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jackg243

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Everything posted by jackg243

  1. Keep it up bud : ) Ive killed over 3000 irons from slayer...gotten a d med. But as someone said above, the reward is in the journey. I am also happy to see a straight up kill log here on blogworld, as opposed to players' life stories. Not that I am opposed to the latter there, I am fully in support of them too. But it is nice to mix it up a bit : ) I may do the same here soon myself. DONT GET DISCOURAGED!!
  2. Monster: Iron Dragon Amount: 72 Crimson: 22 Green: 46 Gold: 6 Blue: 2
  3. I think this is going just a little bit far in Runescape-mania... A novel?? Really?
  4. good luck to everyone, these are my favorite threads on blogscape :thumbsup:
  5. I did not at all mean to insinuate that every PKer does nothing else but PK, PK, PK... I am 100% supportive of people who like to PK and play the rest of RS at the same time! Even though I am not a PKer, it is (very) occasionally fun for me to go pking whether by myself or with a team...though i usually end up dying, whether by clean kill or team betrayal :evil: lol. I guess what kind of aggravates me is when i see someone PKing and owning, i look them up and they have 99 att, 99 str, 40 def and nothing else ranked...it sort of rankles me a bit. Props to you and every other PKer who gets out and does stuff! And that was a pretty sweet PK.... 32-27 ftw lol
  6. I was not at all suggesting that regular players think "oh my gosh, I have to make stuff in order to provide the almighty PKers with resources that they may unleash their power upon all who enter their domain! Can i lick your shoes? Please? Please?" That is the impression I got from your commnet :-k . Please correct me if I misunderstood! I wholly agree that skilling is fun, and I mainly do it for fun. However, if it were not fun as well as profitable, then it would be unsustainable for me to do it. The REASON it is PROFITABLE is that PKers (and monster hunters) consume the vast quantities produced that would otherwise sit stagnant in a market with very few buyers. It just happens to work out that PKers use these materials to their advantage, and skillers sell them for their own profit, whether out of their greed or their desire to continue skilling. I am personally not a PKer, never have been. I find it quite aggravating when I'm doing a clue scroll with nothing valuable on me, and im PKed by a team for the heck of it. I find skilling and monster hunting quite attractive... I have no argument against "skiller n00bs". We/they are just as vital a part of the RS economy as the PKers. One without the other is useless. I like the new updates for the most part (except for the end of monster hunting, which will soon be remedied), and I as well think it is good for people to get out and explore what RuneScape really is all about!
  7. yea, sure. this whole game was made just for players that want to pk. 1. pk-ing may be a part of the rs economy, but i do not consider pk-ing a big part of the rs economy. to get those combat levels, even the pures have to consume food and (why not?) pots. my opinion is that most of the food and the pots is used to train the combat levels and not in the real pk-ing, and that there are plenty of players that want high combat lvl but do not pk. since your whole letter is based on a wrong initial statement, it makes me see it as something very... On his "point #1". PK-ing is not a big part of the rs economy? I can laugh at you as well as the PKers =D> . Pkers, probably followed by monster hunters, though not a majority of the RuneScape population, consume a disproportionately large percentage of produced resources. With them gone (albeit with bots gone as well) there will be far fewer resources consumed, with a larger amout produced (b/c lets face it, people want to make money skilling, not lose it, so they harvest more $ in resources than the spend on resources). Coupled with the fact that monster hunting is essentially dead (until the allegedly approaching update to the LootShare system) because of the trading cap (face it, who wants to trade 10m in cash to 3 people @ a rate of 30k per 15 minutes?), this constitues and even larger percentage or resource-consumption lost. Thanks to everyone for commenting? It is very nice to be around intelligent people when discussing RS as opposed to the "LittleKidScape" that Runescape has become. (some tip.it article?)
  8. Thanks and kudos to yank for understanding! :D :D
  9. "As PKers decrease, other consumers will increase" Where is the logic in that? I dont see any major group stepping up to take the place of PKers. The "nature of economics" is that other consumers will not increase, and there will be less demand and a surplus of supply.
  10. ok, im not bumping this thread anymore. hope i could be of help!
  11. I am interested to see how accurate and/or inaccurate this prediction will be.... I truly hope it's inaccurate!
  12. Consider this though - a lot of people buy the bars on the GE to smith them to sell to alchers. Alchers alch them to get their magic lvl up, largely for PKing. If the alchers stopped buying stuff to alch, the smithers would stop buying your bars to smelt. And then where would you be? It's all interconnected :thumbsup:
  13. "Finished products" are not the main part of said "economy". The majority is with raw materials, that people buy to smelt/smith, to burn/fletch, to craft etc etc. Whilst certain items may deflate in price - cooked food for instance - there are still people who go out and buy the items. If I had the cash, I'd buy cooked lobsters instead of fishing them myself. But I don't. :thumbsup: Agree to disagree :thumbsup: -------------oops deleted first quote-thing---------- Let us agree to disagree indeed : ) best way to do it, though i cant help but saying... The reason a lot, though not all, people smelt, smith, fletch, etc. is to get exp in such a way that does not cause them to lost alot of money (by selling the materials to PKers). So finished products actually are a main part of the economy. If very few people will buy them, why would people bother to process the raw materials?
  14. But the thing is, demand will NOT stay steady. As I stated, PKers consume most of the finished products in the economy. Now that they (and thus, the demand) are gone, the demand level will fall far below the supply level (though supply will fall as well, with the loss of macroers). Thus, prices will deflate.
  15. I completely agree that 90-100% of the autoers will be gone, I was just stating that the autoer population as a whole comprises perhaps 40% of total producing players, with the other 60% being honest players.
  16. This may be true as well, that the reduction in macroers corresponds to the reduction in PKers, and understand as well that I am also no expert in RSeconomics. However, consider that 100% of the consumers (PKers) are gone, while perhaps (at worst) 40% of the producers are gone (macroers). This may slow the decline in prices, but will not eliminate it. And sorry for not making the 1st post more interesting! I seen to have a problem of making a good point on something but making it uninteresting, and vice-versa :-X
  17. The new "updates" to RuneScape have shocked many, and caused many to leave the game forever. Paradoxically, however, these updates were both necessary and absolutely intolerable for RuneScape to continue. NECESSARY For several years now, macroers and gold farmers have dealt heavy blows to the RuneScape economy. Their excessive production of raw materials for the purpose of attaining gold to sell for real-world money has gradually driven down prices in RuneScape to the extent that massive "macro-hunting" campaigns are being conducted by players in order for them to be able to earn honest GP. In Figure 1, the green dot indicates the "equilibrium price" for any given item, such as yew logs. Supply equals demand in this case, and everyone is happy. The red dot indicates the production level of the macroers. In a normal economy, such a result would be infeasible b/c supply would greatly outweigh demand and very high prices would result, leading to very few sales until the price reverted back to equilibrium. However, b/c macroers are willing to sell at any price in order to get the gold they need to sell quickly, they continually sell below the market price and gradually lower the average price. Thus, it becomes harder for the average Scaper to earn a GP. If Jagex had ignored this problem, it would have continued until it would eventually not be worth the money to do anything anymore, because all prices are so low. Hundreds of thousands of players would leave RuneScape, the macroers would leave b/c there was no one left to sell money to anymore, and RuneScape would revert to the state it was in eight years ago. If Jagex had implemented only one of these updates, that is, the abolishment of PKing/death piles and the "market value" +/- 3000 gp price fixing, macroers would have continued to use whichever method was still available to transfer funds from one account to another, which would not impact the problem at all but would have an incredibly adverse effect on the honest players. Thus, Jagex's only choice was to implement both moratoria at once, and deliver the death blow to RWT, however much it may initially cost them by players cancelling their memberships. In this way they can hopefully still retain at least half of their paying players, as opposed to the above alternative in which there are no players. ABSOLUTELY INTOLERABLE As George Orwell so aptly stated in his novel 1984: WAR IS PEACE PKing is the central hub of the RuneScape economy. People fish and cook sharks because PKers demand them in large quantities. Yew longbows are cut, fletched, and alched in order to provide a quick (albeit expensive) way for PKers to attain a desired magic level. Runecrafting functions in the same way, along with providing PKers runes with which to kill others. Herblorists produce vast quantities of potions for PKers to attain an advantange over their opponents, the herbs to do which are provided by hardcore farmers and monster-killers. People kill dragons in order to provide would-be PKers with a quick (again, expensive) way to reach their desired Prayer level. Monster-killers reach high Slayer levels in order to provide PKers the highest quality weapons and armor with which to decimate their opponents. These examples, along with others unmentioned, exemplify how PKing drives the RuneScape economy. Thus, everyone is content with their lot. War is Peace! Now that PKing has been abolished, the whole of the RuneScape economy grinds to a halt. There will be no PKers left to consume the produced materials, and with no buyers, sellers will be left with a massive supply which they cannot sell at a price that earns them a profit. Thus, the producers will be forced to cut losses by dumping their goods at very low prices, which is precisely the problem that Jagex hoped to avoid by abolishing RWT! To throw another wrench in the gears, Jagex instituted the 3000 gp price fluctuation cap. Will the Grand Exchange still be able to regulate market prices at +/- 5% and thus even out the market, or will no one be able to sell anything b/c producers are trying to dump super strength potions to the only people that will buy them at 200 gp each, while the Grand Exchange still insists on a minimum price of 4500 gp? If this is the case, as I doubt it is, the entire economy is stalled in idle, and will take months to begin crawling along again. The likely outcome (if the folks at Jagex have an IQ at least slightly above that of a rock) is that the Grand Exchange will still be allowed to operate at a +/- 5% fluctuation, with the 3000 gp leeway-cap instituted between direct player-to-player trades. In this case, merchants will be those hit the hardest. In a hypothetical example, if a merchant has 100M GP and wants to have 110M GP, he could (again, hypothetically) buy 100 abyssal whips at 1M each, and sell them for 1.1M each, leaving him with a profit of +10M GP. However, if this merchant had purchased the 100 whips but had yet to sell them when the updates were instituted, prices would drop to (hypothetically) 500k per abyssal whip and continue dropping. In this case, the merchant would want to sell his whips @ 500k GP each and cut his losses, further fueling the decline in prices (remember the stock market crash?). This would leave him with a "profit" of -50M, that is, a loss of 50M. CONCLUSION The updates, as stated above, are both essential and completely ruinous. Your best bet: Liquidate (sell for cash) your valuable items, wait for prices to crash and settle out, and get ready to buy really cool stuff you could never have afforded before! -Jackg243 APPENDIX A
  18. a new subject for the math: economics! understanding price inflation and deflation, supply and demand, etc. it has actually paid off for me, i have learned how to save money and not just blow it all haha.
  19. hmm....nothing doin. maybe its just my super-duper dumb computer.... anyways. sorry to bother yall! have a good night
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