No, I meant, if a quest requires, say, 75 cooking, and I have 75 cooking, it shows that the requirement has been met. or if, say, smoking kills is needed, and I have done smoking kills, again, it shows it done. Just like with the quest calculator. I guess what I'm thinking, is to sort of combine the two concepts into one app. Maybe show a met requirement in green, and an unmet one in red.