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SlayerMalk

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Everything posted by SlayerMalk

  1. i was facing east durial is back panic
  2. One of the first of many of pictures that i took of this First 99 skill and i started playing back in 04. Did 93-99 in F2P took me 3 months and im so proud of my first 99 hope you enjoy :). If anyone has any questions about training range in non members feel free to pm me and i would be more than happy to help
  3. 99 Range Achieved!

  4. 99 range 9pm w7 duel arena hurry back

  5. doesnt work Cowman i hope you dont mind me posting this but this is what i was trying to have
  6. Your probably the 10th person to tell me that but im trying and i have no Other Recipients Tab as shown in this picture the name at the top i entered just to see if the box would pop up but it doesnt. Help? Ignore the following errors tab
  7. Hi, im trying to send out invitations to about 9-10 friends on the forums and i know that crewbie's have the ability to start conversations so to speak with many other players over one central pm. They seem to have a other recipients tab which i seem to not have. Basically im just wondering and/or asking for help on how to be able to send out one centralized private message to multiple people. Hopefully an administrator could look at this as i have been told to talk to them about it.
  8. My bad lol, i must have looked over rock crabs. Thanks for updating the calculator
  9. Thats pretty shopped really... i see red vams and not a dragon chainbody dream on
  10. Hey, me again This is the second part of my previous range calculator topic which was to update the calculator. Just like the ranging calculator the hp is limited to only 3 digits and should be changed to 4 digits to accommodate such monsters with at least 1,000 hp. Also there are some new monsters that I think should be added into the combat calculator which will help those melee trainers easily find out how many of what monster they must kill to reach their goal. The monster list that I have composed is posted below. New Monsters Monkey Guardians (Commonly used for camping and are right next to an altar for optimal efficiency and effectiveness) Armored Zombies (Very good loot, aggressive, right next to altar for long trips, can be used with salve e for extra damage, safe from revenants) Bloodvelds (Good for charms, many safe spots if a person were to use a halberd, low hitting, easily accessible, good xp) Mutated bloodvelds (Better for charms then normal bloodvelds, yet again there are safe spots, low hitting, aggressive monster) Flesh Crawlers (Low hitting monster that often can be afk'ed, decent amount of xp, easily accessible, commonly used by both non member and member players) SOS Spiders -3- (Generally low hitting monster that can also be afk'ed, great xp per hour ratio, and commonly used by both non member and member players) Ankous (Their max hit is around nine or ten and they can drop fairly decent drops, alongside giving good xp per hour) Corporal Beast (This would be for those who like to solo the Corporal Beast as it easily has the highest experience per kill in the game) Ghostly Warrior (Small safe area that is in soul realm where protected from revanants, aggressive, very good xp for all levels, very high profit made from drops) TzHaar-Xil (Their max hit is easily canceled out by eating a monk fish and have good xp rates as well as high tokkul and rare obsidian drops) TzHaar-Ket (Can hit high from time to time but their loot and xp per hour out weigh this) Yaks (Probably one of the most common training monsters in most skills currently in runescape, very fast xp, slight profit if you pick up drops, right near bank) Rock Crabs (The rock crabs north of relleka are commonly killed for their high xp as well as their low damage. Be aware they are aggressive which speeds up the xp rate) Experiments (High xp per hour monsters that drop okay drops as well as the inability to hit. Attacking these will not cost you much food which increases efficiency Werewolves (These are found in canafis center and offer high xp as well as low hits and the ability to be safe spotted) Jelly (These are know to drop clue scrolls very commonly and not hit very much while being attacked. Their xp rates are also fairly high considering their level)
  11. Omg serious profit is really serious you saved what like 600gp *not worth it in my eyes*
  12. Hey, I just saw the updated version of the ranging calculator and would like to thank you for the time you put into it :)
  13. Jagex is making tons of tiny updates without tell us :/ ya it must be a new update so instead of seeing 0% you see that
  14. Oh, sorry about that. If i can think of any more monsters i will add them in a new post. Regarding your post and super's post for the monsters with multiple levels why not just use the lowest level monster so you can see how much range xp you are getting per kill at minimum as oppose to maximum. Thanks again on taking the time to look at this thread and update the ever so aging range calculator. I'm at exactly 13,000,000 range and i will get 99 range about a week from now but i figured since i toughed it out and went from 94-99 in non members, that i would help those looking to train it in members worlds as well. Thanks again, Moosecow1
  15. Thanks, i agree as the day progresses i will keep adding more monsters to the list that i have started above.
  16. Hi, I just noticed that the ranging calculator which I have been using a lot does not allow for 4 digit hp's. While I don't think anyone would ever use the calculator for this, the soul wars boss as well as the corp beast are both 4 digit hit points, and perhaps there will be more monsters in the future that will have at least 1000 hp. But my main question is could the calculator be modified to allow monsters with 4 digit hit points and/or more common monsters that are used for range xp besides the ones currently listed? Would love to hear what you think. Thanks, Moosecow1 -edit by moosecow1- Theoretically you could make a calculator for all monsters in the bestiary but that would take up quite a lot of time and server space. But, more realistically you could add the following monsters New Monsters: Spiritual Mages (You could do all the gods) Aviansies (People commonly range camp here) Living Rock Creatures (Easily safe spotted and 1.1k range xp per kill if using only range) Nechryael (People are starting to use chins on these creatures more and more for their charms) Bloodveld (Con mutated many safe spots good charms) Mutated Bloodveld (Cannoned very commonly) Black Demons (Very very good range xp tons of safe spots both in the chaos tunnels and taverly dungeon) Yaks (have grown very popular for quick range xp) Tormented Wraiths (Are surprisingly good for range xp and are commonly camped at for their holy elixer drop) Dagganoths (Who could forget about these very common for cannoning and hit low with high hp) Kalphite Guardians (Although they are level 141 jagex has left many blatant safe spots where a ranger can hide and collect charms) Abberant Spectres (Low defense commonly ranged via cannon or any other range method usually fast kills) Mummies (Used primarily for chinning that result in high range xp per hour and easy to lure) Skeleton Apes or "skeleton -5-" (The other commonly used spot for chinning with high xp per hour) TzHaar-Ket (Ever since these were released players have flocked towards them for recently improved drops and safe efficient ranging xp.) Cockroach Soldier (These are the best item droppers in f2p with up to rune sq and rune scim and are very good xp and don't hurt you much) Flesh Crawlers (Commonly used in both f2p and p2p for fast afkable xp/ they drop lots of rannars for some reason) Ankous (Commonly used by both non-member and member players for fast kills a couple of safe spots and fairly good drops) Giant Spider -3- (This is the spider found in the stronghold of security and is used for afkable xp and fast kills) Minotaur (Commonly used by lower levels or pures for good ranged xp and their drops, they are also safe spotable) Corporeal Beast (A massive 8,000 xp at least each kill not including the dark core healing, when you hit a 100 with ruby enchanted bolts thats a free 400xp for you and the beast has 2000 hitpoints do the math :))
  17. the more you risk while you welfare the better you are at pvping duh welfaring with p hat brings up your street cred
  18. what a shame :/ i have 1105 obby charms stockpiled just because i killed them for drops and only got like 7k tokul from them (this was pre obby monster update) so basically all i got were tips and obby drops not complaining but i didnt get anywhere as many tokul as people are getting now
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