What's your stance on ba'ing/sc'ing skills. Exactly the same as warbands as your gaining xp without training the skill.... I think people forget that with out these "OP" training methods 200m all skills would be an unrealistic goal for most.... Skills have value precisely because they're rare. They're rare because they're challenging. As soon as you make your type of argument, it defeats the purpose of even going for just that. The whole reason people go for 200m's in slow skills is to have something that is unique, something that very few other people have. If it ever becomes a realistic goal for most, it loses all value for those that are seeking an extra challenge and so they must look elsewhere instead. Slow 200m's are for a very particular market of players that want to distinguish themselves through hard work. What I would like to know is how people with slow 200m's feel after their respective skills get updated and their xp/hour shoot to over double what they trained it at. Does having a high permanent rank make up for that, or would they have rather used that time to train other skills and wait for the updates. I know it's hard to predict the xp rate of a skill years ahead of time but it's still an interesting dilemma. As was mentioned earlier, xp/hour is inevitably going to increase over time for all skills. Those who got 99s/200m while the xp/hour was low (relative) have the benefit of having that specific 99/200m x number of months prior to someone who would wait for the xp increase. Sadly, the 'benefit' of getting a 99/200m is fairly low in present day runescape, other than a sort of e-fame or the highscore place (that is, for example the first to 99 (or 85) slayer had a huge benefit of getting whip drops and selling them while they were highly priced. For these people, the benefit of putting in the time at a lower xp rate was worth it, and likely wouldn't mind the future xp rate increases as much. There hasn't been a similar sort of benefit of being fast to 99/200m with the last couple of skills - perhaps 99 summoning and the ability to use yaks/steels, but alas..) I compare your idea to the idea of buying a console game (or the console itself) on release day as compared to waiting x number of months until the price drops. The early buyers pay more money, but have the enjoyment of playing that game (or using the console) for a period of time before the laggard. If the enjoyment of the game outweighs the extra cost, then it's worth it. If not, you should wait. Thus, with the old, slow 99s/200m, there isn't much benefit of racing to #1. I've followed the thread since page one, and there has always been talk of maxing, or getting 200m, in the skill that you anticipate not being updated to become faster (or, not being updated for the longest amount of time). That is how runescape has become, and until there is a real benefit of being 1st to 99, or 1st to 200m, that's how it should remain. The same logic can be applied to something that you think will be nerfed in the future, effectively lowering the xp rate. If, for example, there was a worry of warbands being nerfed, than one should capitalize on the xp rates as much as possible until the nerf.