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Tipsi

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Everything posted by Tipsi

  1. I think they have their own site now but not sure try google dont really like the clan though tbh turning from a 'clan' to a specific needs friends chat (dw assistclan is still the worst). best bet imo is to get better gradually and eventually dg with friends!
  2. kk thanks heaps i suppose that means that teaks trump sawmill because i low alch should be faster then banking :D:D:D
  3. kk thanks so is teaks better then sawmill overall? 92/95 woodcutting/firemaking atm and i have adze and crystal saw
  4. O sorry i didnt mention i have adze and I low alch all my logs. also another thing are special teak logs worth banking with a yak? I mean i dont really need money but if say it only takes 5 minutes to unload 1k special logs and get cash for them or whatver you get for them, it might be worth it later right?
  5. Whats more efficient? apparently sawmill is 100k/h i think teaks is about 85k/h with urns but you also get firemaking exp... so whats better? no arctic pines please, hate them
  6. hi, i think its a good time to buy. Look at the graph for sharks. look at the graphs for rocktail. now look at graph for dragon bones look at graph for frost dragon bones. Now consider the very high possibilty of bots 'moving on'
  7. If you get one as a drop from a hobogoblin, consider using it on dragons!
  8. noone thinks your an imbecile, and its just nature that people with very much higher dg then you will think theyre automatically right in any argument with you lol. But yeah it really depends on the boss/the floor/the dgers etc etc as to whether the keyer shuld run keys after.. if the keyer is an elite dger you can even send someone else to run the keys ;P
  9. I'd do 26-29 one time, then 19-22 two times. Stomp is ovverated hes easier in a c6 then i c1 in a way (ggs at one lode, everyone gates the other) And then the rift splitter is very fast (especially with emp fires) as well as rammernaut (esp with emp fires) 1 hex + 1 emp fire will rock, too much gaunts though tbh its like the standard now. quick tips for furnished bosses if you wanna try it out: 1. Riftsplitter: Spread out and if hes looking at you dont stop moving and running around while you attack him, the worst portal he uses is the stat reducing one (alot of stat reducing). You dont wanna get hit. Magic is incredibly accurate. always leech defence/magic 2. Stomp: Pray range when hes attacking, ggs at one lode, everyone gates the other, stand in critical spots where the rocks can fall (you'll see the shadows come) and tank the damage. 3.Rammernaut: Same as riftsplitter really, spread out, leech defence/magic and use magic (I use hex with rigour its pretty accurate) 4. Lexicus: When he says book barrage, run to a safe place where noone was standing before, wait for the books then go back and attack him. 5. Sagittaire: Nothing special.... just whack him, leave ggs at end stairs. You can gate the entrance or something if you wanna get to his teleport faster. 6. Night gazer: pray magic and light pillars... like normal...
  10. Hi sorry guys I havent been doing much waiting for the reset. c6 small frozen = not worth it (hence better c2'd) ab1 smalls = very not worth it, 1 fast boss, the rest are slow and/or high deaths. furnished smalls = appear to be on par with abandoned larges (ie better then). ab2 smalls = You need hexers for the bosses, otherwise it doesnt seem to be worth it occult/warped havent tried yet. (<<<< EDIT I think occult will be as good as furnished, flesh is easy and not too slow and thunderous is both easy and fast!) IN GENERAL: more hexes the better and also you'll need generally high skills in the team for bonus doors. Doubt its worth it w/o at least 1 hexer and 1 person with high herblore You can help out by doing furnished smalls :P ill put pictures of every small I do after the reset!!! A NOTE: If you c6 small furnished and up you will pretty much HAVE TO c2 fish your frozen's and ab1's (and maybe ab2's) for maximum efficiency or your better of doing larges. Im trying atm to prove however that doing c6 small furnished > c1'ing them! another edit: Total dg exp/hour can be calculated by exp you get in a ring reset divided by time it takes you - (this is why c2'ing your frozens/ab1's/ab2's may be pretty important if you c6 small everything else.)
  11. Lobsters barely hit you when you go bursting/barraging, the only time they should is when your luring them. If you're that paranoid about losing charges on your shield take a falador shield 3 instead of a proselyte legs and switch to that when u lure (with protect melee). Get the shield imo, but the staff is much better :D i love the staff.
  12. yeah me and some other dgers normally have similar people in my team each time.
  13. Not doing bonus doors in 5:5 smalls has a big impact on xp but I'm thinking unless you can average about 18 minute floors with about 1 death per floor then 5:5 smalls look like better exp. However because of the much bigger focus on bosses, i think a hex hunter might be pretty much necessary to save the team deaths etc. Going to start experimenting with one person dedicating their gate to a farm patch and using it if boost doors come up etc. Night gazer is a slow boss compared to lexicus but apparently lexi hits hard on meleers. average is shaping out around the 4:00 mark (and i think including boost doors this is easily possible) with a bit more practice we can make it consistant 4:00's even with stupid rooms like mono's etc. I think empowered fire staff is the best 3rd bind for smalls after hexhunter because it speeds up rooms and will rock on some bosses. Problem is if smalls are proven to be better then larges, then this means hoods become close to useless as in smalls the team is together ALOT of the time and also because you'll be praying all the time, you have a much better defence boost so i think a platebodty/leather body might even be better then hood at saving hp (since you dont really need the 'prayer conservation' hood gives) note: everything above so far only applies to furnished however for now ill assume its similar for occult and maybe even warps
  14. Sorry what i meant was my theory cant be even valid without a big enough sample size lol.
  15. Cant confirm without a large sample size like Grimy always says but i'll start doing furnished as c6 smalls and ill try with abandon, doubt ill find teams for occults. Also interesting points: an error in a large can cost alot of time -> a non perfect team will probably be close to perfect in smalls In a large you need full time 5 gates alot of the time In a large its common for less then 5 people to be doing a gd and not uncommon for only 2-3 people in a gd In a small you can overlap gates at barely any cost to time (this opens up potential for new strategies) In a small theres almost always 5 people in each gd AND in boss = saves alot of damage + prayer drain Also if c6 smalls becomes the normal, then things like gaunts/ccs will become pointless in favour of empowered earth/fire (unless you dont have higher surges, in which case 2h + rapier might be better)
  16. I have reason to believe that doing c6 5:5 smalls can always be better then doing larges (for now though ive established its better for furnished and abandoned2's). Some quick points why: You can approximate 4 smalls = 1 large (if not faster). You can use turmoil/piety/rigour whole floor (ie in gd's and boss) and not die or die 1 time. (in a large to do the same u need to die at least 3 times and most likely 4-6 times) max small size is 4x4 = 16 rooms, 1 dedicated to ht and one to boss therefore max is 14 max large size is 8x8 = 64 rooms, 62 when you take out boss and ht. 14x4=56, 56<62 therefore assuming a pattern in the typical amount of rooms then you have to do less rooms to do smalls (and less chance of ramo etc) theres some other points, ill be posting more about this! My theory is that for occults it might be faster to do 42-47 twice as c6 5:5 smalls then to do as larges. (note to confirm its faster we have to see how long it takes to tick of each floor and compare exp/hour to current)
  17. Irrational 4 minutes doesn't account for stomp/sagittaire. Or does it?? (and also guard key rooms etc etc) Also point of interest, a 'slow' team loses about 30 seconds in a small as opposed to a few minutes in a large
  18. this happens to me alot <_< story of my life, once gotbacktoback blocks/statues lol you could imagine.. Anyways i just wanna say 'MAYBE' c6 5:5 smalls for furnished can be more efficient then c1'ing them, itll take some data to show though so yeah... You can do rows of 26-29 for night gazer (and the time spent is roughly equivalent to a slower pace large). Some 'approximation' (no hard data) + maths: case1: Favouring c1's. average c1 furnished: 1:30 average 5:5small furnished: 5:30 4 c6 smalls = 20 + 2 minutes = 22 minutes. 'typical' exp at my prestige assuming I die about 0-1 times per floor = ~15k per floor x 4 = ~60k exp. 'Time saved' by not ticking the floors of as c1's = 6 minutes. Therefore can approximate it as getting 60k dungeoneering exp in 22-6 minutes = 16 minutes. OR approximate it as 60kxp + 15k * ( 6/5.5) = 76.363k exp for 22minutes. (<-- equivalent to an abandoned large where I die) Case2: Favouring c6's average c1 furnished: 2:00 average 5:5 small furnished: 5:00 4 c6 smalls = 20 minutes Typical exp @ my prestige = 60k exp for 20 minutes Time 'saved' = 8 minutes ie 60k exp for 12 minutes OR 60k + (8/5)*15k = 84k exp for 20 minutes (equivalent to survivor abandoned large for me :D)
  19. Hi I have 114 effigies atm. I got 2 questions going from 98-99 attack and 93-99 defence at cave crawlers, how many effigies can I expect. Only missing onyx ring (i). Also, whats best way to use effigies (on rc). i'm 83 atm close to 84 (u can check my alog/hiscores). Ive purposely left out all elite diaries except for seers elite so i can put all the exp into runecrafting later!! As i open effigies, do i leave out all the effigies that are rc/summoning unless theyre 97? I'm not expecting to get a huge rc level anyway lol
  20. When you're not dging with experienced dgers, then you have to tell them. Most new dgers have no idea how to read a map, even if there is one active path and one other door left in the dungeon... Adding "hgtb" also validates my asking everyone what it means as a measure of whether they have read/skimmed/ctrl+f'ed the guidelines. You can't expect people to be able to memorize every obscure acronym from reading the guidelines. How hard is it to say hold gt for boss? Not only new players use the guidelines. It IS a common enough abbreviation that it should have a place on the list. I don't see what's hard about memorizing it... If you know "mgtb" and "hgt," it should be easy enough to pick up. Personally, I wish the guidelines were less "know this, know that," but they have to be that way, to some extent, to convey the information we want players to learn. I dont ever think ive needed to say hgtb... so yeah not common for me ;P i prefer 'moon hgt everyone else get ready to gt' only really necessary to say that with new players nyway (but theyre common w/ me lol)
  21. This thread rocks! I bought a green a while ago for 1230m, when partyhats crashed i got mad they decided to crash right after i bought mine and i didnt have alot of spare money and i wanted to flip so i sold it 1165m.... Ok so i wasnt mad for a long time, i made back money faster then the green partyhat could rise, some days i made 40m some days 20m etc etc. Then i got into dungeoneering.... and didnt flip or hardly flipped for a month+ or so... only a week or 2 ago, greens were like 1.6b or 1.5b or something... Now green partyhats worth nearly max cash and im no where near max cash :x trying to make back the money. I chose not to flip anymore but rather buy out items when theyre cheap and then sell when they rise. Does anyone see a rare/partyhat dump happening soon.... I want my green back :x and then a white partyhat one day. If it matters i have about 1.7b in cash + items atm but alot of the items im waiting to sell at the right time!
  22. O you meant gatestone trick like the trick to avoid blob damage at forger and to dodge attacks from runebound etc??? I thought you meant to tele to gatestone out of range of the spell and run back in... Yeah i suppose if your really good at timing and dont have lag or whatever you can use the gatestone trick. Il probably always hide behind the pillar though myself...
  23. No ur wrong, he uses magic when hes running, and its range is fairly small so it can be avoided. When u are actually fighting him, soul split (if you alternate it with protect range) is good if you have it, but his hardest hitting 'special' is the really thin things that come from all around you, without protect range they hit hard. If you have hex and ragers and his defence is very low, then you can use hex with soulsplit, that completely outheals any of his damage. And when he sayd here it comes... teleing to gate wastes alooot of time, you can simply hide behind a pillar and push it up. Go try it plz Im fairly certain on my method :)
  24. Not much to know. Blink: Stand in the North east corner when he starts running and optional pray magic, Push up a pillar so he crashes. Pray range when fighting him, leech defence if you can, when he says 'here it comes' hide behind a pillar and push it up. Ragers rock on blink and makes him a 'survivor' boss. Gulega: Very hard boss w/o ragers amazing defence. Just change prayers when his attack changes protect melee up at all times when ur not switching to range/magic. Dreadnaught: Wish he was as common as blink... i was hitting him (magic) with about 90% accuracy with a leather body, leather vambraces and leather boots :P Pick a side and use magic on him if he runs at u, run away and let everyone else do damage.
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