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Smoothguy

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Everything posted by Smoothguy

  1. funny? personaly i think its a bit sad.. and y did u open a new thread :P
  2. a good way to use up a little of that cash out of the bankers hands, and as for mid lvls being expected to get members, id think that anyone any higher than mid lvl is gonna start getting bored of f2p, unless all you do is pk
  3. i realy dont see the need to bring down the prices, if ppl want to but them they save up the money to do so, phats and the rest of teh rares like them where made as a little fun on xmas, if you wasnt playing the game the xmas they came out then u didnt miss much, ppl still put so much importance on rares, y does everyone have to have one? this is teh reson jagax stopped making rares tradable. y cant ppl just be happy with what they get? no, i dont have a phat, no i dont want one. phats no longer show how rich or how long u have been playing, they are simply another form of money now. what a mess of a little bit of fun.
  4. i do agree that we should be given the chance to change are names, but i think it should be a single chance.. maby, once u have over 1k total lvl. And id also say it should only be a member thing.
  5. sounds like ur just trying to make rs life easyer for urself by gettin npcs to do some of the work. there is too much walking backwards are forwads in rs now.. and i think using npcs could help that.. but i dont think it should be taken any further.
  6. i do think jagax could do more with death, with some sort of wandering spirit thing, ppl comming back to a war after an instant resporn is abit annoying. Maby letting u stand/float around for a min or so to watch the rest of ur clan fighting a war.. or something like that would be an ok touch... but this idea has already been used in far to many mmorpgs.
  7. i do think they should add more cooking quests, cos i like cooking, no idea y lol.. but as for this idea..no. the monster would be pritty much inpossable to kill for 99% of ppl..and the rewards are FAR to high, plus it seems like another one of flat, lifeless them go backwards are forwards for no reason what-so-ever quests.. where the fun, the adventure, the exciment.
  8. it would be nice for a few older/more experanced player to help out the noobs on there, player to player. But i dont know how the new 'player guides' that jagax was talking about in the news will work though, that should really be enough, tutoral island doesnt seem to give enough info anyway.. just tells u how to click things really, i still get really basic questions like 'how do i become a mage/warror etc' and also the annoying beggeing which i think should be detured when i player starts off. i think they should just have the guides they have just added.. and the players that are wiling to help out.
  9. hehe.. yea y not.. more interaction from npc is (nearly) always a good idea lol
  10. no no no no no no.. erm.. no.. a game like this is never compleate.. and they still have 100s of things they have said they are thinking about doing that they probley havnt even looked at, and im sure are comming up with more week by week I recently took a few months away from rs,, came back, and everything has changed, hopefully, if i take some time of in the future the same thing will happen. If not.. like its been said.. rs will fail.
  11. not too keen on the clock idea.. any further sort of exp metor takes away the role play elament from the game i think, already rs seems to be a fight for them old exp points, and i dont see a need to further that idea any more. not that theres alot of rp in rs anyway, and theres also the problem with space, unless ur saying put it up in the middle of the scren when we come online.. which i dont like the idea of.. dont really like having my ip and number of messages comeing up every single time i come on either.. id rather get straight into whatever im going to do. the censeor off button.. as ive probley said 1000 times is a great idea.. we arnt all 10 yr olds that need to be protected from bad words, even though thats not really the problem.. the problem is all the random stuff that gets censored, the divider idea is an old one.. and i still think i good one.. i do remember a while back someone posting something from jagax saying they where looking into seperating items in banks a little better, but then again, jagax have said alot of things lol txt listing in banks, not sure how well this would work, would be a bit of a pain looking threw long lists (for those of us the store junk 'just incase'. Would also take up alot of space on screen
  12. pritty much all of em. jagax could probley add 1 or 2 rightclick opens to nearly all of the npcs, must admit though.. they are trying.. give em some time and hopfuly it'll happen
  13. when i started ppl where thinking we would never get past lvl 60 in skills.. let alone to 99, eventualy id think jagax will have to up skills past 100, or at some point they will start loosing old players. what happens when there are a few thosand ppl running round at lvl 120 comabt in the wild. pking will be boring, rpgs are about advacing a character threw experance, rs wouldnt be so much of a rpg if its got a point where you can only go so far, and as for gaining exp being slow anyway, as jagax bring out more quests, they are gonna be giving out more 'free' exp, which is gonna make ppl lvl alot quicker. adding a 3rd didget to lvls will casuse some very mimor problems, forinstance space, on screen and on server, but nothing thats gonna casuse any real problems
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