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tigershelby2

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Everything posted by tigershelby2

  1. i use summona...and i dont mean slayer xp per task i mean how much slayer xp do you get per 1 melee xp? like i heard for summoning it was 0.8 xp for every 1 slayer xp
  2. what would be the average slayer xp/melee xp? i know its different every task, but im looking for an average here
  3. i made about 5k+ more xp/hr at hobgoblins than lessers at lvl 60...but it does cost
  4. justuse the same method you used to make your millions in thr first place?
  5. i really dont get this statement? A varrock teleport tablet is worth more than a nature rune. You would not profit if you used a varrock teleport tablet to access the bank at the grand exchange. ya but would the realy of the nats i crafted cover the cost? :wall: I was thinking you could only craft 1 rune at a time :wall: You would make significantly less money doing this, but still profit. but wold it be less expensive than paying for newly charged glories?
  6. i really dont get this statement? A varrock teleport tablet is worth more than a nature rune. You would not profit if you used a varrock teleport tablet to access the bank at the grand exchange. ya but would the realy of the nats i crafted cover the cost?
  7. dont feel like chrm hunting ya...but i usually sell the used glories for about 3k less than i buy them for
  8. i really dont get this statement?
  9. ok...i know of th abyss method where you glory to edge and run to abyss...bt would it be more cost effective ( i cant recharg my own amulets) to tele tab to the ge then just use the shortcut?
  10. done them ha ha...like im even close to getting that done
  11. sweet...im just bored and i thought i might aswell get some xp ya...but not hat much and i cant o many of them...i can only really do the easy ones
  12. what are some quests that give xp lamps as rewards?
  13. dont use guthans as you would have to take off slayer helm you would die very fast As in leave Dust Devils to heal on something else. when i wrote that the portal part was not there Yes it was that is why it's in your quote. wouldnt it change when they edited it?
  14. dont use guthans as you would have to take off slayer helm you would die very fast As in leave Dust Devils to heal on something else. when i wrote that the portal part was not there
  15. dont use guthans as you would have to take off slayer helm you would die very fast
  16. ok...thanks for that
  17. alot of guids have house tabs as the recommended tele device. why is that?
  18. wow...thanks. i just did ghots ahoy snce i dont want to get 50 con yet. so i guess ill get my mage up to 70 for the sally then get to work
  19. i have read the guide before, and i love it. but it really doesnt cover any of my questions...or atleast not on a personal level
  20. ok, i have done barrows a few times and really enjoyed it, but i hvae never been able to get more than 2 runs through before i had to bank. i have not done any of the quests to bank faster, so banking takes a really long time. and i would like to make a table to keep my drops listed (say 100+ trips) so i will be doing this for a while. i just have a few questions. should i get my magic up for a black sally? how can i stay for longer than 2 runs through? would it be work taking the time to do the quests for easier banking? also...if you are suggesting a new set up i have 2-3m to spend
  21. ok...i have decided i might want to do some training at the gorillas on ape atoll with full dharok. i just have a few questions. i would have to sell my whip and dragon hatchet to get the set. would i be albe to re-buy both items when im done with the set? would it even be worth it to sell both of them? what combat skills can i train with dharoks axe? (like att, str, or def) thanks all
  22. You misunderstand what I mean. I'm saying that ZMs are NEVER a good option. Let's compare: AZs: 100k xp/hour, 180k profit/hour ZMs (altar recharge): 98k xp/hour, -20k profit/hour (eg. 20k loss) ZMs (ppots only): 110k xp/hour, -105k profit/hour (eg. 105k loss) AZs compared to method 1 of ZMs would mean you are "paying" 200k in order to get 2k LESS xp per hour. That doesn't make sense does it? So Recharging at the altar is a completely worthless method. How about method 2? You are "paying" 285k in order to get 10k MORE xp per hour. How much does that 10k per hour save you? Well, you get 10k xp in 6 minutes. So that means you are "paying" 285k in order to save 6 minutes of time. If you can make 285k (profit) or more in 6 minutes, then ZMs are the better option. However, making 285k in 6 minutes means that you must be able to make 2.85m per hour. That is almost impossible to achieve, unless you are extremely skilled in merchanting. No other method gets you an average of 2.85m per hour (you can't count getting "lucky" at GWD or 26k'ing because that doesn't give you an AVERAGE). Therefore, ZMs are a bad way to train combat. There is almost no one who can say ZMs are better for them over AZs, if you look at it this way. i think you misunderstand me. i knowthat AZs are best. i dont deny it. but i am not goig to do the 15+ hours i would have to put in to do the quest when i could be doing something else for those 15 hours. i am looking for a place i have acess to now. therefore as far as i can tell my choices are betwee the ZMs or the gorillas. Reread your post. Yes I did misunderstand you. Sorry about that. ZMs and Gorillas, in that case, are both terrible options. Gorillas are even lower xp, something like 70k. Best option for you, then, would be to DH Skeleton Monkeys. It's 140k+ per hour at a cost of about 150k-ish. There's a guide in the AoW. well i would only be able to afford Dh if i sol my whip and dragon hatchet...neither ofwhich i am selling...so i guess ZMs wth a few p pots it is then
  23. You misunderstand what I mean. I'm saying that ZMs are NEVER a good option. Let's compare: AZs: 100k xp/hour, 180k profit/hour ZMs (altar recharge): 98k xp/hour, -20k profit/hour (eg. 20k loss) ZMs (ppots only): 110k xp/hour, -105k profit/hour (eg. 105k loss) AZs compared to method 1 of ZMs would mean you are "paying" 200k in order to get 2k LESS xp per hour. That doesn't make sense does it? So Recharging at the altar is a completely worthless method. How about method 2? You are "paying" 285k in order to get 10k MORE xp per hour. How much does that 10k per hour save you? Well, you get 10k xp in 6 minutes. So that means you are "paying" 285k in order to save 6 minutes of time. If you can make 285k (profit) or more in 6 minutes, then ZMs are the better option. However, making 285k in 6 minutes means that you must be able to make 2.85m per hour. That is almost impossible to achieve, unless you are extremely skilled in merchanting. No other method gets you an average of 2.85m per hour (you can't count getting "lucky" at GWD or 26k'ing because that doesn't give you an AVERAGE). Therefore, ZMs are a bad way to train combat. There is almost no one who can say ZMs are better for them over AZs, if you look at it this way. i think you misunderstand me. i knowthat AZs are best. i dont deny it. but i am not goig to do the 15+ hours i would have to put in to do the quest when i could be doing something else for those 15 hours. i am looking for a place i have acess to now. therefore as far as i can tell my choices are betwee the ZMs or the gorillas.
  24. so would it be a good method if i took a bunch of p pots but recharged at the altar? and only used to p pots in istarted to run low?
  25. Higher strength increases maximum hit, higher attack increases accuracy. Aggressive attacking style increases likeliness of a higher hit, but overall less accuracy. Accurate attacking style is just equal everything. Has more accuracy than aggressive but less chance of hitting max. WHAT THE HELL ARE YOU SAYING I DONT UNDERSTAND ANY OF YOU :? here...look through this and decide for yourself viewtopic.php?f=143&t=775559

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