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Zekei

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Everything posted by Zekei

  1. I agree that the Higher Combat levelled people may have worked for their combat level thus they deserve to be able to single click targets that others may not be able to single click, BUT what about people who have been playing a LONG time, but with a combat level that does not reflect their played time? They should be rewarded as well in my opinion. I suppose but I think since we're talking about killing monsters and stuff it should really only be based on their combat level. Someone can have 99 attack strength range mage and HP but only 89 combat, although getting all of those stats probably took quite a while, they have plenty of experience in combat, but they still can't single attack anything level 90+. Jagex intended the current system as a safeguard for lower level players rather than a bonus for high level players, and I think that if they implemented this system, the people like in my previous example will benefit from this, and that High-Combat players wouldn't see much of a difference from the lower level players single clicking monsters opposed to right clicking then left clicking when racing to a Monster, and that Low Level players would have a much easier time levelling a toon, and if they think they are too unsteady of hand they can always set it to "safe".
  2. I agree that the Higher Combat levelled people may have worked for their combat level thus they deserve to be able to single click targets that others may not be able to single click, BUT what about people who have been playing a LONG time, but with a combat level that does not reflect their played time? They should be rewarded as well in my opinion.
  3. Have you ever hated fighting a high level Monster, or tried bounty hunting at a lower level than others and you had to constantly click twice to attack? Well, with this simple idea, I think your troubles may be gone. All Jagex would need to do is add an option in your "Wrench" menu called: "Left Click Attack" that can be put on "Safe" or "Always" or "Always Safe" Safe = How it is currently, where if a Monster or Player is higher combat than you, you will have to right click them, then left click the attack option to attack them, which would be the Default, and mostly used for new players. Always = Makes it so that if your combat is lower (or higher) than a Monster or Player, that the "Attack" option will always be the first one, so that players can PvP easier, and so that when there is a monster that is very difficult, the player has one less thing to worry about (Like fighting Tztok-Jad, level 702, which is a very difficult fight using many consumables requiring the player to constantly right click then left click attack in order to kill him). This will also eliminate accidentally examining monsters that you wanted to attack. Always Safe = Makes it so that you will Always have to right click then left click to attack, even if a higher combat level than the thing you are attacking, which would most likely be for people who are running through places packed with monsters, or trying to get to a certain spot without attacking something (Like in the Fist of Guthix minigame where there are many people and you may want to walk to a certain place without accidentally clicking on people) Pros: 1. Faster Clicking, less things to worry about. 2. High levelled players can kill monsters like the Kalphite Queen, Tztok-Jad, and the many more without being restricted by a safeguard intended for lower levelled players so that they do not accidentally attack something that can kill something. 3. Eliminates the "Death Dot" technique which is very over-powered, using your screen-size as an advantage, as the all of the attack options will be at the top of the screen so that PKers can kill their target easier, and so that in populated places people can trade easier (like the grand exchange) 4. Completely Optional, as you can select whether to choose the more dangerous option in your menu, so that those who like the previous clicking method can stick to it, and not be affected, and those who are more experienced can fight easier. 5. No cons Cons: Did you read #5 of Pros? Please Post if you support, and if you do not support, tell me why, ALSO please give me any issues for special situations in-game that you may have worries about so I can list them in "Cons". If you support, Please say so, as well as send in a suggestion to Jagex. Support Count: 1(I don't count :P ) First Supporter: Baconxl 50th Supporter: 100th Supporter: Edit: Added a few things I left out in the first post.
  4. I just thought that if I was close to levelling Attack/Defence from controlled training I could switch to a Saradomin Sword (I would have a LOT of money by then because of the amount of pking I would be doing) or if that doesn't work I could just switch to Dragon Scimmy/Unholy Book What do people think about either of those options?
  5. You should consider using a Torags helm. I'd like to add you should probably keep rune armor and dhide/karils in your inventory, and a becon ring for some extra magic def. Also, you need should probably take a couple more sara brews. If I were you, stay in mid creater. I'm lvl 117 P2P, and High Crater is nearly impossible. 90% of everyone has barrows, a Godsword, or both. :wall: Beacon Ring is a good suggestion, thanks, but I have plenty mage Defence using what was last posted so I think im fine just using recoil. Torags helm may give extra stats but is a bit more expensive than a neitiznot helm, plus neitz gives a high str bonus and a pray bonus, I think too many brews would be making my already fairly low defense level even lower, and I am planning on mid crater heheh, i'd probably go 138 once I hit 113 combat by controlled whip training...
  6. More Changes.... 85 Attack 99 Strength 75 Defence 99 Magic 99 Ranged 71 Prayer 6 Summoning (its already there unfortunately :wall: ) I'll bring the following: Head: Neitiznot Chest: Ahrim's Robetop Legs: Ahrim's Robebottoms Cape: Strength Skillcape / Fire Cape(if not 99 str) Necklace: Amulet of Strength Ring: Ring of Recoil Gloves: RFD Gloves Boots: Dragon Boots Weapon: Abyssal Whip / Unholy Book (All potions are max dose) Consumables: 1 Super Attack 1 Super Defence 1 Zamorak Brew 1 Magic Potion 2 Super Restore Potions 2 Saradomin Brews 1 Super Antipoison 14 Sharks Other Armor: DDS Black Dragonhide Top Runes: 300 Death Runes(600 if Barraging) 300 Blood Runes 450 Water Runes(900 if Barraging) This should be enough to last up to 5 minutes in mid-crater if I didn't pick up drops from kills, or 1-2 kills. Questions: Am I bringing the right number of Runes? Sara Brews? Super Restores? Should I use a different weapons? Should I use a Glory instead of a strength amulet? Are there any other pieces of gear that I should switch out? Does anyone have advice for using Ice Blitz/Barrage and a DDS/whip? Should I use a Black D-hide Top? if not, what should i replace it with in my inventory? What is a good Agility level to have when bhing? My Assumptions: Don't use Ice Blitz more than twice (Because they will start eating after the first ice blitz) Stand about 6-9 squares away from the person you are fighting when starting the fight (so that you can get to them faster if they use Range/Mage, and when they start eating) Save food/brews, use Ice Blitz / Blood Blitz to start fights (Obviously to save food and save time by doing damage while getting healed) Turn on Melee/Item Protect after killing somebody (So that people can't hit you hard while grabbing loot and so that you don't get hit out of no-where being killed) Switch to Black Dragon-hide top if you are being attacked by a mage (but not if they use it in conjunction with melee) Always start fights with Ice Blitz first (not blood blitz because they will run at you, losing ground, and not melee because you lose the element of surprise with ice blitz i.e. they will notice you running at them, but if you cast a spell on them they are less likely to notice) Use Sharks during melee combat, and use brews before fights to have an HP advantage Don't be afraid to safe if your opponent is hitting hard (i.e. Dharoks, AGS users......) so you don't get KO'ed (I know this might be considered cheap, but dieing with food in your inventory is worse...) All Suggestions and Tips are appreciated :thumbsup: , and harassment is looked down upon :shame:
  7. Yeah don't listen to me lol iv'e been on something lol, tested a bunch of bh strategies and proved lots of mine false sooooo.... yeah.
  8. Zekei

    Crafting

    if you want to MAKE money and get it to 66 i suggest doing about 10.5k flax it should make about 1.8m (buying 10.5k flax for about 1m) meaning .8m profit plus your lvl 66, it should take about 11 hrs total sooooo thats money made and xp made, i went from not being able to do bow string to 68 crafting, and if u count doing this a little (plus i made most of my cash for members to start up with) It's easy, I suggest just browsing youtube while going up and down the stairs in lumby with flax
  9. Well first off, if your a mem you will prolly do well as an Ancient Dagger Pure with 90 Att 70 Def 99 HP 99 Mage 99 Range 99 Str 72 Prayer Max stats and DO NOT COMPLETE WOLF WHISTLE (you can start fighting bring Bloods, Deaths and waters at a 2-2-3 ratio Using Ice blitz and Ice+Blood Blitz to start a fight with low HP or just to gain HP quick when the person is owning you, Bring a super set, zammy/sara/super restore pots if you want and also bring a super antipoison as well as, Mystic/ghostly top and bottom Neit Helm, Glory Ammy, Ring of Recoil, Whip/DScim and Pray Book, Climbing Boots and D/Rune Boots and RFD Gloves/Black Dhide Gloves, God Cape / Skillcape / Fire Cape / Obsidian Cape and have a Black Dhide Chest in ur inventory just incase, as well as a DDS to finish your opponent after killing them with ice blitz / blood blitz / d scim / whip. The rest is sharks. Fighting is simple, Drink pots, Ice blitz target, Put on Black Dhide Chest if they are maging, Blood Blitz if low on HP, then run in when you have high HP and turn on Protect Item Protect melee/range/mage prayer and of course piety and own with d scim / whip, or if they are low then run in with DDS and spec out, If you get low fighting him ice blitz and back out and blood blitz, and if they are ranging or maging you just eat sharks and keep killing them with your Scimmy / Whip If any comments please pm me
  10. Yes yes, it is a crappy spec after I looked at it, but also when u said 99 is a bad goal i just said that you can go for it but you don't need it :D
  11. Lol I didn't think much on that one, Yeah, that wasn't really anything good I suppose, I'm not much used to F2P PKing at all so.... I don't know exactly how it goes, I'll leave f2p to you guys lol >.<
  12. It might seem difficult at first to get all these goals but as I said just work on each of them individually and if you adopt this style as your own and perfect it, you could be one of the best Mid-PKers ever =D And at a point your kills will generate money for more kills and cooler gear =D
  13. Train your mage 55-75 with High Alchemy on Yew longbows (losing 80-100 ea.) Train Att/Str/Def at Rock Crabs Train Range at Blue Dragons / Fire Giants Train Prayer by buying Dragon bones, grinding them into pots at the ectofunctus (14 at a time) and getting 14 Buckets and filling them with slime then praying at the Ectofunctus, thats a way that gives high xp If you have any concerns about where to find an item, to do a quest or anything you gotta look it up (It would take me hours to list exactly how to do every little thing that you need to do to make this to work) Just look up stuff that I wrote, like, how do I get ice blitz, or how you get a prayer book and such, If you focus on each thing it could take about an hour to a day to get each thing depending on what it is, just look up the stuff, you can probably hit all of these goals in 3 months if you REALLY work at it (7 hours a day for 3 months) 4 months if you are casual, this will make u a great PKer =D
  14. As a P2P that char is best for an Ancient Dagger spec which I will explain(I'm going to be one myself =D) Okay, well get your Att to 80 for DDS and other weapons, as a P2P you want 82 Mage (Ice Blitz = what your going to be doing), 95 Strength, Get your prayer to 43, Summoning to 1, KEEEEP YOUR DEFENSE AT 1 AT ALL COSTS, if it goes past it then go to 20. Minimum BH stats: 80 Att 95 Str Any HP 1-20 Def Any Range Atleast 82 Mage 1 Summoning (do not do wolf whistle) 43 Prayer And you can go up to: 99 Att 99 Str 99 HP 99 Mage 99 Range 1 Summoning 80 Prayer 60 Def Going up in Def, Summoning or Prayer past these points = not good, Also do not do the Tears of Guthix Minigame so you don't level your Summoning Helm: Helm of Neitiznot (from Throne of Miscellania quest) Chest: Mystic Robes (If 20 Def+) / Ghostly (If under 20 def and don't want to risk much) Legs: Mystic Robes (Same as top) / Ghostly (Same as Top) / Black Dhide (If above 40 Def) Necklace: Amulet of Glory Cape: Fire Cape(If you have multiple of these) / God Cape(If nothing else) / SkillCape(t) (If you have 2 99 stats wear this, Str cape, Att Cape, HP Cape are all good capes to have when BHing, Att makes u hit less 0s Str makes u hit higher, HP increases max HP by 100 / Obsidian Cape(if 60+ Def) Feet: Climbing Boots(if low def) / Rune Boots(40+ Def) / D Boots (If you don't mind risking 500k more and have 60+ Def) Hands Highest RFD Gloves / Black Dhide Vambs (if 40+ Def) / Fist of Guthix Gauntlets (If you don't mind doing fist of guthix to get more if you die, whichever you can use that is highest) Weapons: Dragon Scimitar or Abyssal Whip / Prayer Book Ring: Ring of Recoil When you pk bring a Super Set (3), Magic Potion (3), Super Anti poison (3), Black dragonhide Chest (if you have 40 Range) 400 Deaths and Bloods (or more if you plan on BHing longer, remember the 2-2-3 ratio between Deaths Bloods and Waters) Bring 600 Waters, DDS, Zammy Brew (3), Sara Brew (3), Super Restore (3), and the rest sharks Remember, bring the same amount of zammy brew sara brew super set and mage pot doses whenever u PK (don't bring 4 dose zammy brew 3 dose sara brew and 2 (3) dose super sets and a 2 dose mage potion) Think of this, Drink Super Set, Mage pot, Zammy Brew, Sara Pot, THEN Super restore (one dose works for the side-effect of sara pot and zammy brew so you Don't have to bring as many) you can also switch all your potions for 4 Doses if you wish to PK longer, or bring twice as many of all the potions (make sure you have super restores for zammy or sara brews, but also remember that you only need one dose per zammy AND sara dose). Okay, basically what that is saying bring 3 doses of all the potions, 4 doses of all the potions, or 2 4 doses of all (never bring 2 3 doses because that is like bringing a 2 dose and a 4 dose thus wasting space all in all), When you bring 2 4 doses of all make sure that you take the same doses of sara and zammy brews, and bring super restores equal to all of your doses combined divided by 2 (2 4 doses of each = 16 doses, 16/2 = 8, so bring 2 (4) dose super restore potions) PHEW...... my wrists hurt, but i'll finish it When u PK you should have Ancient Magicks and you can cast Ice Blitz, it will stun the person for 15 seconds and deal up to 26 damage on them, PLUS you will have runes to cast Blood Blitz which can heal you for how much damage you do (hitting up to 24 meaning up to 24 healed off of each cast, plus 24 damage dealt) which is when you Ice Blitz the person, if you are low cast a few blood blitzes, then start fighting them, without wasting sharks which you would use while not being able to cast magic on them. ONLY IF they are low on HP, walk up and do 3 DDS specs, they will most likely die by then, and if they aren't dead Switch to your Whip / Drag Scimmy and lower them down, then switch back to DDS and do some specs until they die, then loot up or whatever, put protect prayers up and grab their good loot and get out if you are low on hp / pots, or keep fighting if you think you can kill more. This is a good strategy to BH I just thought it up as I wrote, and used stuff that I made from almost scratch, with suggestions (I wasn't looking up strategies, I thought of the basic Idea, then later on found out it was a good strategy to PK with) If you have any comments about this then PM ME =D!!!
  15. I agree, with 72 Range you should be able to kill all of the guys easily, BUT YOU NEED 43 PRAYER or it is difficult (This isn't how to get to them or anything it's just what to do when you kill him) For Smoke just mage with Water Blast(w/o wep unless u got ice gloves) with Melee Protect For Shadow use Earth Blasts and Protect Melee, bring 10-11 Prayer pots and enough for 100 Earth Blasts (Bring a staff) and a few Tunas so that you can heal up when u find him, you gotta walk around his room, I was wasting prayer for 3 minutes just waiting for him to spawn, so try going in then to the center then back to where you came in then go back in, thats what worked for me and my friend. Kill him once, drink pray pots when u go to 15 Prayer, try to maximize your Earth Blasts, and DO NOT cast anything if you go under 10 because by the time your done you will be drained of prayer and hit by Damis and everything else, soooo.... Watch out =D. For Blood just stand in front of him and spam wind wave or wind blast, bring A LOT of food(sharks) and 2 prayer pots, I did it with one and swordies, but finished with 2 Leftover and low hp, that's why I say this For Ice just do the first part then go to the bank go thru the gates turn on melee protect and run, when you get between his area and the wolves (Bring 5 Super Restores 3 Pray :pray: pots, 150 Rune arrows, animal magnetism sack(so you get your arrows back when killing him), Magic Shortbow, and your best range gear (as long as it isn't like a robin and ranger boots hehe), climbing boots and [bleep]ed boots (climbing boots equipped and [bleep]ed boots in inv) and the rest just bring Sharks.) Drink a dose of Super Restore and if you are under 25 Prayer points left put your Protect from Melee prayer on then shoot him, he will freeze you, you gotta constantly click attack on him so that you can actually kill him :wall: When you go under 25 Prayer pts drink a pray pot, and 4 levels under your normal level drink one (btw Super restores heal prayer so if your stats are going low and your prayer is fairly low, you may want to use one of these instead) Keep shooting him and eventually he will die, CHECKLIST: check if HP is over 25, if not eat sharks until it is, then check if your prayer is over 25, also try to check at the same time if your stats are reduced by less than 4, if they are reduced by more then try a super restore, remember super restores give prayer, so you might want to wait a little on having a prayer or stat pot so that you don't waste prayer points. (THIS IS THE HARDEST KILL!) Bring a ring of life, if you follow the checklist you shouldn't be teleported out if you make sure your hp is over 25 Remember, ONE VERY GOOD THING IS TO EAT AND DRINK WHILE STUNNED SO THAT YOU CAN DEAL DAMAGE WHILE NOT STUNNED \
  16. Actually I put 99 Attack not 60, and you reduced attack by 9 and def by 10 to get prayer, which is pretty much useless, although I think one change to mine could be made, just lower def to 70 and increase prayer to 43 for protect prayers, and if you wish to go for piety then you might as well lower your attack to 90 and increase prayer to 72, BUT it is all up to you as all of these will work equally well, its just whether you want to have higher prayer for less def and att
  17. Okay, well for your other char I believe that 25 Is good, 31 will just drain your prayer faster. Plus try getting your Str up as high as possible without going over 50 Combat (look up a combat calculator) so that you can hit hard =D For your older Char I think you should go for the 70 range 70 str deal, 61 Mage won't hurt because 70 range makes sure that you can't lvl from Mage unless your mage goes over it, you may want to think of going for 100 cb (maxing out str and range and keeping hp at 99 in your formula)
  18. kk i'll consider doing that too =D, ill use em depending on how much cash I got on me atm I suppose, and how long I plan to BH
  19. Yeah It is kinda expensive for F2P, I sort of forget that lol. If you want to kill really fast use my strategy it is harder to achieve but more rewarding 1v1, and if u want to do long BH Sessions then Range tanking is great =D, I'm too used to being member XD
  20. I think if you wanted to Rogue more go for Range Tanker and if u wanted to stick to 1v1 go for barrows pure, and its never too late to switch between because you have 99 mage 99 range and 99 str. If you are patient you can be a barrows pure and just wait for your target to be a good kill and you should be fine, and if someone goes rogue on you they usually are just someone who either has great gear or are 1 iteming. If they have great gear you might get something way more valuable than Barrows (GS rogues = dangerous but if you get them just wait the 2 Minutes and use their food, to desperately stay alive, run from people and when its over run the hell out of there and bank whatever loot u get and such) BUT I am not very familiar with range tankers except what they do, but I know a bit more about Barrows pures, so.... its really whatever you want =D
  21. Rofl, one thing learned: If your going to bring a GS bring more gear so u don't die, or have higher stats, lol.
  22. lvl ur Str up to 99 and pray to 25, you will be at 71 cb, and u can lvl mage to 99 and range to 99 and you won't get a single combat level so do those as high as u want, I suggest becoming an ancient dagger bher with the following stats: 99 Str - Hit hard 99 Mage - Ice Blitz ftw? 99 Att - Be able to hit 80 Def -(As high as you can go, makes it harder to get killed too, plus the only thing else you could get cb off of is prayer [assuming u don't do summoning ever] and that isn't very helpful past 31 really for a melee'r, plus you can use some better armor for higher bonuses) 99 HP(don't worry about training it here, this is here so you don't have to worry about training HP too high) 99 Range(if you want, you won't gain CB lvls from this so... might as well) 31 Prayer(Ultimate Strength / protect item ftw) 1 Summoning(DO NOT DO WOLF WHISTLE XD!$$) This should put you at 112 Combat fitting nicely into the very top of the mid crater for P2P, these stats are the best you could do with what your at currently Thus you can hit people hard with an ice blitz and rush in for the kill with your DDS, and the gear, however is up to you depending on your monetary status.
  23. I'm assuming you are F2P, if you are then you want 100 Combat as your target and I with those stats it is most recommended to go Str pure pretty much. SOOO..... (pulls out combat calculator) You can technically level your stats to this and have exactly 100 Combat: 99 Attack - High Accuracy 99 Strength - High Hits 25 Defence - As high as you can go without hitting 101 Combat 99 HP - Calculated as this so that if you were PKing on this guy in 100 years you would still be 100 Combat because you can't level it past this. 99 Mage / Range - Because you are melee based so much so that you can't possibly get a Combat level by training mage or Range, meaning you don't really need this, i'm just saying you can have these if you want 45 Prayer - Gives you all of your Non-Member prayers In this situation I would just use the following armour: Helm: Blue Wiz hat Neck: Strength Amulet Cape: None Chest: Green D-hide Chest Legs: Blue wiz bottoms Weapon: Rune Scim Offhand: Mith Kite Gloves: Green D-hide Vambs Boots: Fighting Boots or regular Boots. In ur inventory you should have the following: 1: Strength Pot (3 or 4) 2: Strength Pot (3 or 4) 3: Rune 2H Sword - Finish off your Opponent 4: 150 Earth Runes 5: 150 Water Runes - Bind Runes in case they are running and when you find them,50 Casts 6: 100 Nature Runes - Also useful for binding and eating if used correctly can give u some free eating time. 7: 250 Fire Runes 8: 200 Air Runes - Fire Blast Runes to start off the fight with, used with the Bind runes (Look theres a guy, cast bind and 2 fireblasts 9: 50 Death Runes - then melee him with ur scim and finish with the 2h) and (oh he's running bind and kill w/ 2h and fireblasts) 10: Swordfish 11: Swordfish 12: Swordfish 13: Swordfish 14: Swordfish 15: Swordfish 16: Swordfish 17: Swordfish 18: Swordfish 19: Swordfish 20: Swordfish 21: Swordfish 22: Swordfish 23: Swordfish 24: Swordfish 25: Swordfish 26: Swordfish 27: Swordfish 28: Swordfish
  24. I'm thinking instead of ahrim's I could use mystic and I wouldn't be as much of a target lol. And instead of a Rune Defender I could use something like a Zammy prayer book so I can do higher Blitzes and Barrages. If I was blitzing I was wondering what I should have in my Inv, I'm thinking this gear: 1: Super Attack (3) 2: Super Defense (3) 3: Super Strength (3) 4: Magic Potion (3) 5: Super Anti-Poison (3) 6: Black Dragonhide Chest 7: 400 Death Runes 8: 400 Blood Runes 9: Dragon Dagger (p++) 10: Shark 11: Shark 12: Shark 13: Shark 14: Shark 15: Shark 16: 600 Water Runes 17: Shark 18: Shark 19: Zamorak Brew (3) 20: Super Restore Potion (3) 21: Saradomin Brew (3) 22: Shark 23: Shark 24: Shark 25: Shark 26: Shark 27: Shark 28: Shark Helm: Helm of Neit. Chest: Mystic Robes / Ghostly Legs: Mystic Robes / Ghostly / Black Dhide Necklace: Amulet of Glory Cape: Fire Cape / God Cape / SkillCape Feet: Climbing Boots / Rune Boots / D Boots Hands: Barrows Gloves / Black Dhide Vambs Weapons: Abyssal Whip / Zamorak Prayer Book Ring: Ring of Recoil And I could Super set up, Mage Pot up Zammy / Sara pots as well as my antipoison and then use a dose of Super Restore and go in fully statted up and just find sum1 Blitz or Barrage 'em til they are at about a half of their HP and walk up and do sum DDS specs and if they eat thru 4 dds specs I can whip the rest of them down til either 1 of two things happen: I have to eat a lot, at which I can just Back up and blitz him down while I use that time to eat, and go back in for one or two DDS specs and then kill him with more whip and repeat this step as necessary OR He starts running at which I spam Barrage on him and run up and DDS own him ....and most of them shouldn't last that long so.... its pretty much going to be Blitz spam and 4 DDS specs to take care of it =D Please tell me if I should change any of the above and if u have the time tell me which of the armour I should use together out of the ones I picked above, or if any of the above things don't work =D
  25. (This is the old post, scroll down to see my changes) What kind of gear should I use as a ancient / Meleer, im going to have the following stats (lvl 112 combat top Mid crater BHing) 85 Att 99 Str 75 Def 99 HP 99 Mage 71 Pray (was 52, but my prayer is too close to that and if I do the quests I want to do i'll go over it, and 71 pray puts me at max so why not =D) 99 Range 6 Summon Also I was thinking what level I should start bhing at, I was thinking 80 Att 90 Str 60 Def 82 Mage 52 Pray 70 range? Would those be good for mid crater p2p BH using.... Helm: Neitiznot Chest: Ghostly Legs: Ghostly Necklace: Amulet of Strength Cape: Legends Cape Feet: Climbing Boots Hands: Ghostly Weapons: Dragon Scimitar Ring: Ring of Recoil (99 range is there because I can achieve it without gaining CB lvls) I was wondering if i should bring only Melee Gear, only Mage gear, a combo of those two or a combo of all three (range mage melee) and if I should bring any other things and if I should use ancient staff or melee gear, or bring both. Edit: made it 99 str and lowered Summoning so I can pk all 3 types w/o worrying about getting xp and lvling thus making me go into a higher crater.
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