Everything posted by Teemupets
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New hard clue coordinates
I got a Wilderness coordinate clue for a long time. What is weird, I remember that I have read about it on the treasure trails guide here in Tip, but the coordinates doesn't seem to exist any more. The coordinates are 16 degrees 47 minutes North 19 degrees 13 minutes East. The location is just at the end of the wall in Bandit Camp. However, it was impossible to get to excact location, as the closest one I found (and dug) was 11 minutes East. Zamorak Wizard attacked as usual. I got a picture about the location, sadly, the coordinates are not shown in it.
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Report bad ads here!
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Primal pickaxe
FINALLY!!!!! It took only about 20 tries and five different ways, but here it is! EDIT: The picture is shown, but the link doesn't work for me :wall: Hope that this is enough.
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Best blue and crimson droppers?
For a slayer type: greater demon are good crimson droppers, for blues I recommend aberrant spectres and gargoyles.
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Primal pickaxe
I'm getting frustrated, can I just write the stats here?
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[INFO NEEDED] Court Case Guide
I chose to defend Drunken Dwarf but I managed to make some notes during the trial for prosecution: - He had a beer class at the time of arrest -> he had drunk it earlier -> danger to himself and the others. - Why would anyone be sober to munch kebab if not - Botron had chat turnes off, but as the dwarf was named "Drunken Dwarf" he thought he was drunk. - Karim hasn't seen dwarf to interact with anyone else away from his stand. Appeal to is likely to be Young Woman (safety). DEFENDING NOTES (possibly exist already, but giving out anyway) Fingerprint (automatical) -> he had handled the rock, but it does not link it to the incident. Beer -> made of glass and smells like beer. He has gotten it from somewhere and kept it for some reason, but it does not tell that he had drunk it. Kebab -> dwarf in known to hand out kebabs. Noble person like Robin hood. Victim: Ask about skilling habits. He will tell that he was AFK during the incident and therefore has not seen it at all! Kebab seller: Ask whether he has or has not seen him attack anyone. He tells that he may get drunk but he is socially capable. Appeal -> Young man (likes rowdy party.) REWARD: 5000 attack/defence xp, 20 gold ores (noted), kebab
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Primal pickaxe
Hi, I couldn't help noticing that you were missing primal pickaxe's stats. Well, it took a while, but I finally got one and bound it until I got a screenshot of it's stats (I got kicked from three parties while I tried to dung with it, so thanks a lot <_< ). (Image coming as soon as I figure out how to add it here! This website just keeps saying "You are not allowed to use that image extension on this board.")
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Druidic ritual update
1) Quest lenght should be changed to Short. The upgraded version hardly takes more than 10 minutes to complete. 2) Magic sticks hitpoits are 120 (1-hit dragon claw spec). No idea about it's max hit though, too hard to find out as a 129 cb adventurer...
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Corporeal Beast Equipment update
As long I've been there, every team member has been using ganodermic poncho/leggings and adviced me to do so too. There is a good reason for that. Magic defence is little use there, but MAGIC ABSORBTION IS A LOT OF HELP! Even ganodermic poncho and leggings alone provide a whopping 46% MAGIC ABSORBTION, which is a HUGE aid against the beast's devastating magic attacks. This should be mentioned in your monster hunting guide.
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Pokemon Thread
I found an old Game Boy Advance with some old games. Now I've been trying to create a battle tower team of my dreams. My current record is 77 wins in a row with Salamence/Swampert/Metacross team. My current team (consists Starmie, Weezing and Dusclops) has been working quite well, but I still would like to create even better one. Here are the items and moves of my Pokemon: Starmie (WATER/PSYCHIC) - Natural Cure - Lum Berry Ice Beam Toxic Calm mind Recover Weezing (POISON) - Levitate - Sitrus berry Sludge Bomb Fire blast Thunderbolt Explosion Dusclops (GHOST) - Pressure - Leftovers Curse Protect Night Shade Shadow ball I've currently beat 49 trainers a row with this team. Before you say anything, there is one restriction. The internal battery has run out, so certain events such as growing berries or high/low tide in Shoal Cave DO NOT OCCUR!
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Best Battle Tower team for PKMN Ruby?
I found an old Game Boy Advance with some old games. Now I've been trying to create a battle tower team of my dreams. My current record is 77 wins in a row with Salamence/Swampert/Metacross team. My current team (consists Starmie, Weezing and Dusclops) has been working quite well, but I still would like to create even better one. Here are the items and moves of my Pokemon: Starmie (WATER/PSYCHIC) - Natural Cure - Lum Berry Ice Beam Toxic Calm mind Recover Weezing (POISON) - Levitate - Sitrus berry Sludge Bomb Fire blast Thunderbolt Explosion Dusclops (GHOST) - Pressure - Leftovers Curse Protect Night Shade Shadow ball I've currently beat 49 trainers a row with this team. Before you say anything, there is one restriction. The internal battery has run out, so certain events such as growing berries or high/low tide in Shoal Cave DO NOT OCCUR!
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Haunted Mine Corrections & Bestiary
I just completed Haunted Mine according to your guide, but I found out that there was no mention about some "aggressive" NPCs other than Treus Dayth. 1. In the mine, there are some corpses that will rise up as 42 level Skeleton Miners (examine something like: I don't think that pick is for mining.) Most of the corpses seem, well, dead, but I run into two skeleton miners. One was near the point board settings in a room filled with coins. If you tried to take the coins next to one corpse it suddenly rose up and attacked you. The other wasn't directly on the quest route, I found it when I explored a bit more. I don't know if you can make more of them to attack you. Not sure about hitpoints. 2. After using the lift there are some iron pickaxes lying around the floor, name shown as yellow. DO NOT grab them or they will rise up as a 50 lvl Posessed pickaxe (examine like: How can it move on it's own accord?). There was also one pickaxe that attacked me without even picking it. When defeated, they will always drop an iron pickaxe (well, that was obvious.) Like the ones in Daemonheim, they seem to be vulnerable to slash attacks and surprisingly resistant to magic attacks. Hitpoints could be around 400, but I'm not very sure. 3. When turning on the lift, the ghost will only appear when you have made it to halfway of the run trip, so you can WALK near the turn point and THEN run to the lift. 4. The mine carts do deal damage if you get hit by them, however, for me they dealt very low damage (around 8-14) that wasn't even continuous. This could be mentioned. 5. Finally, they key to the Crystal Mine can be stored in your keyring, whereas the Zealot's key cannot. Hope this helps!
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[INFO NEEDED] Court Case Guide
This case is pretty simple. Even though the river troll admits leaving some stuff behind, you can still win this case easily. Talking with the Defendant As in other simple cases, the river troll will just sober up "I dunno what the problem is." Investigating the Crime Scene Not involded in this case. Presenting Evidence Spinach rolls -> Not a common food for trolls. Trolls are carnivores, so they don't eat spinach rolls. It was unlikely dropped by the client. Raw fish -> The accused was found eathing this fish. River trolls eat fish washed up ashore, and adventurers dropping fish on the shore to make more room on their backpack are not accused for littering either. Half-key -> Was found near the suspect, not in his posession. River trolls live under bridges and eat goats so why would they need keys anyway? Calling Witnesses Call the Arresting officer and ask him about the arrest. He will tell that they saw him in the beach, but never saw him to drop anything. So there is no evidence for littering. Call the River Troll and ask him about about the Catherby. He will tell it is his home and people come with sharp sticks and threaten him, so he is simply defending his home. Anyone would do that if their home would be invaded. Appealing to a Juror This seemed to be a tougher choice, however I found out the best option. Choose to appeal to Desert Dweller, as she doesn't have much love for mainlanders. The trolls home and food source have been invaded in daily basis and the prosecution has no proof that he was littering at all. You see this whole court case useless. After this your client should be declared as not guilty. REWARD: 3,500 Defence xp, 20 sharks (noted)
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Sagittare Dungeoneering Boss
A straight extract from Sagittare Dungeoneering boss list: "Sagitarre uses magic and ranged attacks, and always has the protect from ranged prayer enabled. He is vulnerable to slash attacks. Consider using gatestone teleports to get around the room faster. He is weak to slash attacks." 1) Sagittare is misspelled. 2) No need to say that he is weak to slash attacks twice. Somebody has had a rush to write this...