http://notch.tumblr.com/post/7009276212/trickling-information-about-the-adventure-update I wonder what kind of new combat mechanics they are adding. He did mention a while back that he wanted to have weapon swings do more damage if you're falling downward. So if you jump and then swing while falling down from it, you'll hit harder. I'd like to see bows act differently, too. Something similar to the bow in TF2 would be nice.