleading to go back to the old mining animation...ignored of course.

     

     

     

    Those slayer monsters like gargoyles and spectres have become a little more difficult to click on now because when they do their attack animation they move back and forth from square to square.

     

     

     

    I really don't need extended death animations that make it just a little longer to get the loot. Just fall over dead and gimme! lol.

     

     

     

    Don't get me wrong. I like some of the new graphic updates. I don't like it when it comes at the cost of making things a little more frustrating for players.

     

     

     

    And I do like how you point out that other aspects such as fishing trawler and castle wars constantly go overlooked. One of my biggest pet peeves in the game was how you "danced" with your enemy when you were trying to attack. They've finally fixed it, but look how long it took to get around to it!

  11. I think I missed the point of the article, but I have never felt loyalty to any clans. Your comparison seemed to be "fans" of football rather than players since you pointed out that players trade and come and go and do not show the same loyalty as the fans do. Are there clan "fans" who are not in a clan, but follow them and root for them religiously? Or are you comparing fans of football to the actual clan members? In the latter case I think I would disagree with you. It's not about rooting for your clan, it's about brotherhood I'd imagine. A bond you share when you take on tasks together and build trust for one another. But then again, I've never felt that with any clan and thus don't share any loyalty.

  12. this is where i go "woot! first post!" right?

     

     

     

    on topic: i enjoyed the first article. the second article didn't really speak to me, but i'm sure others will enjoy it. i just wasn't as affected by the trade changes as i thought i would be. the only thing that might even have some impact on the way i play is that raw materials have gone up a bit, but i can live with that to see fewer gold farmers in the game. as far as gift giving...i would help out my friends here and there, but i stopped giving things to random strangers a long time ago. i found that even after i did they would follow me around and pm me and harass me to give them more stuff. it's kind of nice not to deal with a random beggar who is wanting a "free million" from me. i'm sorry that the second article's author is upset, but i just don't see the end of gift-giving as the end of runescape. i'm not saying i agreed with all of the updates last month...just feels that this was a rather minor issue compared to the bigger picture....but like i said i'm sure others will enjoy it

  13. if they would've taken the time to make this information available about what their plans were (instead of blindsiding everybody) and gathered player suggestions in the first place it might've saved a little bit of the grief. also, if some players would've been mature and made suggestions and complaints decently instead of trying to burn the forums to the ground things would've worked out more smoothly.

     

     

     

    i am glad to see things could possibly come back together, but both sides played this one out poorly to begin with.

  14. When I started playing Runescape I didn't know that there were players that had become famous. There are certain names that stand out now since I have played, but I'd still say that would be fame on a small scale. Do you think Zezima has to wear a disguise when he goes to the grocery store? Are the paparazzi camped out at his house?

     

     

     

    My family doesn't know anybody from this game. Most of my friends don't even know that I play. It's not like I stroll into work the next day and yell, "Guess who just got a mining level!" Nobody cares.

     

     

     

    Nobody knows me in the game. I don't expect anybody to ever know my name. I don't play to get noticed. I play because it's fun. I was in a clan with two players who have maxed out their skill total. Both of them have said they rarely get a second look.

     

     

     

    As far as power that would involve loyalty. Everybody's loyalty shifts, even my own. Within the game just play for enjoyment. Having friends that you can speak deeply with and count on should be enough for anyone.

     

     

     

    Very interesting article. I suppose there are some players who play the game with grandiose plans of fame or power, even if they can't admit it. :-w

  15. I'm an American and George Bush is my President. I'm used to disappointment.

     

     

     

    Ha! Mind if I put that in my signature?

     

     

     

    Back on topic though, I pretty much agree with what Gidion is saying. You can't call people weak for deciding to quit a game after their favorite aspect has been removed. :boohoo:

     

     

     

    lol. ya do what you like. i stand fully by that statement.

  16. Names with numbers are flipping annoying!

     

     

     

    :oops:

     

     

     

    Easy way to see if a person's underaged=Check the account name. If their named "poop, poopy, or poopman," ban immediately. :roll:

     

    Who names their account after excrement?? -.- Twelve year olds looking for a quick giggle, that's who!

     

     

     

    hehe...poopy :lol:

  17. lol. oh ya. i forgot the sadism.

     

     

     

    anyways....great thread. i think at one time or another we could find ourselves in one of those categories. One great thing about the rants site on the RSOF is that you can always find something to entertain yourself. The mods quickly locked this one, understandably so. Don't you ever see a thread though...and you just want to see how it's going to play out? lol.

     

     

     

    rsfriends2.png

  18. Ahem...first of all...this post needs to be moved to the rants forum and then subsequently locked for the flaming of others. You should read the rules before posting. In fact...if there is a Tipit or even Jagex mod that reads this I could move it and lock it myself....if I were only a *sigh* mod. <3: Second of all I get sick and tired of seeing whiners complaining all the time.

     

     

     

    The fact is that the game developers have worked so hard on bringing you all of these great updates for you, the player. I think if you just give it a little time that you might see that in fact this month's updates were the greatest updates in the history of video games...until next month of course. Actually, since I don't pk, merchant, or socially interact with anybody these updates were completely harmless to me. Honestly, I don't see what all the fuss is about. I mean, if you think you can create a better game then have at it.

     

     

     

    Besides, so what if you lost pking? Grab a pickaxe and start mining! If you don't like the game you should just quit and find something else to do. You could take up reading. I hear there's money in shoving mice up your [wagon].

     

     

     

    (Did I forget any of the categories? lol)

  19. You do know it's a game?

     

     

     

    If you think shooing away a dog is bad why arn't you ranting about killing animals and monsters within the game?

     

     

     

    Agreed. Don't you feel just a little bit of shame whenever you kill a unicorn though? It's like killing a little piece of the sunshine... :cry:

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