I've just read the rock lobsters monster hunting guide, which is great! The topic is based on that guide when it comes to explaining certain spots. Notes for the SGS, I think its worth every penny, - You can usually perform 4 specials every 5 lures. - Use the special on the ranger dagannoths before you trap them at the dagannoth luring spot (you know, next to the torch) (I tend to gear up while running on part 1 of the lure, and as soon as i pass the corner i already select spec and race for the daganoth. Its really fast) - Ranger dagannoths have fairly weak melee defence, i use to hit at least 4/5 times. - On high prayer armour, and not praying at step 1 of the lure, you indeed only use 3-4 prayer points at max per lure. - Thus means that per 5 lures you will recieve: 4*(4/5)*5 prayer points which is: 12,8. ((4/5)*(4/5)*5=3,2 (so you get 3,2 ppts per lure) - 5 lures needs approx. 15 ppts. This means you will only use 2,2 prayer points per 5 lures if you have an SGS with you. NOTES: - If you (if im not mistaken) hit over 200lp with the special you can get more prayer points. - I tend to get more prayer points back then i spend during the lure because I usually lure withing 3 prayer points, and i hit pretty high very often. - Its more dangerous, as you leave yourself a little more vulnerable in the beginning, but the SGS will heal you. - I don't know if you still break even when using the soul split prayer. I use blood burst for healing (78 pray.) - Don't use piety/turm/pots, its a waste for the single hit. - It might take a while to master.