Everything posted by Nexaduro
-
Rivers Run Red
I suppose just a little. It's perfect except for kinda gimping me in terms of ability scores. Actually... With a bit of modification and equal distribution between Monk and Ranger, this is much better...
-
Rivers Run Red
Quick question; can I use the Improved Unarmed Strikes tree with claws? It seems to be essentially the only place where the more player-used Unarmed Strike can be adapted to Natural Weapons, which have less depth. Also, I reeeeally like the Changeling, but could I pooooossibly switch out the Wisdom bonus for Dexterity? :-# It's that, or otherwise ruin the character somehow to improve survivability. Also, I might be multiclassing in Monk.
-
Rivers Run Red
Oh, and I'd really like to duel someone. I don't care about getting that much more powerful, Natural Attacks are a bit less than optimized anyways, I just want to see Dyeedi in action.
-
Rivers Run Red
:rolleyes: I might make my wolf sentient, just so there's someone in the party to talk to. It would also free up Handle Animal. :) Either way, I think I'll just keep what I have. I don't need him to be powerful, just to be there for me. *sniffle*
-
Rivers Run Red
Changeling Shapeshifter-Ranger with a Riding-Wolf-to-be and extremely dangerous claws.
-
The Back Room
I've listened to it for 57720 seconds thus far. It was on overnight, my laptop failed to go into sleep mode. :thumbup:
-
Rivers Run Red
Nah, Retech, I like Dyeedi the way she is. The thought of leaf spikes is too cool to pass up. Besides, she wears no other clothing, and leaves are probs more comfortable than metal and leather armour.
-
Rivers Run Red
I have literally 3 GP left. <_< I didn't see that. Erm... could I give up the Ranger Endurance Feat bonus for Boon Companion? Endurance doesn't really, fit, my character is super-frail.
-
Rivers Run Red
Ta-da! Character sheet! Dyeedi Stormrunner [hide] Female Changeling Ranger 4 Chaotic Good Age: 16 Black hair, Green eyes Height/Weight 5'9" 110lbs. Homeland: The River Kingdom Deity: Trithereon Campaign: Kingmaker Representing Nexaduro Hit Points: 32 Strength 19 (+4) Dexterity 18 (+4) Constitution 6 (-2) Intelligence 12 (+1) Wisdom 12 (+1) Charisma 10 (+0) Initiative +4 = 4 [Dex] Skills: Climb +8 Handle Animal +7 Heal +5 Intimidate +6 Dungeoneering +6 Geography +6 Nature +6 Perception +8 Ride +7 Spellcraft +5 Stealth +10 Survival +8 Swim +8 Equipment: 3 Gold Pieces Leaf Armour 20 lbs. Greatspear 12 lbs. Masterwork Armour Spikes 10 lbs. Waterskin 4 lbs. Common Backpack 2 lbs. Everburning Torch 1 lbs. Compass 1/2 lbs. Amulet of Mighty Fists 0 lbs. Wooden Holy Symbol 0 lbs. Wandermeal x 70 0 lbs. Flint and Steel 0 lbs. Silent Whistle 0 lbs. Base Speed 30 AC [16] Touch AC [13] Flat-Footed [13] Base Attack Bonus +4 Basic Melee Attack +8 Basic Ranged Attack +8 Fortitude Save +3 Reflex Save +8 Will Save +2 CMB +8 = 4 [bAB] +4 [str] +0 CMD +22 = 4 [bAB] +4 [str] +4 [Dex] +0 + 10 Feats Endurance Improved Natural Attack Rending Claws Two-Weapon Fighting Traits Anatomist Devotee of the Green Carrying Capacity Light Load: 100lbs. Medium Load: 200lbs. Heavy Load: 300lbs. Lift Over Head: 300lbs. Lift Off Ground: 600lbs. Push or Drag: 1,500lbs. Languages Common Ranger Spells Per Day Lead Blades (1) Special Abilities: -Changeling Hag Trait: Hulking Changeling Natural Armour Claws -Ranger Combat Style: Natural Weapon Favoured Enemy: Human Hunter's Bond: Wolf Shifter's Blessing: Form of the Dragon Endurance Track Wild Empathy[/hide] Wolf Animal Companion [hide] Tricks: Attack, Guard 27 HP Size: Medium Speed: 50 ft. AC: +4 Natural Armour Attack: Bite (1d6 plus trip) +2 Fort: +3 Reflex: +3 Will: +0 Skills: Perception: +5 Stealth: +7 Ability Scores Str 13 Dex 15 Con 15 Int 2 Wis 12 Cha 6 Feats: Toughness Special Qualities: Low-light vision, Scent Equipment: Padded Armour[/hide]
-
Rivers Run Red
Retech! That's only a bonus to Dexterity or Strength! I'm an idiot. What does 3 Int do anyways? In terms of actual bonuses aside from talking?
-
Rivers Run Red
+2 Strength, +2 Wisdom, 2 Charisma: Oreads are strong, solid, stable, and stoic. Darkvision: Oreads can see in the dark up to 60 feet. Spell-Like Ability: Magic stone 1/day (caster level equals the oreads total Hit Dice). Elemental Resistance: Oreads have acid resistance 5. Elemental Affinity: Oread sorcerers with the elemental (earth) bloodline treat their Charisma score as 2 points higher for all sorcerer spells and class abilities. Oread clerics with the Earth domain cast their domain powers and spells at +1 caster level. Languages: Oreads begin play speaking Common and Terran. Oreads with high Intelligence scores can choose any of the following bonus languages: Aquan, Auran, Dwarven, Elven, Gnome, Halfling, Ignan, and Undercommon.
-
Rivers Run Red
'Cause Oreads rock. :P Also, I think I'm going to get a Riding Wolf... Retech, how do you increase an animal companion's intelligence score? :-k
-
Rivers Run Red
I look almost completely human. I'm a Ranger, at that. I shouldn't have issues unless someone gives me reason to use my super-strong, sharp nails as claws or use my Ranger abilities to go dragon-form on their ass. :D Of course I have a -1 Charisma modifier, so...
-
Rivers Run Red
Sounds fun Icu. Ross, more "Neutral Generally Pissy Towards Life"
-
The Back Room
Hey, that Nyan cat thing is kinda catchy! And Vixion, YOU MUST READ ROMANTICALLY APOCALYPTIC!
-
Rivers Run Red
FINE. NOW HOW THE HELL MUCH MONEY DO WE GET AND WHERE THE HELL ARE WE.
-
Rivers Run Red
I would ask again what the starting area and cash are. I don't suppose I can take Sense Weakness, from the Draconomicon?
-
Rivers Run Red
Is anyone going to answer this? And my last post? Also, would anyone object to a Chaotic Neutral character?
-
Rivers Run Red
Yah, 'tis. Anyways, two questions; Keen Claws, and can I skip improved unarmed strike to get to improved grapple? Since I have and will be using natural weapons?
-
Rivers Run Red
ICU, I would like to point out that the Lucerne Hammer is 10ft reach... Which means you cannot attack anything directly next to you. Probably not a problem if you just take 5ft steps, but something to consider if you didn't think of it already. Also, what's our budget and setting?
-
Last one to post wins
D&D is confusing. It's also kinda fun, by virtue of Characters being able to tear people's faces off with bear hands.
-
Rivers Run Red
Does Two-Weapon Fighting decrease multiple natural attack penalties, or does only Multiattack do that? Also, character is looking badass thus far.
-
Rivers Run Red
Okay, so I'll play a Natural Attack Style Changeling Ranger. I actually very much like this character, just feels right.
-
Rivers Run Red
I might go with Ranger and take Natural Weapon Style...
-
Rivers Run Red
I was just going to take Improved Natural Attack for a Changeling, to bring the claw attacks up to 1d6. I like the thought of a natural-attacking combatant, was gonna be my focus. That and maybe spears and such.