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Grim_

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Everything posted by Grim_

  1. Grim_ replied to paul191600's topic in Falador Tavern
    Karl talks to the main ecologist about his wounded companion.
  2. Shields are prepared as are fortifications (trenches filled with spikes) Spiked clubs are created and bundles of brush are set up around the second village as well as inside of it (hidden) as well as scouts who hide once the enemies are sighted and once the enemies get into the second town ignite the brush piles. An area of varying distance away from the brush piles is cleared of vegetation to make a fire break. EDIT: To be clear there are no people in the second village
  3. We respond "I am sorry but we cannot act as of now we must call a vote [a vote is called]) I am sorry but our people choose not to join your confederacy good day to you" The bolt holes have been constructed and as soon as the fishers leave all but 150 of the people leave and go back to the main village. The bolt holes are prepared and stocked with food and water. Spiked clubs and slings are constructed and the new village is riddled with traps.
  4. The government asks for volunteers to act as a force to lead the Fishers away. They would receive training as scouts as well as training in hiding. Upon attack from the Fishers they would lead them away from the actual village before disappearing in prepared bolt holes. The construction of the bolt holes continue. On a note about my species they have 3" retractable claws on females shaped like blades and 7" retractable claws on males shaped like scythes so with their strength (equal to that of a gorilla) they are fairly proficent in combat even without weapons. All envoys to the Fishers are sent through the newly constructed village.
  5. A second village is set up far away from the first. In the meantime the first village is highly camouflaged.
  6. That reminds me of a 5th grade science fair I had. I think I am the only person here who has shot themselves in an asignment :grin: .
  7. Grim_ replied to Nexaduro's topic in Falador Tavern
    Grim places the diamonds in the base of the statues. He then heals Hakon. :twss:
  8. Racism has not really affected me aside from an attitude in my school that seems to label most everyone racist. On a completely unrelated note HOLY [cabbage] YOU LIVE 15-30 MILES FROM ME (I live in davis)
  9. Grim_ replied to Nexaduro's topic in Falador Tavern
    Erm nex want to roll on some of the actions posted? (if you are not already)
  10. A second village is set up far away from the first. In the meantime the first village is highly camouflaged.
  11. We build fortifications and create bows and arrows for troops. Researchers attempt to create spears as well.
  12. Grim_ replied to Nexaduro's topic in Falador Tavern
    EDIT: Grim goes through the plain door instead.
  13. Grim_ replied to Nexaduro's topic in Falador Tavern
    Grim attempts to regain consciousness (Kirby you can wade through the freaking moat you don't need a raft)
  14. We stall for time and ask them to give us 3 years to run it through our people.
  15. Grim_ replied to Nexaduro's topic in Falador Tavern
    Grim sets the glittering sword in the statues hand before trying again to open the gleaming door.
  16. We propose a non aggression pact with the fisher tribes. Our researchers attempt to create bows and arrows.
  17. We decide to wait for a few years. The parties are sent out for food and if enough food is found for a surplus the surplus is sacrificed to him.
  18. ([bleep]) A large amount of praying goes on in the gods temples to hopefully bring him back to our side. Parties are sent out to forage for food as well. Several more shrines and holy places are set up as well.
  19. Hmm envoys to the fisher worshipers are sent out. The researchers research agriculture and the warriors return home with the farmers becoming farmers again.
  20. A new village is set up for them away from the old and they are warned of the perils of following such activities again. Then the old is burnt to the ground.
  21. Grim_ replied to Nexaduro's topic in Falador Tavern
    Grim again tries to open the gleaming door this time running light magic through it.
  22. Grim_ replied to Nexaduro's topic in Falador Tavern
    You get one specific advantage starting in the game. (Here is my roll again) Grim tries again to ascertain the properties of the sword before going through the gleaming door.
  23. We share out religion with them.
  24. Grim_ replied to Nexaduro's topic in Falador Tavern
    Kirby I advise you to take a shield or anything that gives a bonus to a specific type of magic instead.
  25. The army attacks the Roccoan village and the monks go back. The people pray and as thanks two new temples are being constructed to the god of light. 100 favor is used to give bonuses to the troops in their two pronged attack on the village.

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