Sledge
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Everything posted by Sledge
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I didnt mean it like that, I meant after you completed a quest part of your reward would be access to the monster. The quest is just an example of how it can be accessed. It wouldnt be used so much for training, but a challenge. As soon as it's high enough level you will need to bank for food and pots after each fight, hardly the best training spot. Then again, the challenge could be to see how far you can get in one go, like the fight caves only with no limit, and your record would be displayable.
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At the end of a quest or something along those lines, there is a monster in room that when killed will respawn 1 level higher with increased stats as a higher leveled monster would. It starts out level 1, but there is no limit to how many times you can kill it, and so no limit to how strong it can get. The monster would use all 3 forms of attack as to nullify prayer protection and each player has their own monster. Other players would be unable to help you. Other adjustments would need to be made to where there is no loophole to kill it with ease. It would create a fun competion with other players to see who can level their monster the highest. You could search other players somehow to see what their monsters' level is and you can display it somehow in your PoH.
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OoC Cabbage Bombing (OVER, pics posted)
Sledge replied to Sledge's topic in Tip.Iters Events, Groups, and Teams
Was better then I expected. Thanks for coming and here are some piccies! Gathering Crazyness Lotsa people Ess bombing Fally bombing Carpet bomb :thumbup: Mine bomb After much confusion in world selection we didnt end up with many people for the wildy bombing The aftermath :Devil: Good times! -
OoC Cabbage Bombing (OVER, pics posted)
Sledge replied to Sledge's topic in Tip.Iters Events, Groups, and Teams
It starts about 55 minutes from this post -
OoC Cabbage Bombing (OVER, pics posted)
Sledge replied to Sledge's topic in Tip.Iters Events, Groups, and Teams
Bumpy. 13 hours from this post. Man, the traffic in this forum is worse then I thought. Anyways, hope to see you guys any anyone else there. -
/Sledge Meets Peter - A Cabbage Tale\ Parts -I-II-III-IV-V-
Sledge replied to Sledge's topic in General Discussion
Everytime I mention this topic it always gets bumped #-o -
OoC Cabbage Bombing (OVER, pics posted)
Sledge posted a topic in Tip.Iters Events, Groups, and Teams
I, Sledge, will be hosting a Cabbage Bombing party this Saturday, April 14th. Cabbage bombing is a favored activity of the Order of Cabbage in which everybody picks a load of 28 cabbages, finds a suitable spot, and proceed to cover the land with the beautiful green gold (cabbage). CABBAGE BOMBINB 101: Step 1: Getting cabbage. Cabbage is vital in cabbage bombing because without it, you're not "leet". Cabbage can be found in a variety of ways but we generally get our cabbage at the cabbage patch just north of Draynor. If our cabbage patch is far away we may use another patch to "load up". Step 2: Follow your leader(s) and listen. Listening the leader of the cabbage bombing is vital to successful bombing. Step 3: Your leader with take the group to the designated bombing area. Do not begin bombing or leave the group yet. The leader will tell everyone to "spread", at which point everyone will run to find a spot they will cabbage bomb. The area that you cabbage bomb should be around 7x7 squares. Make sure you are not close to any of your fellow bombers. Step 4: Make sure you have your leader(s) added to your friends list. When everything is ready, the leader will repeatedly turn private chat on and off. This is the signal for everyone to begin cabbage bombing. After the signal is made, you will proceed to drop your cabbages randomly in the area around you. Try to avoid dropping your cabbage in a checkered pattern, in straight lines and in solid boxes. Randomly scatter your cabbages around you instead. Step 5: Show your cabbage spirit and shout out "Kah bah gee!", the OoC slogan. More information about cabbage bombing can be found in this topic at the OoC forums (you dont need to register an account to view it). Details: What: Cabbage bombing (celebrating the 2 year anniversary of Peter the Cabbage) Where: Cabbage patch north of Draynor, World 7 When: This Saturday, April 14th, 1pm EDT, 5pm GMT What to wear: The OoC uniform. The uniform consists of priest robes (bought at the clothing store in varrock), a chefs hat, a fire staff, a strength amulet, red gloves, red cape and leather boots. It looks all the more "leet" when we all look alike. I leave you now with random works of "1337" Cabbage bombing: Hope to see you there! -
My Cabbage Frenzie ~ My Last Objective
Sledge replied to L_E_A_V_E1's topic in Achievements (Drops, Bank Pictures and Levels)
What i'm wondering is how did you not know about the OoC even though you made an account at the OoC forums a day before you made this topic :-s . I and the OoC support anyone picking cabbage but dont pretend you came up with this by yourself. You'll just be called a copycat by OoC groupies. -
Recruits arnt OoC. They are just what we call people who want to be OoC. Anybody can call themselves recruits.
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Joining the forums dosnt make you OoC. And cabbage bombing is just one of the activities OoC does. The main focus is to pick and bank lots of cabbage. Many seem to think OoC goes cabbage bombing all the time, which results in cabbage rarely being picked :notalk: Yeah see the thing is one of the clan acolytes pmed me and told me i was in. Did you really think that just by joining the forums i would assume i was automatically in? :P You would be suprised how often it happens. But you're still not OoC. Only the OoC elders can acolyte you, and it is never done over a pm. It happens at the cabbage patch in a huge ceremony. If someone did pm you saying that, they werent really OoC. And Lulu, Ashmad, and whoever Tim and Sir Evans are are not OoC and have never been.
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Joining the forums dosnt make you OoC. And cabbage bombing is just one of the activities OoC does. The main focus is to pick and bank lots of cabbage. Many seem to think OoC goes cabbage bombing all the time, which results in cabbage rarely being picked :notalk:
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Dragon long couple years ago. Never accidently alched anything since then.
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Combat skills reflecting character appearance and animations
Sledge replied to Sledge's topic in RuneScape Suggestions
Good thinking. -
I dont know anything about how Jagex makes runescape so I dont know how easy it would be to implicate this. But I may aswell suggest it. I got to thinking, you start off as with reletivly no combat experiance, and your not very strong. But when you do get better your animations are the same and you dont have any added muscles unless you go to the varrock clothing shop. So here's what I got. Attack: When you start off your attack animations should look clumsy. As your attack level goes up your attack animation changes to look more deadly. It wouldnt be a change that your ingame manual would show, would just be a ghost change like the rest of these. Strength: You should start off fairly slim (or fairly heavy if they add something like that). As your level increases you start to tone up and eventually look like some body builder at 99 strength. Defence: Same at attack, only the animation changes when you do your defence stance. Range: When you start off you should mess up sometimes when trying to shoot an arrow, and having the arrow land at your feet (like pretty much everyone in rl when firing their first arrow in gym class #-o ). Eventually that doesnt happen anymore and your posture changes to look more professional. Magic: Not really sure what kind of animation changes could happen here, but i'm sure they could find something. Fighting Stances for the different attack styles: (credit to Blueleader9) Change the characters basic stance for each of the attack styles (accurate, aggressive, controlled, defensive). Having these would make fighting actually interesting and more diverse instead of repeating the same attack movements over and over again, aswell making your character more custom
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The Adventures of Peter -The Series- (Episode #4)
Sledge replied to Sledge's topic in General Discussion
(was going to be posted yesterday, but you know) EPISODE #4 -
The Adventures of Peter -The Series- (Episode #4)
Sledge replied to Sledge's topic in General Discussion
I checked it out and they're all still there, it looks like the topic was cleaned of alot of spam so the parts went onto different pages. I changed the index so it's good now. -
The Adventures of Peter -The Series- (Episode #4)
Sledge replied to Sledge's topic in General Discussion
Ty all for your support :3> As you can see if you looked at the dates of them I put off making episode #3 for quite a while, but I will be trying to get at least 1 episode in every week. -
The topic that created the phenomenom known as Peter the Cabbage: http://forum.tip.it/viewtopic.php?t=235952 This is a series that has already started on the Order of Cabbage forums. I was just reading the original topic I made over a year ago and looking at recent topics here, there seems to be a lack of interesting/funny reading material. So I bring you Peter. NOTE: This is not a topic on my daily routines, it is a ongoing story about a cabbage, therefore I ask it not be moved to blogscapes. Episode Guide: Episode #1, page 1 Episode #2, page 1 Episode #3, page 1 Episode #4, page 2 All pictures hosted by Imageshack EPISODE #1 EPISODE #2 EPISODE #3
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Born: Canada eh Live: Canada eh Comments: Darn you Oilers
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my story about being scammed, but how did he do it!?!?!?!?!?
Sledge replied to pingu2k4's topic in General Discussion
If he asked you to follow him he likely clicked as far as he could into the wildy, clicked on a book (could be from old man in draynor) about 10 times and you automatically follow to the spot he clicked. The horses dont do that anymore but books will. -
Its Draynor*
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Its not a useful weapon but it can be used as a weapon. My Rune pick. Was my first ever rune item, was bought from the shop so its only belonged to me, and its gotten me to 85 mining. :)
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Must've gone to 2nd+ page. Would've thought an announcement of that magnitude would cause shockwaves of flaming for several weeks :lol: EDIT: Found the one Karl made yesteday which got flamed to hell and locked, so I guess thats what happened to any other topic about it. Im done.
