I am getting close to Final Boss, managed to do Rush of Blood 20+ on third try, have hundreds of Araxxor kills using every single style. I still think these are a bit ridiculous requirements for the regular completionist cape. I know the disability thing is a touchy issue, but I look at my wife, who is about to max, with only a few more Dungeoneering levels left to get completionist. Due to doctor negligence during her open heart surgery as a kid (birth defect in her heart), she had a pretty bad stroke that caused her to be blind on her right side, massively cut down her reaction speed, and made it very hard to learn new things. We have been working together so she could manage to do some bosses, and sure enough, she finally managed to take down QBD, and some mid level bosses. When it comes to Araxxor however, her reaction speed makes it near impossible to beat. She has tried over 50 attempts so far, getting to phase 3 only twice due to these issues (tunnel 3 is essentially impossible). She is about to quit bothering for completionist, as she just can't manage to get her kill, and this is not even including Vorago, RotS; team based bosses that people tend to have low tolerance for mistakes, let alone the reaction time required to clear these bosses regardless. So please don't say we haven't tried. She isn't even too bothered by Araxxor alone, as we can one day maybe duo it for her reaper title, but of course that is nullified with Morvran's challenge (thankfully being changed). The team bosses are the real big issue, as it's easy enough when she is with me, who understands and is patient, but when you have to add multiple other people who (usually) aren't so patient and wouldn't understand the extent of her disability, this brings in a whole new multitude of problems. I am a big advocate of removing team bosses from a solo accomplishment cape. I can also refer to my friend, who works on a vessel and lives there due to his work. His internet makes the game barely playable skilling, and makes it virtually impossible to boss, especially in a team setting (good luck finding teams that are accommodating to disconnects every 5 mins). I understand the cape should require some skill, I'm not debating that. What I am debating is the need of multiple players to obtain your (ex) solo accomplishment cape. I have no problem with team activities in the game, I just don't like them being required in order to progress in solo accomplishments. I refuse to team with people unless I absolutely have to in this game, as a good chunk of the PvM community (much like the PvP community) is elitist, requires perfection, and is downright toxic with their attitudes. Sure, not everyone is like that, but I'd even go as far as saying a majority is, and this is 100% from my own experiences. I'm just lucky that I have the ability to do everything "perfect" to stay on these teams, but rest assured, I'll be so happy when Final Boss is complete and I no longer have to deal with them. Also, Rush of Blood I really dislike as a requirement, as I was able to manage no problem, but I have full T90 gear. This is also a major issue in alot of PvM teams, requiring you to have the best of the best gear or they won't even accept you, but I'll discount that since there are SOME teams that don't (however rare). Rush of Blood however, almost requires T90, minus a ridiculous amount of luck and the utmost precision accuracy and 110% mastery of everything possible in combat. I 100% support a change to that requirement, but I don't think that will come. I also find it a bit disturbing that this is causing a massive influx of people sharing accounts to get others to clear these requirements for them. I've had literally 8 different people ask me to do their Araxxor for them, most of which have considerable wealth on their accounts. This is just asking for more hacking / scamming, but this is also a player choice, so I can't (fully) blame Jagex on that, it just sucks to see it occurring right now.