Everything posted by elk
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New City: Sandterm
Yeppers.. He's COMPLETELY lost it now..... :roll:
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Best. Suggestion: Skeleton Greatar
OK blazikan. Lets face it: YOUR IDEAS ARE CRAP! Their just good for getting up yoru post count, and even when you DO find a DECENT idea in that void that you call a brain, YOU GO AND SCREW IT UP! NONE of your ideas are good, and I doubt that they were thought out for more than 5 mins. Ps:Get some proffesional help for your scimitar problem... :roll: Pss: If anyone sais I was too harsh, go and read all of his 50+ ideas about scimitars, scimitar quests, using scimitars AS a quest, or any other scimitar-quest related ideas.
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Quest Suggestion: The Lost Scimitar
Seriously, blazican..... whats the POINT of a mith 2-h as a reward...?
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Unarmed training for magic and ranged
Reread what you just said. UNARMED melee. UNARMED. You need no inventory spot for your fists/feet. Come to think of it, you already can pick up rocks and chunks of rocks, as found at the digsite. If you want "throwing rocks," stackable or not, they oughta be in the inventory. Like I've said twice now, everything else in runescape --->(except unarmed melee)<--- works this way; pick up, use. Again, it can't be just like unarmed mellee as far as I'm concerned. And, if you want snowballs, too, sure! But guess what? Yup. First you pick up the snow, then select "form snowball," (I bet some of you will want crafting xp for that), then "wield snowball" or "use snowball with/throw snowball at noob87763." I already said I like this ranging idea, but not the magic one. Still, it needs this extra step or the xp comes too easy, even if it's minimal. lpinkus Let me break it down to the SIMPLEST form i can for you... Step 1: IN the player controls\ unarmed combat (punching+kicking) menu, there would be 3 little buttons... they are labeled: Melee, Ranged and magic. Step 2:click on one of the little buttons. Step3:when you click melee then "attack" a monster unarmed, your char attacks with hands and feet, like it is now. If you click on "ranged" and click "attack", you --->BEND over... SCOOP up... T-H-R-O-W... an object, not an item, no cliking on it to pick it up, at NO time does it enter your inventory, worn inventory, or anything else. It is invisible until your char throws it...............<--- If you click magic, your charector casts the same zappy-thingy-spell as the zamorak mages do. yep. the one that makes the sound go "zzzzt". NO using runes. NO nothing enterign your inventory or worn inventory. PLease to god tell me you understand... PLease? :roll: PS: go make your own thread with your own system on this idea if you want. go ahead. I wont stop you. BUt im pretty sure people dont wanna click more for range than they do for melee. PSS:If you still dont understand my system of it.. I suggest you get some proffesional help.. seriously, it's scary!
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Unarmed training for magic and ranged
Heh heh, bolt strength is equivelent to your magic :-) thats why the max is so high
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Unarmed training for magic and ranged
Yes it is, but it doesn't work with the inventory system as it currently functions. If you ever concede to actually picking up (or, clicking up) the rocks, I'd say yes. Now, no :) lpinkus Unarmed... UNARMED attacking.. I'm sorry, but I don't see why we need to *click* pick up item. *click* weild item. *click* fire!... 0..... *click*... The inventory system has nothign to do with the combat system. Your charector bends down quickly, scoops up something,........And throws it! Wow! :-D (Sorry for the sarcasm there :lol:)
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Unarmed training for magic and ranged
I understand what you said. I'm saying that it's not likely to be implemented since it's different than any other form of attack. Runescape takes a lot of clicking, as you may have noticed :) lpinkus The idea is about unarmed combat. Melee=Punching\kicking"blocking" range=picking up stones\sticks\twigs and throwing them (not a real item) magic=small bolts, like what the zammy mages use sometimes I think the confusion with range is that we'r all used to the normal range system: you pick up arrows, you weild them, you fire them. Unarmed ranged would be: You set combat type to "ranged", and whenever you click "attack" when your unarmed, you pick up "invisable" objects and throw them.
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Funny Examines!
These are so funny! I never examined the slayer cave before! :lol::lol::lol:
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Funny Examines!
- Mage getting slain easily by Melee?
All we can do is bind, not snare, or entangle. 5 seconds doesn't even give enough time to clear in 1 shot without being attacked again. Max damage is 16 at 2.33 seconds. Sorry, I forgot... In that case I think F2P should get at least snare. Entangle would be good too.- afk(away from keyboard)
I have an idea! Don't go away while playing! We could be able to use the log-off button that Jagex added! :roll:- The limit of all the skill should be 1500 instead of 99
Ok. Go get level 1500 in ONE skill. Then i may consider your idea ossible.......- Unarmed training for magic and ranged
Do you realsie how weak the bolts will be? 0-5 damage will be max on plated armour.. Also, attack style could be changed in the player controls menu (Running\emotes menu) so no equiping rocks :-D- Dragon Full Helm
Do the horns on med look like freaking bull horns??? Jagex is already working on full helm.....- Charector Images
Maybe just choosing our build..? Like the last female model (WHY anybody would choose it is beyond me, but...) or "strong" (cant think of a nice name for biggr... :-\)- This way you won't be able to lose your stuff.
Yay, blaz is thinking! PLease do it more, I like this idea :-D- Quest Suggestion: The Lost Scimitar
I'm sorry, but my view on you and your suggestions is ruined since all of your useless suggestions..- Quest Suggestion... The Wine of Zamorak
If you wanna make fun of blazikan then put this on his thread. I know we all hate blazikan.......- Mage getting slain easily by Melee?
F2P mages get owned by melee because they don't know how to pk as a mage... Bind/snare/entangle,run as far as possible, cast spells, when warrior recovers, run away until you can bind\snare\entangle again...... E-A-S-Y. Don't stand there and bind/snare.entangle, step 2 squares away and cast.. That's why you'r getting owned..- Unarmed training for magic and ranged
Ty:-) And i like the wooden arrow idea, I'll add it to the main post and give you credit :-)- Unarmed training for magic and ranged
Maybe just pick up some dirt\gravel\stones... but you wouldn't have to see the item on the ground, it just shows your charector scooping up something and throwing :-)- TIRED OF POINTLESSLY RUNNING AFTER NOOBS TO KILL?
Ah, speed charm.... *Sigh* dam those goblins and their magic tollerance... Ahem... anywho... Good idea, but i think it would tie in with agiltiy :-s- Best. Suggestion: Skeleton Greatar
UUh...... Lv 48........... Hmm......... Also, what the hell is the point of going through all of that for a bloody IRON OR STEEL SCIMMY??? Honestly.... I'm sorry, but all of your suggestions are nooby, badly thought out, and are just cluttering the forums ......- Suggestion: A way to get new toys + money
I don;t think Jagex will limit the ammount of these items that come into the game....... Other than that, great idea :-)- Problems with the barbarian agility course
....Agility level..? - Mage getting slain easily by Melee?
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