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Grim_

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Everything posted by Grim_

  1. Grim asks around the village as to what happened/if they have any tasks for him to do. If he can get no meaning from this he goes back over the mountains and looks for nex.
  2. Why hello there :twisted:
  3. Google it there is a whole wiki about it (it is a world worked upon by several authors and games one of the most notable is R.A. Salvatore) Though I doubt you would want to take some of the ideas for the abyss from it.
  4. So essentially they have the same ability at level 5 that I had at ~ level 7? Summoning doesnt seem to useful aside from in cases like void magic (but you may need a base level for that). Also Retech may I ask if you are basing the abyss from forgotten realms?
  5. No thats completely different... the abyss. Well let's just say it is populated by demons most likely so I would kind of like to get my light magic level higher.
  6. Hmmm interesting. Do I sense the potential for a shade (or something like that but under player control?) Anyways does anyone want to try this portal to the abyss thing? ( By the way Retech you did not have to cut yourself out of the game just because you GM'd)
  7. Grim_ replied to archimage_a's topic in Falador Tavern
    (whee necro!) you know we could set up a few rome total war games (they cost like 9$ on steam).... just putting this out there.
  8. Grim_ replied to paul191600's topic in Falador Tavern
    Karl uses some of the burn medication from his medpack on earth before continuing down the hall crouched down with Mp5 ready.
  9. Grim_ replied to paul191600's topic in Falador Tavern
    Karl gives nex a medkit. Karl proceeds down the corridor taking special precautions to stay away from heat distortions.
  10. Grim_ replied to paul191600's topic in Falador Tavern
    Karl drops and rolls down before following the others again.
  11. Grim_ replied to paul191600's topic in Falador Tavern
    Karl moves to where the group is. Mp5 in one hand and katana in the other (just got back from a band concert)
  12. Grim_ replied to Seraphi's topic in Falador Tavern
    Unfortunately I am going to have to go very very soon. So I will not be able to participate.
  13. Grim_ replied to Seraphi's topic in Falador Tavern
    could it be the port number that is not working correctly? (Also mather could you do us a favor and choose paladin ;) )
  14. Grim_ replied to Seraphi's topic in Falador Tavern
    Level 0: 3x cure minor wounds Level 1: 2x cure light wounds 1x summon Monster 1 EDIT: Blast what is the port number again?
  15. Grim_ replied to Seraphi's topic in Falador Tavern
    I will take two extra casts of cure light wounds :P
  16. Grim_ replied to Seraphi's topic in Falador Tavern
    Forgive me for asking but is the server name still test?
  17. Grim_ replied to Seraphi's topic in Falador Tavern
    two of the level 0 spots go to heal minor wounds and purify food and drink. The third spot uses the healing perk and goes to heal light wounds and the level 1 spell goes to summon monster 1
  18. Grim_ replied to Seraphi's topic in Falador Tavern
    Okay If I can I will be using heal in the divine slot. Heal minor wounds for all three slots preferably in the level 0 spell slots. If I may I will choose to wield a short spear. I will also be using cure light wounds (a perk for choosing the healing domain)
  19. Confession- I have always had the desire to act as a tool or henchman to some organization. The thing is right as they were poised for some sort of huge success I want to be the one who causes it to all fall apart and be the one dancing on the ashes :smile: .
  20. Grim looks around and moves towards the rift.
  21. Nex you probably do not want to end up fighting demons right now. Also I think you may well have to go through a blizzard/ice wall to get to where I am.
  22. Grim tries to hit it with a wave of abyssal fire with aid from his battle staff. He dodges by doing short ranged teleportation using his ring and if he can get far enough away he throws a barrage of fire balls at it using his pendant.
  23. (Hey paul do me a huge favor and keep the killing of them until I get back I really want to test out some spells on living subjects. Also I want to "talk" with them about "politics")
  24. (Excellent) Grim steps out and asks the creature to leave. If it does not comply he attempts to hit it with a beam of hellfire with aid from his battle staff. He then moves the daemon prince to engage it.
  25. Grim responds "yes may I ask where your demon lords reside and if they are the creatures that I have already encountered" Grim then gives them a description of the creatures he found.

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