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Howlin0001

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Everything posted by Howlin0001

  1. Thanks Ken, did you happen to take a screen shot of those drops (the rune longsword and chainmail, I was able to confirm the others myself)? Are you sure they can poison you I've killed a good few and I haven't got poisoned yet.
  2. Can you give an example of what page it gives that error on and a screenshot of what appears for you? I'm not getting the error myself.
  3. Should I stay in the scythe or go to some of the lower regions to get bamboo and slate?
  4. no-brainer: crew and third ship. Can you define crew? Which ones?
  5. What should I focus on atm? I'm 34% into the scythe region. I have a renovated bar, refitted workshop, refitted shipwright and a renovated warehouse. I have 12k chimes, 2.9k gunpowder 2.4k slate and 1k cherrywood. I have 2 ships as well and all ship upgrades except the Hull of Storms upgrade.
  6. And your slayer level is 99?
  7. "Logging into a free world correctly restores your previous spellbook." That was a pain!
  8. We love starting each new year with something large, and this year is no exception. Cue the Kalphite King and our first ever level 90 equipment! Kalphite King Since the dawn of time, the Kalphite Lair has been born and reborn, as each new queen ascends to rule over her beetly minions. In the sandy depths, way below the inhospitable Kharidian Desert, a new foe has emerged and it’s eager to spill your blood and feed its ravenous nest. This new kalphite has taken a different, far larger and brutal form, however, and even the queen herself isn’t capable of ruling over him. It can only be...the Kalphite King. In this brand new, instanced boss fight, you’ll need to work cooperatively with a group of high level friends to avoid a quick and ungraceful death, including learning how to dodge the most damaging NPC attack ever! He'll have a large range of potential attacks, keeping even the most effective teams on their toes. The fight itself will be instanced, so there won’t be any issues of overcrowding or run-ins, as you'll be able to set rules to control who can join you for the fight. If you are skilled enough to prevail, the potential loot from this chitinous menace will be huge. To start with, he'll drop a range of new, level 90 weaponry focused around dual-wielding melee users, with both main and off-hand maces, longswords and rapiers. All-new kalphite enemies will also drop the resources needed to repair this magnificent new equipment. In this brand new Kalphite Hive, you’ll be able to fight through graphically reworked kalphites; perfect for kalphite Slayer assignments. We’re even overhauling their drop tables to make fighting them more profitable. Hati Wolf and Friends It’s winter again, and - as sure as the seasons themselves - the legendary wolves, Hati and Sköll, stalk the Fremennik forests and fjords once more. Each wolf requires a group of experienced players to defeat, with Hati focused around combat skills, and Sköll having a rather interesting Firemaking alternative to traditional hack-and-slash techniques. The brave adventurers who assist in their demise will receive a selection of wolf cosmetic gear (a brand new one, as well as all of the existing pieces) and an angry-wolf-sized chunk of bonus XP in Combat, Woodcutting and Agility. Desert Area Tasks The king isn’t the only desert content were adding this month: we’re introducing the newest of our task sets, which covers all of the Kharidian Desert. The task set incorporates 4 different levels of player skill, covering the traditional 'easy', 'medium', 'hard' and 'elite' categories, with elite requiring such levels as 91 Thieving 89 Crafting, to name a few. For those of you that haven’t tried a task set before... what have you been doing? Think of it like an awesome list of things to do, where you'll need to visit all four corners of the desert, collecting items, visiting hidden pockets of the game world and earning cool rewards while you do it. Rewards are, as always, numerous, and along with a hefty chuck of XP, crafters, herblorists and miners will be particularly pleased with what we have planned. As always, the rewards will include a piece of upgradeable gear - an amulet, in this case. We're also including some new daily rewards, rerolls for the Dominion Tower and improvements to two of the older, more neglected desert weapons. Demon Flash Mobs The demons have entered an arms race! Unknown to many, demons don’t just follow the word of Zamorak – far from it. Demons are looking to strengthen the presence (and power) of their chosen god, and - in late January - you’ll be able to intervene...if you dare. These demons are summoning and empowering their most powerful generals to ravage the land; draining blood and harvesting souls for a mysterious cause. This has not gone unnoticed, and a Saradominist priest will need your help! Similar to the goblin flash mobs from 2012 (only much, much tougher) you’ll be able to fight groups of NPCs that appear in pre-determined locations (like the Wilderness and other dangerous zones) throughout the world. For those brave enough, new rewards await! This time you’ll be able to kit yourself out with the latest in warrior-chic: the demon slayer armour. In addition to its generous stats - equivalent to dragon armour - they'll also grant you increased XP when fighting demons, and an increased dodge chance when fighting the demon general that spawns at the end of the flash mob. demon flash mobs armour Squeal of Fortune & Solomon's General Store There's plenty of cool content on the way from Yelps and Solomon this January, too. To complement the soon-to-be-released God Statues Distraction & Diversion, we'll be releasing Construction training packs on the Squeal of Fortune, giving you a chance to score some handy materials for improving your POH. There's also two sets of awesome-looking kalphite armour overrides, so you can get in touch with your inner invertebrate. There's loads more to come as well as these: weekend boosts to Summoning XP from lamps and bags of cash from Yelps, and abduction teleports and some wickedly demonic armour from Solomon. If you fancy treating yourself to a few spins on the Squeal of Fortune or something sweet-looking from Solomon's Store, January's the time! Have fun! Mod Mark What is a 'Behind the Scenes' article? Behind the Scenes is a sneak peek at the planned game updates that we hope to launch in the coming month. This, however, is only a plan; not a promise that a particular update will be released in a particular way or at a particular time. To get you the highest quality updates as quickly as possible, we usually keep on tweaking and testing right up until the moment before release, so sometimes things change or take a bit longer than expected. We aren't afraid to change our plan if necessary, as we will never launch an update before it is ready.
  9. I have updated the quest guide and monster entries and you have been credited for your corrections/help. Thanks :)
  10. I have updated the quest guide and monster entries and credited you accordingly, thanks for the information :)
  11. For me the guardian never dealt any damage to Korasi. Sorry for the delay in replying, I have crossed out what I have been able to confirm/correct myself, but I did the first few steps months ago and can't confirm the rest sorry. I have credited you for the changes I have made, thanks :)
  12. There is a "Quick-Footed" trait a captain can get. I assume it's a speed bonus?
  13. Not sure if it's the same for everyone, but the barmaids gossip for me for this week requires 800 in morale, combat and seafaring, with a reward of 300 chimes and 250 bamboo.
  14. http://services.rune...-grand-exchange Set effects for Nex gear might be interesting...
  15. Sorry for the delay in this Game_Freak67, I have updated the guide to reflect your corrections and you have been credit for it. Thanks :)
  16. Right now from my observations all of the hook voyages I've gotten have been highly manageable with my current crew. I'm not concerned with buying better crew yet, but it'll come soon after. The difficulty for my voyages went way up, 6.5k single stat requirements etc. which you definitely can't get more than ~60% on with Skull crew and ship parts. And I just had to pay ~500 gunpowder for repairs because I failed a mission at 73% (which is not in the 'heavy consequences' zone), so that 60% is a pretty big risk. In other news, 80 more slate and I got myself a nice new hull ^^. One of my crew died and the ship got destroyed at 85%. Heavy consequences zone is irrelevant sometimes. You lost your ship? Did you have to buy another one?
  17. By having them as the captain on that voyage.
  18. Eye do. Fixed that for you ;) Do the statues help much? I just got the assassin and biologist one.
  19. A captain can have up to 4 traits I have 74% of the way onto the new region, I'll be at about 94-96% once I complete all of voyages today, so tomorrow when I get 100% can I get voyages from the new region or will I have to wait until Wednesday for those voyages?
  20. Have you focused your journeys on the skull region? It could be that you're getting more voyages from the arc than others. Yea focused on the skull region. But the easier ones still take ~1:10 to complete.
  21. I have noticed I am getting a few easier voyages (level 2 difficulty)
  22. How are you so close to the hook? I am at 48% atm and only failed 3 or 4 in total.
  23. How many voyages does each storyline contain? I'm after doing 3 for the biologist.
  24. You can only do one special voyage for the same adventurer per day. So if you do one you can't do the other, the order doesn't matter. The adventurers have no effect on the other adventurer with the exception of adventurers that can partner together for a special voyage (missionary and biologist can't anyway). So if I do the Biologist: Chimes/gunpowder reward voyage, can I still do the Biologist: Story reward voyage today (I know doing the biologist voyage will remove the assassin voyage for today)?
  25. I did hire a few crew alright, but I have done a few upgrades for the ship as well. I'm not sure what you mean about the stats part. I know different crew and ship parts give different amount of rating and the success % is based on your lowest number rating for that voyage.

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