So as I understand it now, you want to keep the one thing that has caused all this ridiculous hyper-inflation? AND add more drops to it? I'm going to explain you my solution of replacing the statues with actual items again... The thing with my solution is; the items generated by PVP then do not add anythign to the economy, as the rewards from PVP no longer will be pure cash, but items that will be sold to other PLAYERS (not NPCs) for cash... The items degrade completely after a while, or are untradable, so no additional cash is injected into the economy... I have suggested adding more of such items to PVP drops ON TOP of normal statue/cash drops... BUT as the same time limit the cash one can get by changing the factors deciding this, and limiting it to a maximum of twice the amount your opponent was risking... 1, Yes, I CAN blame it 100% on PVP drops because I think that the sheer cash income from that completely eclipses any other factors currently screwing with the economy... 2, Bots arent putting a dent in the prices anymore these daysm but as you said, if they do mine pure essence, the solution is presented here and in this thread... Mordendravid earlier suggested to replace everyone's Pure Essence by 3 Rune Essence while reversing the update that made Pure Essence for members back in 06... only problem with that solution is pking becomes imossible to profit from...the problem isn't that people are making to much money pking, its that the gp added to the economy is causing items (such as whips) to increase drastically in price... If whips and other items were still dropped, there would be a balance between an increase in CASH and and increase in ITEMS, this balance would stabilize the economy. increased gp is not the only problem because there is a decrease in items as of right now as all whips that are lost in pvp are not being returned into the economy (whip just as an example.) I am not saying that Item drops should be dropped with statues ( that would be too much loot :P) but a combination of the two would balance prices...Simply because there would be more Items+cash in the economy not more of just 1. :) Your solution is good, but if they release too many pvp items and have the drops be too common, it could drastically affect the prices of whatever it would replace in Pvp, but this increase in Pvp only items is a good idea :).