Everything posted by Grim_
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Dungeoneering
Grim tries to control the forest fire while running out after stowing everything but his teleportation ring and his fire battle staff to with aid from his battle staff force the blaze into a massive pillar of fire away from igos.
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Dungeoneering
Blast... Should not have done that. Grim sends an elemental with 300 gold to both kemios and Igos.
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Dungeoneering
Grim goes up to the top of the brim-stone tower and looks out noticing the commotion in the forest he starts chucking fire-balls into that general location with aid from his fire-battle staff.
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Dungeoneering
Grim tries again to create the stone linking the brim-stone tower to the geomancy cave.
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Dungeoneering
First grim surrounds the entrance to his brim-stone tower with a large layer of stone that connects to his geomancy lair then grim goes to check his fire-ball traps before asking for the location of a goblin village in town. Just for the record I am saying that the golem lair that is now my fortress is around 2/3 of the way away from exile that the ivory tower is.
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Dungeoneering
i like ross's speed but for some reason archi's dice like me... but anyways awesome job ross and well great job archi!
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Dungeoneering
Grim attempts to create a series of large bon fires along the walls of exile then light them from afar. He then tries to add archers towers to the walls. After all that he goes into town and asks for the location of a goblin village.
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Dungeoneering
Grim enters the tower and looks around. Smiling he starts moving his things up into the tower with force magic before trying to summon a cold fire and stone gate.
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Dungeoneering
UMBRA- ____________________________________________________________________________________________________________________ You might want to try lightning magic against this guy.
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Dungeoneering
(Do I still have the charging stone? also is there an entrance to the tower?
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Dungeoneering
Grim goes up to the hell-fire forge and tries to create a brim-stone tower rooted near his cave-complex with aid from his fire-battle staff and using the charging stone as a focusing orb.
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Dungeoneering
Disregard my post I am not going to use the charging stone for anything right now.
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Dungeoneering
Ah thanks. Grim travels back to his cave complex and creates a lowered central room connected to his bed-room. Once created he adds a pedestal and places the charging stone there before getting it to act as a power source for hell-fire and various other types of traps in and around the cave complex. (on a side note what type of charging stone would I need to get a brim-stone tower?)
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Dungeoneering
(Okay do I still have level five fire magic?)
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Dungeoneering
Umbra to give some advice... get the [bleep] out of there. Grim goes to the master and asks if he can exchange some fire-magic knowledge for a charging stone.
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Dungeoneering
Grim tries to create a fire-ball trap. In short once a trip wire is sprung a fire-ball is flung at the thing that trips the trip wire. If he succeeds he creates 4 more before going to the ivory tower. EDIT: Ross do you want a tunnel between my cave complex and elysium?
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Dungeoneering
as thanks grim sends a fire elemental carrying 100 gp after archi's character (I will summon it with aid from my fire battle staff) I then retrieve my teleportation ring, leather armor, shield ,longsword, bow and arrows, and most things aside from the coins and the short sword out of the chest. After that I try to fuse the second life crystal into the fire golem.
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Dungeoneering
(so there is no option to recover?) if there is grim tries to recover again. Then he gets his fire golem to take him inside before having it feed him...
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Dungeoneering
Grim tries to recover and then he goes inside his cave and eats... the hunk of cooked meat he had.
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Dungeoneering
I try again to create a golem this time with aid from my battle staff. Then succeed or fail I go outside and attempt to summon a horse made out of cold fire (I think I have a life crystal left and if I have to I can use that to power the horse)
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Dungeoneering
I intend to but I have several things to do. Also I am going to try to remain a free agent.
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Dungeoneering
Grim creates two new rooms in his house. One of them is large and spartan with simply a large open space. The other is a smaller room with a lecturn in the center and several engraved pentacles in the floor. Grim again tries to fuse the life shards into life crystals with force magic. After he does that he tries to create a fire golem with the aid of a pentacle using two life crystals.
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Dungeoneering
Grim attempts to create one or possibly two life crystals out of the shards that he got. EDIT: When did jen get an ice sentinel?
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Dungeoneering
(and how would one get a fire stone? [would I have to do a ritual to create something to do a ritual to create something?])
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Dungeoneering
Grim returns to his cave compound replenishing the fire-pit with the fire from the trough. (What type of focusing stone would I need to summon a fire-sentinel?) He then tries to create a line of collums leading up to the entrance of his house (with a 30 foot break on either side of the trough) made out of solid marble and carved in the doric fashion.