Everything posted by The_Revenant
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FINISHED PIXEL SIG [with fixes] !!!
Thx, i'll post some older works later on...if some1 eventualy gets the "easter egg" in the sig... Whatever i went for a focus-like solution for this sig. That means i wanted to give the foreground a sharper look while leaving the bg a little more misty if you get what i mean, keeping the screen dark yet the eye focused on the Revenant's eyes...or something like that :lol:
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FINISHED PIXEL SIG [with fixes] !!!
Mmm for some tons of mils it might :twisted: Actualy i don't know yet...again it might . Thx
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FINISHED PIXEL SIG [with fixes] !!!
Here it is after a pretty long work 8) Version 2 (final?) I outlined the borders of the lighter side of the armor, fixed something here and there in the bg (micro changes you probably won't notice but...since i opened GG again i gave them a go), and to please Querty i remade the back [bleep]es so that now they have a light shading and smoother borders. Hope this is the final version tho... Thx for feedback Edit : Here is the making of this sig in a few steps, if some1's interested. http://forum.tip.it/viewtopic.php?t=274547
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Best Anti Rip System
Lol guys...you'r realy realy realy....realy slow. Yet such a great fun to look at :lol: Keep thinking maybe you'll get it, eventualy... Hint : Focus on "under + amazing"
- I made a pixel sig
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Sig Finished - Close -
Added textures and details on Armor.
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Sig Finished - Close -
I've gone a little further colouring the armor and shading it...
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Sig Finished - Close -
Woot ! 8) And who are the other 2 ? :?:
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Sig Finished - Close -
Step 3: Armor concept
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Pixel sig
I don't realy think you have to close a thread just cause some1 is in an obvious bad mood 8) . Just improve your work and post here you progresses. No reason to make another thread later on...
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Pixel sig
Well what do you expect ? it's just a stick model...Pretty pointless on its own imo. Without even knowing the currect point of view it's hard to say if the body is right or wrong. If it's a frontal view it's wrong cause the upper side of the body seems out of proportions...if it's seen from an higher then normal point of view that it can be correct due to a 3d-like deformation. The position reminds me of some1 ready to throw a Javelin...if this is what you plan to or not...i can't say. So please try to make something more in a sig before asking "Am i going the wrong way?". At this stage of your work it could go either this way or the opposite one...and i personaly don't have a crystal sphere on my desk... :roll:
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Sig Finished - Close -
Here is the final part concerning the skull. I think it's mainly done...maybe minor fixes possible but no relevant work left to do here. :)
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Sig Finished - Close -
Teeth eye and in-depth texturing are still to come :)
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Sig Finished - Close -
I personaly don't. I actualy don't know either of the above guys so please give references so I/we can get a clearer idea of what you'r talking about. Thx I'll dig those up in a bit...But first, *? 'Foodslayer'? :P Thx for the Dig-Site Quest revamped. Cheers
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Sig Finished - Close -
I personaly don't. I actualy don't know either of the above guys so please give references so I/we can get a clearer idea of what you'r talking about. Thx
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Sig Finished - Close -
Well...Actualy that's not my first pixel work :roll: . It's just the first pixel WIP i post, as the title states, cause i usualy don't like sharing wips with ppl before project's is something like 99% over. However thx for both posts. "I walk the Earth once more" -The Revenant-
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Terley's just got better :D
"No beer and too much Dragonball make Terley....something something....mmm...Crazy ???" :wink: great improvement from the first one...
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Rate my sig :D
On topic : Pretty nice sig, nothing so new or worked on...a bit plain and old-fashoned concept but well...still a good one. Off topic : Lol Jervi you realy have some serious issue about borders imo...All you do in your posts is "Add a border" "Fix the border" "A border would help" :P , however yeah...borders rule :!: :twisted:
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Sig Finished - Close -
Step 1: Skull Basics Step 2: Skull Final Step 3: Armor Concept Step 4: Armor Coloring & Main Shading Step 5 : Armor Textures & Details Finished Version @ http://forum.tip.it/viewtopic.php?t=275780