Jump to content

hxecute

Members
  • Posts

    9
  • Joined

  • Last visited

Everything posted by hxecute

  1. I'm gonna say no. Although admittedly it does look pretty cool. Hi, can you confirm that stats of the staff please? There seems to be some confusion on the forums. Also, could you tell me what the value of it is? (can be seen by going to the 'items on death' interface) And are the runes that are stored inside it also protected on death?
  2. I'll be going, I live in London. I'll be coming in normal clothes. If I see people with shaved heads coming up to me asking me for free alc00l pl0x, I'll be leaving early. Yeh, I don't talk much on here, but I read alot :P
  3. Behemoth notes - Part 3 Chronicles of Bilrach - Part 11 Misc - Part 4 Enjoy!
  4. Why are the staff and crossbow being neglected in this thread? The staff has 15% damage bonus, and 72 STRENGTH with only requirements being 80 magic and dungeoneering. This seems like a great weapon for pure mages! And the crossbow is +100 ranged attack bonus compared to +90 of the rune crossbow. Chaotic crossbow, with eagle-eye shield and mercenary gloves will own at armadyl! Also, the gravite weapons are the best F2P weapons (excluding corrupt), the staff is the only one of it's kind in F2P with a magic damage bonus (I think), and the 10% magic ammy is also available to F2P. The nature staff is useful for binding in F2P PvP, as from what I can understand from the description, it holds up to 1k nature runes. If the staff protects, you're essentially protecting your nature runes in PvP. Hopefully, that can be tested soon. The gravite 2h sword has +90 strength compared to +60 of rune 2h. The longsword is faster and has higher strength than rune 2h. Melee has a max of 397 in F2P. Magic now has a max of 184 in F2P. Ranged has same max hit, but the maple sighted longbow has twice the attack bonus of the best bows in F2P.
  5. Lessers and ice giants are always good
  6. But the xp comes in faster ;) I'm sure the loss can't be that much more overall :| You must be able to make the money back afterwards in the time you save. Besides, it's for teleblock, it's defo worth it \ I'm doing it too, til 85. Edit: Noooooo!!! I thought it was :( Are there any one-click banks in f2p?
  7. Try superheating iron bars if you want a little faster xp than superheating steel or mith bars, you can fit in more casts before banking. And using the second tab in the magic book, the position of the superheat spell allows for more casts without having to move your mouse, just click away, and the bars will keep superheating. Now the cost for me was 80k-ish an hour, but there's a little smelting xp too ;) And I used mousekeys on Microsoft XP so i didn't have to move my mouse much (google it) Not sure if it's f2p, but if you're superheating, use the shantay chest south of al-kharid, it's a one click bank, so you don't have to right click anywhere else.
  8. I've been using this, it's very fast magic xp, faster than alching, each cast occurs quicker than an alch, even if it's less xp per cast, you cast 3 superheats in the time you cast 1 alch. that's 159xp instead of 134xp (i think). And with the new magic book update, if you use the second tab in the spellbook, you'll see superheat is near the bottom. If you position your mouse at the bottom of the icon, you can superheat 20 gold ores now before having to move your mouse. This means less banking!!! Now if you use mouse-keys on windows, by pressing Alt-Shift-Num Lock, you can position your mouse on at the bottom of the superheat icon, and keep pressing the number 5 on the right hand side of your keyboard, and after practice, you'll see the speed you have to click at. And after superheating 20 times, you can bank, withdraw another 20 ore, and do it again. There's no need to move your mouse to superheat the other ores, better to bank. This way, it doesn't require that much focus, and you can watch a movie or whatever while superheating away. And a tip, for all you farmers out there, keep 7 inventory spaces at the bottom for your farming stuff like tele runes and items, and do this at shantay chest if you are f2p (quick one click bank) or castle wars or duel arena if you are p2p. And using an amulet of nature to tell you when your crops are ready, this is good xp for barely any effort :) And for all you people who don't want to lose too much money, but still want the fast magic xp, do iron ores, less smithing xp, but you lose 80k-ish an hour (never checked how much it was an hour, but I farmed ranarrs doing this, and I ended up with a profit). Iron ores will never fail to smelt with superheat, and the ores are 99gp each, the bars sel for about 245gp each, so that's 146gp you get from each superheat. The cost of nats is 236gp, so altogether, you lose 90gp per superheat. Now sure alching can be done cheaper, and you can take it places with you, but it's still hard to get the items to alch, and it's costly to buy the items to alch. 900k just for 100 battlestaff alchs?!?! 4000 iron ores into that ;) Now this isn't the best xp for anything really, but it's cheap, and good for people who don't have too much start-up cash.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.